Player Matchup

Artio
Artio
Badkalkkuna
Artio
Level 93
God Stats
1W - 0L
1,805 SR
Queue Stats
5W - 4L
1,483 Elo+
Party 1
Arachne
Arachne
KingMedovar
Arachne
Level 157
God Stats
1W - 1L
1,280 SR
Queue Stats
170W - 186L
1,529 Elo+
Solo
Chiron
Chiron
Tepsku
Chiron
Level 149
God Stats
1W - 0L
1,710 SR
Queue Stats
25W - 16L
1,620 Elo+
Party 1
Persephone
Persephone
nika13
Persephone
Level 157
God Stats
1W - 0L
1,888 SR
Queue Stats
24W - 22L
1,538 Elo+
Solo
Hun Batz
Hun Batz
sp3de
Hun Batz
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,572 Elo+
Party 1
Team Averages
Level 143
1,637 SR
1,548 Elo+

VS

Team Averages
Level 123
1,544 SR
1,540 Elo+
Tiamat
Tiamat
 
Tiamat
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
EeeZze
Fenrir
Level 155
God Stats
3W - 7L
1,371 SR
Queue Stats
805W - 782L
1,524 Elo+
Solo
Vulcan
Vulcan
HaRLoCk163
Vulcan
Level 129
God Stats
3W - 2L
1,721 SR
Queue Stats
269W - 268L
1,575 Elo+
Solo
Artio
Artio
HentaiMastér
Artio
Level 104
God Stats
2W - 2L
1,654 SR
Queue Stats
370W - 342L
1,532 Elo+
Party 2
Hou Yi
Hou Yi
JohnnyHentai
Hou Yi
Level 98
God Stats
3W - 4L
1,476 SR
Queue Stats
353W - 293L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 17
12,128
713
10,203
35,121
46,264
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
KingMedovar
Arachne
19
5 / 3 / 17
12,597
741
13,811
27,887
30,535
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chiron
Tepsku
Chiron
20
7 / 1 / 15
13,553
797
27,409
12,338
7,628
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
nika13
Persephone
20
6 / 2 / 13
13,112
771
19,659
17,084
9,163
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
sp3de
Hun Batz
18
3 / 4 / 15
11,296
664
19,059
17,390
9,937
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
3 / 2 / 10
10,861
639
16,800
14,619
14,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
EeeZze
Fenrir
17
4 / 8 / 7
10,946
644
10,531
26,164
28,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
HaRLoCk163
Vulcan
18
0 / 4 / 11
10,468
616
19,584
16,893
10,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 6 / 8
9,758
574
7,254
26,908
31,475
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hou Yi
20
8 / 4 / 4
12,132
714
23,770
14,361
8,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
55
24
Kills
15
16
Deaths
24
77
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
2
10
4
W
3
6
17
1.92
L
Fenrir
EeeZze
Fenrir
4
8
7
0.94
L
Vulcan
HaRLoCk163
Vulcan
0
4
11
1.38
L
0
6
8
0.67
L
Hou Yi
8
4
4
2.5
W
Arachne
KingMedovar
Arachne
5
3
17
4.5
W
Chiron
Tepsku
Chiron
7
1
15
14.5
W
Persephone
nika13
Persephone
6
2
13
6.25
W
Hun Batz
sp3de
Hun Batz
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,141
Damage
77,939
109,820
Taken
98,945
103,527
Mitigated
92,778
55,332
Healing
29,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,800
1,115
3,390
4,878
14,619
14,118
3
4,563
10,056
35,224
0
W
10,203
1,302
5,542
12,895
35,121
46,264
324
13,658
20,928
18,363
0
L
Fenrir
EeeZze
Fenrir
10,531
1,737
1,403
2,316
26,164
28,650
0
7,776
18,388
0
18,445
L
Vulcan
HaRLoCk163
Vulcan
19,584
3,341
2,037
3,470
16,893
10,352
0
7,612
9,281
45,073
0
L
7,254
297
4,513
5,302
26,908
31,475
455
7,348
19,560
13,801
0
L
Hou Yi
23,770
10,067
473
1,962
14,361
8,183
1,732
4,353
10,008
0
46,020
W
Arachne
KingMedovar
Arachne
13,811
6,329
2,891
10,374
27,887
30,535
1,770
9,090
18,318
3,352
17,541
W
Chiron
Tepsku
Chiron
27,409
14,587
4,547
6,155
12,338
7,628
3,647
5,337
6,885
0
70,876
W
Persephone
nika13
Persephone
19,659
1,383
3,164
7,060
17,084
9,163
1,514
7,609
9,280
53,938
0
W
Hun Batz
sp3de
Hun Batz
19,059
5,535
734
1,970
17,390
9,937
1,815
6,521
10,769
0
31,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,686
Gold Earned
54,165
242
Minions Killed
216
0
Camps Cleared
0
1,616,764
Distance Traveled
1,574,831
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,861
639
53
3
0
356,676
6
W
Artio
12,128
713
16
1
0
313,651
0
L
Fenrir
10,946
644
16
1
0
296,018
5
L
Vulcan
10,468
616
53
3
0
320,130
0
L
Artio
9,758
574
21
1
0
317,248
6
L
Hou Yi
12,132
714
73
4
0
284,759
2
W
Arachne
12,597
741
18
1
0
337,815
0
W
Chiron
13,553
797
102
6
0
349,198
1
W
Persephone
13,112
771
80
5
0
324,217
1
W
Hun Batz
11,296
664
26
2
0
291,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role