Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BOBERTALDO
King Arthur
Level 86
God Stats
10W - 4L
1,495 SR
Queue Stats
191W - 199L
1,480 Elo+
Solo
Danzaburou
Danzaburou
Cuteplayeur
Danzaburou
Level 106
God Stats
2W - 0L
1,716 SR
Queue Stats
21W - 18L
1,540 Elo+
Party 1
Ares
Ares
MrWorldwide95
Ares
Level 82
God Stats
21W - 13L
1,625 SR
Queue Stats
199W - 205L
1,453 Elo+
Solo
Ratatoskr
Ratatoskr
Natsios
Ratatoskr
Level 66
God Stats
6W - 4L
1,470 SR
Queue Stats
67W - 56L
1,456 Elo+
Party 1
Team Averages
Level 92
1,561 SR
1,486 Elo+

VS

Team Averages
Level 119
1,487 SR
1,476 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BozhyyNosochek
Sol
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 49L
1,495 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Hardcorshik
Morgan Le Fay
Level 72
God Stats
3W - 2L
1,668 SR
Queue Stats
37W - 39L
1,502 Elo+
Party 3
Lancelot
Lancelot
LeoniaJi
Lancelot
Level 140
God Stats
0W - 2L
1,221 SR
Queue Stats
505W - 608L
1,440 Elo+
Party 2
Thor
Thor
oF TraqZ
Thor
Level 142
God Stats
16W - 14L
1,548 SR
Queue Stats
517W - 619L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 0 / 4
6,611
661
5,225
4,630
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
BOBERTALDO
King Arthur
9
0 / 3 / 1
5,248
525
4,878
7,376
2,898
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Cuteplayeur
Danzaburou
9
0 / 1 / 2
5,215
522
4,467
6,364
2,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 5
5,736
574
3,747
7,753
4,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
Natsios
Ratatoskr
11
7 / 2 / 1
6,755
676
4,783
8,186
2,776
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
8
1 / 2 / 1
4,829
483
4,732
7,473
2,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

9
1 / 1 / 1
5,210
521
4,673
6,075
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Morgan Le Fay
Hardcorshik
Morgan Le Fay
9
0 / 3 / 0
5,184
518
1,863
6,240
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
LeoniaJi
Lancelot
11
3 / 1 / 2
6,428
643
3,476
8,074
4,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thor
10
1 / 3 / 1
5,709
571
3,795
7,670
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
10
Kills
6
7
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
4
4
L
Heimdallr
 
Heimdallr
1
2
1
0.75
W
King Arthur
BOBERTALDO
King Arthur
0
3
1
0.17
L
1
1
1
1.5
W
Danzaburou
Cuteplayeur
Danzaburou
0
1
2
1
L
Morgan Le Fay
Hardcorshik
Morgan Le Fay
0
3
0
0
L
Lancelot
LeoniaJi
Lancelot
3
1
2
4
W
1
1
5
3.5
W
Ratatoskr
Natsios
Ratatoskr
7
2
1
3.75
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,100
Damage
18,539
34,309
Taken
35,532
13,930
Mitigated
14,143
14,065
Healing
10,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
5,225
602
508
2,899
4,630
1,665
770
1,121
3,509
50,238
0
L
Heimdallr
 
Heimdallr
4,732
1,747
0
2,752
7,473
2,749
153
1,539
5,934
0
28,817
W
King Arthur
BOBERTALDO
King Arthur
4,878
919
0
1,302
7,376
2,898
102
0
7,058
0
29,001
L
4,673
2,474
0
3,560
6,075
1,584
507
1,014
5,061
32,837
0
W
Danzaburou
Cuteplayeur
Danzaburou
4,467
1,125
0
2,402
6,364
2,453
0
2,590
3,774
0
30,955
L
Morgan Le Fay
Hardcorshik
Morgan Le Fay
1,863
153
0
1,172
6,240
2,843
152
4,208
2,032
34,729
0
L
Lancelot
LeoniaJi
Lancelot
3,476
807
0
2,173
8,074
4,001
0
0
8,074
0
30,228
W
3,747
307
0
3,250
7,753
4,138
77
2,317
5,436
16,931
3,221
W
Ratatoskr
Natsios
Ratatoskr
4,783
1,832
0
3,704
8,186
2,776
0
508
7,546
0
40,754
L
Thor
3,795
1,490
0
475
7,670
2,966
0
1,646
6,024
0
39,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,565
Gold Earned
27,360
296
Minions Killed
294
0
Camps Cleared
0
1,150,941
Distance Traveled
935,216
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,611
661
86
9
0
216,364
4
L
Heimdallr
4,829
483
41
4
0
176,723
0
W
King Arthur
5,248
525
41
4
0
199,235
3
L
Sol
5,210
521
53
5
0
186,126
2
W
Danzaburou
5,215
522
49
5
0
267,939
1
L
Morgan Le Fay
5,184
518
63
6
0
187,459
1
L
Lancelot
6,428
643
68
7
0
182,635
4
W
Ares
5,736
574
36
4
0
189,135
4
W
Ratatoskr
6,755
676
84
8
0
278,268
3
L
Thor
5,709
571
69
7
0
202,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role