Player Matchup

Scylla
Scylla
Kona S550
Scylla
Level 123
God Stats
14W - 18L
1,485 SR
Queue Stats
274W - 332L
1,375 Elo+
Party 2
Apollo
Apollo
Kryptoneight
Apollo
Level 82
God Stats
6W - 4L
1,485 SR
Queue Stats
56W - 81L
1,321 Elo+
Solo
Bacchus
Bacchus
TacoStranglr
Bacchus
Level 126
God Stats
3W - 1L
1,597 SR
Queue Stats
246W - 304L
1,375 Elo+
Party 2
Team Averages
Level 110
1,522 SR
1,357 Elo+

VS

Team Averages
Level 54
1,634 SR
1,522 Elo+
Ullr
Ullr
GKSY_JSTER
Ullr
Level 69
God Stats
0W - 1L
1,734 SR
Queue Stats
2W - 5L
1,250 Elo+
Solo
Sylvanus
Sylvanus
YRyanQue
Sylvanus
Level 65
God Stats
2W - 5L
1,666 SR
Queue Stats
165W - 56L
1,662 Elo+
Party 1
Zeus
Zeus
xMonster-SD
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 45L
1,654 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kona S550
Scylla
17
3 / 3 / 4
10,932
729
14,697
8,348
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
18
2 / 1 / 4
10,836
722
5,172
8,968
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
TacoStranglr
Bacchus
14
2 / 4 / 2
10,939
729
4,805
14,253
17,105
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 4
9,550
637
3,977
14,562
7,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
YRyanQue
Sylvanus
15
6 / 1 / 2
10,112
674
3,037
9,450
9,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 1 / 6
9,782
652
9,793
4,715
2,440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
7
Kills
8
8
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Scylla
Kona S550
Scylla
3
3
4
1.67
W
Apollo
2
1
4
4
W
Bacchus
TacoStranglr
Bacchus
2
4
2
0.75
L
Sylvanus
YRyanQue
Sylvanus
6
1
2
7
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,674
Damage
16,807
31,569
Taken
28,727
24,158
Mitigated
18,759
7,082
Healing
6,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,977
1,854
0
685
14,562
7,056
0
10,341
4,221
0
31,761
W
Scylla
Kona S550
Scylla
14,697
892
606
1,688
8,348
3,502
604
4,032
4,024
53,785
0
W
Apollo
5,172
1,933
0
2,516
8,968
3,551
1,448
3,635
5,111
0
55,532
W
Bacchus
TacoStranglr
Bacchus
4,805
563
362
1,910
14,253
17,105
264
4,302
9,691
24,189
0
L
Sylvanus
YRyanQue
Sylvanus
3,037
1,115
2,658
2,272
9,450
9,263
0
5,939
3,511
13,251
3,093
L
9,793
690
0
750
4,715
2,440
0
3,296
1,419
40,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,707
Gold Earned
29,444
230
Minions Killed
162
0
Camps Cleared
0
820,618
Distance Traveled
542,987
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,550
637
56
4
0
235,010
3
W
Scylla
10,932
729
104
7
0
256,351
3
W
Apollo
10,836
722
96
6
0
296,184
0
W
Bacchus
10,939
729
30
2
0
268,083
1
L
Sylvanus
10,112
674
27
2
0
158,964
7
L
Zeus
9,782
652
79
5
0
149,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role