Player Matchup

Merlin
Merlin
Corser
Merlin
Level 157
God Stats
5W - 10L
1,008 SR
Queue Stats
254W - 324L
1,432 Elo+
Solo
Thoth
Thoth
ReCane
Thoth
Level 160
God Stats
0W - 3L
1,377 SR
Queue Stats
93W - 90L
1,503 Elo+
Solo
Hou Yi
Hou Yi
SLurep
Hou Yi
Level 82
God Stats
0W - 2L
1,417 SR
Queue Stats
32W - 51L
1,383 Elo+
Solo
Rama
Rama
ghooooostrida
Rama
Level 93
God Stats
4W - 5L
1,451 SR
Queue Stats
330W - 362L
1,387 Elo+
Solo
Heimdallr
Heimdallr
太古里拉泔水
Heimdallr
Level 109
God Stats
3W - 4L
1,828 SR
Queue Stats
208W - 187L
1,552 Elo+
Solo
Team Averages
Level 120
1,416 SR
1,451 Elo+

VS

Team Averages
Level 141
1,443 SR
1,481 Elo+
Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DerekDepouillo
Sol
Level 109
God Stats
3W - 3L
1,420 SR
Queue Stats
373W - 371L
1,462 Elo+
Solo
Fafnir
Fafnir
Efreetcaress
Fafnir
Level 149
God Stats
1W - 1L
1,265 SR
Queue Stats
248W - 284L
1,465 Elo+
Solo
Odin
Odin
xPsychoLionx
Odin
Level 160
God Stats
12W - 8L
1,531 SR
Queue Stats
624W - 615L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Corser
Merlin
13
2 / 4 / 2
7,898
718
7,243
6,269
2,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thoth
ReCane
Thoth
12
1 / 1 / 2
7,394
672
1,157
4,068
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
SLurep
Hou Yi
16
1 / 2 / 4
8,295
754
5,563
8,706
3,757
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 1 / 5
8,123
738
6,532
7,722
3,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
3 / 1 / 3
7,970
725
5,275
4,214
1,764
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 2 / 6
8,610
783
10,859
6,657
3,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
 
Susano
14
2 / 3 / 2
8,372
761
3,290
6,539
3,245
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

14
0 / 2 / 6
8,314
756
8,483
6,020
2,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
15
1 / 1 / 4
8,626
784
1,964
8,675
8,438
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 1 / 3
8,846
804
4,999
8,962
10,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
9
9
Deaths
9
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
2
6
2.5
W
Susano
 
Susano
2
3
2
1
L
Merlin
Corser
Merlin
2
4
2
0.75
W
0
2
6
1.5
W
Fafnir
1
1
4
3
L
Thoth
ReCane
Thoth
1
1
2
2
L
Hou Yi
SLurep
Hou Yi
1
2
4
1.5
L
2
1
5
4.5
W
4
1
3
5.5
L
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,770
Damage
29,595
30,979
Taken
36,853
12,127
Mitigated
28,790
10,831
Healing
14,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
10,859
1,333
2,243
979
6,657
3,601
2,908
1,712
4,945
0
28,006
W
Susano
 
Susano
3,290
198
569
949
6,539
3,245
837
2,163
4,372
0
9,913
L
Merlin
Corser
Merlin
7,243
0
1,034
385
6,269
2,149
0
1,656
4,463
16,678
0
W
8,483
571
497
1,106
6,020
2,790
3,021
1,173
4,847
26,239
0
W
Fafnir
1,964
125
1,537
3,091
8,675
8,438
1,002
1,755
6,920
6,166
0
L
Thoth
ReCane
Thoth
1,157
0
49
229
4,068
1,292
0
1,256
2,726
11,010
0
L
Hou Yi
SLurep
Hou Yi
5,563
2,367
2,717
2,416
8,706
3,757
0
3,188
5,302
0
21,776
L
6,532
3,185
1,073
1,911
7,722
3,165
0
3,248
4,474
0
13,566
W
4,999
457
1,555
1,801
8,962
10,716
483
1,597
7,365
214
8,477
L
5,275
1,329
249
768
4,214
1,764
0
1,313
2,856
0
11,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,680
Gold Earned
42,768
114
Minions Killed
116
0
Camps Cleared
0
973,793
Distance Traveled
934,862
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,610
783
31
3
0
164,146
0
W
Susano
8,372
761
24
2
0
208,288
1
L
Merlin
7,898
718
15
1
0
198,924
0
W
Sol
8,314
756
31
3
0
190,261
0
W
Fafnir
8,626
784
17
2
0
205,176
0
L
Thoth
7,394
672
27
2
0
212,210
2
L
Hou Yi
8,295
754
48
4
0
213,501
1
L
Rama
8,123
738
17
2
0
203,877
1
W
Odin
8,846
804
13
1
0
166,991
0
L
Heimdallr
7,970
725
7
1
0
145,281
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role