Player Matchup

Apollo
Apollo
 
Apollo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
DienesHero
Thor
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,201 Elo+
Solo
Discordia
Discordia
Mel1faro
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,497 Elo+
Party 2
Hel
Hel
acul_post
Hel
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 56L
1,418 Elo+
Party 3
Kumbhakarna
Kumbhakarna
baksteen231
Kumbhakarna
Level 120
God Stats
2W - 1L
1,494 SR
Queue Stats
155W - 142L
1,514 Elo+
Party 3
Team Averages
Level 113
1,499 SR
1,426 Elo+

VS

Team Averages
Level 57
1,438 SR
1,384 Elo+
Yemoja
Yemoja
Cipher02
Yemoja
Level 28
God Stats
2W - 2L
1,607 SR
Queue Stats
62W - 111L
1,394 Elo+
Party 1
Serqet
Serqet
Dracolena
Serqet
Level 56
God Stats
1W - 3L
1,495 SR
Queue Stats
127W - 200L
1,398 Elo+
Party 1
Ares
Ares
Dreamsie
Ares
Level 66
God Stats
0W - 4L
1,308 SR
Queue Stats
176W - 189L
1,386 Elo+
Party 1
Ratatoskr
Ratatoskr
TerminalSniper5
Ratatoskr
Level 34
God Stats
0W - 2L
1,244 SR
Queue Stats
76W - 134L
1,375 Elo+
Party 1
Bakasura
Bakasura
whynofindname
Bakasura
Level 102
God Stats
3W - 3L
1,536 SR
Queue Stats
202W - 245L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 2 / 18
9,687
881
12,449
11,323
5,640
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 3 / 14
9,811
892
16,940
12,294
6,622
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
Mel1faro
Discordia
15
6 / 2 / 16
9,509
864
22,749
7,223
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 23
9,922
902
13,836
7,314
3,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Kumbhakarna
baksteen231
Kumbhakarna
15
5 / 4 / 19
9,799
891
6,624
25,079
26,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cipher02
Yemoja
15
2 / 2 / 3
7,894
718
4,039
13,738
11,975
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Serqet
Dracolena
Serqet
12
0 / 5 / 3
7,045
640
3,502
16,437
13,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
14
1 / 7 / 5
7,376
671
11,347
16,416
22,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
TerminalSniper5
Ratatoskr
13
1 / 9 / 3
7,250
659
5,567
14,483
14,324
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
whynofindname
Bakasura
13
2 / 8 / 0
7,395
672
8,275
16,995
16,490
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
20
31
Kills
6
11
Deaths
31
90
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
2
18
7
L
Yemoja
Cipher02
Yemoja
2
2
3
1.75
W
9
3
14
5.33
L
Serqet
Dracolena
Serqet
0
5
3
0.3
L
Ares
1
7
5
0.5
W
Discordia
Mel1faro
Discordia
6
2
16
7
L
Ratatoskr
TerminalSniper5
Ratatoskr
1
9
3
0.28
W
6
0
23
17.5
W
Kumbhakarna
baksteen231
Kumbhakarna
5
4
19
3.63
L
Bakasura
whynofindname
Bakasura
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,598
Damage
32,730
63,233
Taken
78,069
46,298
Mitigated
78,863
31,342
Healing
19,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,449
9,267
0
1,451
11,323
5,640
4,164
4,335
6,664
0
32,565
L
Yemoja
Cipher02
Yemoja
4,039
1,209
7,809
3,997
13,738
11,975
0
9,058
4,680
12,702
0
W
16,940
1,997
1,592
2,440
12,294
6,622
1,035
2,109
10,005
0
25,473
L
Serqet
Dracolena
Serqet
3,502
429
1,706
1,142
16,437
13,360
0
9,692
6,745
0
7,788
L
Ares
11,347
173
922
1,280
16,416
22,714
0
7,749
8,667
14,540
0
W
Discordia
Mel1faro
Discordia
22,749
2,266
1,331
511
7,223
3,304
2,285
1,425
5,658
37,273
0
L
Ratatoskr
TerminalSniper5
Ratatoskr
5,567
445
459
520
14,483
14,324
0
9,374
5,109
0
12,517
W
13,836
2,285
14,082
5,160
7,314
3,786
485
2,219
4,985
25,223
0
W
Kumbhakarna
baksteen231
Kumbhakarna
6,624
761
694
4,081
25,079
26,946
168
5,298
17,866
10,312
0
L
Bakasura
whynofindname
Bakasura
8,275
4,765
464
1,220
16,995
16,490
0
7,336
9,659
0
9,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,728
Gold Earned
36,960
114
Minions Killed
51
0
Camps Cleared
0
1,065,738
Distance Traveled
915,956
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
9,687
881
37
3
0
196,929
1
L
Yemoja
7,894
718
9
1
0
181,283
0
W
Thor
9,811
892
19
2
0
225,031
3
L
Serqet
7,045
640
5
0
0
193,487
1
L
Ares
7,376
671
5
0
0
169,313
0
W
Discordia
9,509
864
38
3
0
217,422
1
L
Ratatoskr
7,250
659
17
2
0
184,808
0
W
Hel
9,922
902
16
1
0
231,401
0
W
Kumbhakarna
9,799
891
4
0
0
194,955
2
L
Bakasura
7,395
672
15
1
0
187,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role