Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
VICENT92
Cernunnos
Level 30
God Stats
13W - 9L
1,438 SR
Queue Stats
102W - 108L
1,365 Elo+
Party 1
Kuzenbo
Kuzenbo
abriliyo
Kuzenbo
Level 68
God Stats
5W - 0L
1,500 SR
Queue Stats
204W - 197L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
davidcanov
Kukulkan
Level 46
God Stats
3W - 1L
1,399 SR
Queue Stats
75W - 66L
1,392 Elo+
Party 1
Thanatos
Thanatos
flossiP
Thanatos
Level 61
God Stats
5W - 0L
1,727 SR
Queue Stats
25W - 30L
1,404 Elo+
Solo
Team Averages
Level 49
1,513 SR
1,410 Elo+

VS

Team Averages
Level 56
1,387 SR
1,392 Elo+
Zhong Kui
Zhong Kui
KatxitoYT
Zhong Kui
Level 40
God Stats
3W - 4L
1,399 SR
Queue Stats
18W - 36L
1,292 Elo+
Party 3
Izanami
Izanami
KittySaidMeeow
Izanami
Level 46
God Stats
10W - 8L
1,643 SR
Queue Stats
133W - 73L
1,648 Elo+
Party 2
Gilgamesh
Gilgamesh
TheBeazt
Gilgamesh
Level 159
God Stats
10W - 9L
1,541 SR
Queue Stats
320W - 252L
1,616 Elo+
Party 2
Erlang Shen
Erlang Shen
buklolothegreat
Erlang Shen
Level 32
God Stats
0W - 3L
1,120 SR
Queue Stats
5W - 9L
1,305 Elo+
Solo
Thor
Thor
zZ_41M4R4C_Zz
Thor
Level 2
God Stats
0W - 2L
1,233 SR
Queue Stats
0W - 3L
1,102 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
8 / 1 / 10
10,939
608
15,012
17,655
13,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
VICENT92
Cernunnos
14
2 / 4 / 1
8,234
457
9,424
13,008
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
abriliyo
Kuzenbo
13
3 / 3 / 4
8,507
473
7,065
16,023
19,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
davidcanov
Kukulkan
15
7 / 1 / 6
9,422
523
13,585
6,078
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
flossiP
Thanatos
14
5 / 2 / 4
9,251
514
8,870
13,889
7,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
KatxitoYT
Zhong Kui
12
0 / 7 / 0
7,339
408
7,980
16,371
13,652
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 1 / 1
10,638
591
10,935
12,342
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheBeazt
Gilgamesh
13
3 / 1 / 5
9,932
552
10,026
19,993
17,489
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Erlang Shen
buklolothegreat
Erlang Shen
13
1 / 7 / 1
8,229
457
6,082
18,445
9,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 9 / 0
6,053
336
4,260
15,787
7,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
25
Kills
11
11
Deaths
25
25
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
8
1
10
13
L
Zhong Kui
KatxitoYT
Zhong Kui
0
7
0
0
L
7
1
1
7.5
L
Gilgamesh
TheBeazt
Gilgamesh
3
1
5
5.5
W
Cernunnos
VICENT92
Cernunnos
2
4
1
0.63
W
Kuzenbo
abriliyo
Kuzenbo
3
3
4
1.67
L
Erlang Shen
buklolothegreat
Erlang Shen
1
7
1
0.21
W
Kukulkan
davidcanov
Kukulkan
7
1
6
10
W
Thanatos
flossiP
Thanatos
5
2
4
3.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,956
Damage
39,283
66,653
Taken
82,938
48,267
Mitigated
53,215
31,708
Healing
23,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
15,012
8,365
0
9,381
17,655
13,151
2,566
4,332
13,052
0
87,555
L
Zhong Kui
KatxitoYT
Zhong Kui
7,980
873
0
4,835
16,371
13,652
300
4,876
11,495
57,846
0
L
10,935
9,084
0
6,534
12,342
4,626
189
2,312
10,030
0
105,411
L
Gilgamesh
TheBeazt
Gilgamesh
10,026
3,600
2,170
3,577
19,993
17,489
0
2,432
16,381
0
41,959
W
Cernunnos
VICENT92
Cernunnos
9,424
5,207
0
4,275
13,008
4,427
0
0
13,008
0
58,654
W
Kuzenbo
abriliyo
Kuzenbo
7,065
2,669
386
3,282
16,023
19,965
56
793
15,114
22,520
7,327
L
Erlang Shen
buklolothegreat
Erlang Shen
6,082
3,198
0
5,526
18,445
9,659
0
2,336
16,109
0
66,529
W
Kukulkan
davidcanov
Kukulkan
13,585
2,384
0
319
6,078
3,486
0
2,206
3,833
66,005
0
W
Thanatos
flossiP
Thanatos
8,870
3,541
0
14,065
13,889
7,238
0
649
13,127
0
77,314
L
4,260
1,596
0
594
15,787
7,789
111
7,489
8,298
0
18,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,353
Gold Earned
42,191
496
Minions Killed
467
0
Camps Cleared
0
1,791,806
Distance Traveled
1,650,904
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,939
608
138
8
0
412,618
4
L
Zhong Kui
7,339
408
101
6
0
294,306
2
L
Izanami
10,638
591
187
10
0
320,130
3
L
Gilgamesh
9,932
552
50
3
0
378,216
6
W
Cernunnos
8,234
457
78
4
0
309,220
7
W
Kuzenbo
8,507
473
44
2
0
373,016
1
L
Erlang Shen
8,229
457
104
6
0
366,115
4
W
Kukulkan
9,422
523
117
7
0
363,392
1
W
Thanatos
9,251
514
119
7
0
333,560
0
L
Thor
6,053
336
25
1
0
292,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role