Player Matchup

King Arthur
King Arthur
DukeNastyxx
King Arthur
Level 156
God Stats
4W - 7L
1,440 SR
Queue Stats
172W - 112L
1,617 Elo+
Party 1
Anhur
Anhur
GetRekdScrub757
Anhur
Level 66
God Stats
1W - 3L
1,420 SR
Queue Stats
312W - 183L
1,616 Elo+
Party 1
Horus
Horus
HOPE Mist1269
Horus
Level 67
God Stats
0W - 1L
1,611 SR
Queue Stats
15W - 9L
1,584 Elo+
Party 1
Xing Tian
Xing Tian
MonstroThaKilla
Xing Tian
Level 142
God Stats
5W - 3L
1,527 SR
Queue Stats
231W - 238L
1,427 Elo+
Party 1
Tsukuyomi
Tsukuyomi
crypsyx
Tsukuyomi
Level 143
God Stats
1W - 1L
1,763 SR
Queue Stats
64W - 73L
1,456 Elo+
Party 1
Team Averages
Level 115
1,552 SR
1,540 Elo+

VS

Team Averages
Level 98
1,477 SR
1,482 Elo+
Neith
Neith
 
Neith
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
ANGRYlittleInch
Baba Yaga
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 131L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
Chefkrezus
Gilgamesh
Level 39
God Stats
3W - 4L
1,258 SR
Queue Stats
173W - 186L
1,509 Elo+
Solo
Sylvanus
Sylvanus
m0j0Risin007
Sylvanus
Level 138
God Stats
4W - 6L
1,513 SR
Queue Stats
797W - 741L
1,485 Elo+
Solo
Jormungandr
Jormungandr
turníp
Jormungandr
Level 133
God Stats
7W - 7L
1,615 SR
Queue Stats
502W - 538L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DukeNastyxx
King Arthur
16
0 / 7 / 5
8,946
596
11,238
28,079
27,949
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
4 / 5 / 4
10,113
674
18,792
18,622
11,349
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 5 / 5
9,468
631
7,371
28,123
36,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
MonstroThaKilla
Xing Tian
16
1 / 4 / 6
9,784
652
11,152
28,554
37,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
crypsyx
Tsukuyomi
15
3 / 7 / 3
9,481
632
10,945
18,438
9,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
4 / 1 / 20
10,775
718
22,382
14,283
9,304
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
ANGRYlittleInch
Baba Yaga
18
5 / 3 / 20
10,923
728
26,272
15,355
9,456
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Chefkrezus
Gilgamesh
18
5 / 2 / 19
11,734
782
16,497
17,813
24,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
m0j0Risin007
Sylvanus
18
3 / 2 / 25
10,831
722
15,532
22,812
37,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
turníp
Jormungandr
20
11 / 2 / 17
12,284
819
32,378
23,231
29,459
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
129
10
Kills
28
28
Deaths
10
23
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
20
14
W
Baba Yaga
ANGRYlittleInch
Baba Yaga
5
3
20
5
W
Gilgamesh
Chefkrezus
Gilgamesh
5
2
19
7.25
L
King Arthur
DukeNastyxx
King Arthur
0
7
5
0.36
L
4
5
4
1.2
L
2
5
5
0.9
L
Xing Tian
MonstroThaKilla
Xing Tian
1
4
6
1
L
Tsukuyomi
crypsyx
Tsukuyomi
3
7
3
0.64
W
Sylvanus
m0j0Risin007
Sylvanus
3
2
25
7.75
W
Jormungandr
turníp
Jormungandr
11
2
17
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,498
Damage
113,061
121,816
Taken
93,494
121,969
Mitigated
109,787
44,095
Healing
48,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
22,382
4,759
1,501
4,333
14,283
9,304
1,205
461
13,684
0
44,774
W
Baba Yaga
ANGRYlittleInch
Baba Yaga
26,272
1,559
1,661
3,186
15,355
9,456
2,105
895
14,260
39,815
0
W
Gilgamesh
Chefkrezus
Gilgamesh
16,497
3,857
4,082
2,401
17,813
24,513
3,216
3,415
14,033
0
25,600
L
King Arthur
DukeNastyxx
King Arthur
11,238
775
3,843
4,111
28,079
27,949
26
16,896
11,183
0
28,174
L
18,792
7,667
1,961
2,841
18,622
11,349
0
12,898
5,724
0
47,366
L
7,371
2,498
8,829
12,161
28,123
36,119
24
16,071
12,052
0
9,154
L
Xing Tian
MonstroThaKilla
Xing Tian
11,152
1,252
1,330
5,990
28,554
37,064
72
17,296
11,258
19,759
0
L
Tsukuyomi
crypsyx
Tsukuyomi
10,945
1,739
772
2,257
18,438
9,488
0
11,021
7,417
0
21,043
W
Sylvanus
m0j0Risin007
Sylvanus
15,532
4,245
17,900
10,597
22,812
37,055
638
3,378
19,186
22,407
0
W
Jormungandr
turníp
Jormungandr
32,378
5,149
1,227
1,362
23,231
29,459
875
3,003
19,959
62,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,792
Gold Earned
56,547
163
Minions Killed
169
0
Camps Cleared
0
1,232,306
Distance Traveled
1,320,474
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,775
718
58
4
0
276,553
0
W
Baba Yaga
10,923
728
27
2
0
273,712
0
W
Gilgamesh
11,734
782
16
1
0
264,176
0
L
King Arthur
8,946
596
32
2
0
238,868
0
L
Anhur
10,113
674
76
5
0
202,296
0
L
Horus
9,468
631
9
1
0
284,718
1
L
Xing Tian
9,784
652
26
2
0
280,274
2
L
Tsukuyomi
9,481
632
20
1
0
226,150
1
W
Sylvanus
10,831
722
17
1
0
233,813
0
W
Jormungandr
12,284
819
51
3
0
272,220
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role