Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
PicklemanChurch
Ymir
Level 15
God Stats
3W - 5L
1,333 SR
Queue Stats
6W - 14L
1,335 Elo+
Party 2
Eset
Eset
PicklemanDivane
Eset
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 53L
1,475 Elo+
Party 2
Thor
Thor
PicklemanGruff
Thor
Level 127
God Stats
2W - 1L
1,480 SR
Queue Stats
59W - 85L
1,444 Elo+
Party 2
Ao Kuang
Ao Kuang
TwoUnitMath
Ao Kuang
Level 119
God Stats
1W - 1L
1,236 SR
Queue Stats
193W - 183L
1,554 Elo+
Solo
Team Averages
Level 107
1,410 SR
1,462 Elo+

VS

Team Averages
Level 90
1,461 SR
1,446 Elo+
Amaterasu
Amaterasu
AnAbsoluteBot
Amaterasu
Level 111
God Stats
0W - 3L
1,204 SR
Queue Stats
29W - 24L
1,574 Elo+
Party 1
Pele
Pele
DojaCutx
Pele
Level 117
God Stats
9W - 5L
1,680 SR
Queue Stats
19W - 29L
1,459 Elo+
Party 1
Eset
Eset
FrenzyTheBro
Eset
Level 156
God Stats
3W - 3L
1,652 SR
Queue Stats
270W - 254L
1,503 Elo+
Party 1
Ullr
Ullr
Kelvenishere
Ullr
Level 64
God Stats
0W - 2L
1,269 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 3
Yemoja
Yemoja
friskyflatmate99
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
8
0 / 0 / 2
5,148
515
3,729
5,607
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
5,182
518
796
6,739
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
3 / 1 / 0
6,466
647
4,214
5,175
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 1 / 1
5,467
547
3,022
7,721
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
TwoUnitMath
Ao Kuang
12
3 / 1 / 0
7,156
716
4,483
8,910
3,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AnAbsoluteBot
Amaterasu
1
0 / 0 / 0
3,348
335
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pele
11
3 / 3 / 0
6,158
616
6,347
8,407
3,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 1 / 3
5,784
578
3,217
6,419
2,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 1 / 0
4,652
465
4,613
4,444
1,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 1 / 1
4,867
487
3,333
6,081
4,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
4
4
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
0
2
1
L
Amaterasu
AnAbsoluteBot
Amaterasu
0
0
0
0
L
Pele
3
3
0
1
L
0
1
3
1.5
L
1
1
0
1
W
0
1
0
0
W
3
1
0
3
W
0
1
1
0.5
W
Ao Kuang
TwoUnitMath
Ao Kuang
3
1
0
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,244
Damage
17,510
34,152
Taken
25,351
12,928
Mitigated
12,287
13,676
Healing
6,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
3,729
1,926
0
2,768
5,607
1,831
0
1,217
4,234
0
32,399
L
Amaterasu
AnAbsoluteBot
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Pele
6,347
1,925
0
1,594
8,407
3,007
0
4,602
3,769
0
38,109
L
3,217
135
0
874
6,419
2,774
0
2,517
3,724
38,146
0
L
4,613
2,482
0
1,295
4,444
1,736
0
970
3,432
0
24,290
W
796
310
0
683
6,739
3,686
0
1,645
4,646
18,871
0
W
4,214
792
122
1,323
5,175
1,697
172
1,314
3,729
46,151
0
W
3,022
815
0
3,286
7,721
2,669
0
1,389
6,241
0
31,755
W
Ao Kuang
TwoUnitMath
Ao Kuang
4,483
558
0
5,494
8,910
3,045
1,289
590
8,272
46,589
0
L
3,333
770
382
2,338
6,081
4,770
0
1,140
4,933
17,188
2,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,419
Gold Earned
24,809
335
Minions Killed
240
0
Camps Cleared
0
988,005
Distance Traveled
719,214
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
5,148
515
56
6
0
195,045
3
L
Amaterasu
3,348
335
0
0
0
491
0
L
Pele
6,158
616
76
8
0
197,730
2
L
Eset
5,784
578
86
9
0
183,990
4
L
Ullr
4,652
465
57
6
0
167,132
2
W
Ymir
5,182
518
34
3
0
190,527
0
W
Eset
6,466
647
83
8
0
198,115
1
W
Thor
5,467
547
62
6
0
198,978
0
W
Ao Kuang
7,156
716
100
10
0
205,340
3
L
Yemoja
4,867
487
21
2
0
169,871
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role