Player Matchup

He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
MCCLAN
Tiamat
Level 159
God Stats
1W - 2L
1,133 SR
Queue Stats
48W - 48L
1,513 Elo+
Party 1
Cabrakan
Cabrakan
Studdle
Cabrakan
Level 157
God Stats
2W - 0L
1,754 SR
Queue Stats
81W - 53L
1,637 Elo+
Party 1
Vamana
Vamana
Viixune
Vamana
Level 144
God Stats
1W - 0L
1,790 SR
Queue Stats
270W - 155L
1,624 Elo+
Party 1
Hel
Hel
therealstellaaa
Hel
Level 140
God Stats
4W - 2L
1,690 SR
Queue Stats
236W - 180L
1,529 Elo+
Party 1
Team Averages
Level 152
1,574 SR
1,561 Elo+

VS

Team Averages
Level 81
1,569 SR
1,558 Elo+
Chiron
Chiron
Gorillex
Chiron
Level 88
God Stats
0W - 2L
1,328 SR
Queue Stats
173W - 179L
1,534 Elo+
Solo
King Arthur
King Arthur
IDoBeJiggly
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 44L
1,683 Elo+
Solo
Yemoja
Yemoja
Mouldy_Boi_
Yemoja
Level 140
God Stats
13W - 6L
1,718 SR
Queue Stats
486W - 467L
1,518 Elo+
Party 2
Freya
Freya
Professor_Creamy
Freya
Level 127
God Stats
1W - 2L
1,474 SR
Queue Stats
187W - 155L
1,551 Elo+
Party 2
Izanami
Izanami
Rafelai
Izanami
Level 24
God Stats
2W - 1L
1,826 SR
Queue Stats
49W - 45L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
4 / 4 / 16
12,122
673
32,328
18,961
10,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tiamat
MCCLAN
Tiamat
20
4 / 2 / 16
12,734
707
26,892
16,555
14,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Studdle
Cabrakan
19
6 / 4 / 16
12,143
675
11,834
26,302
48,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vamana
Viixune
Vamana
20
6 / 4 / 13
13,317
740
22,258
26,714
21,941
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
5 / 2 / 16
12,263
681
13,530
15,925
9,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Gorillex
Chiron
18
3 / 6 / 10
10,919
607
16,298
23,130
15,498
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
IDoBeJiggly
King Arthur
16
1 / 7 / 11
10,370
576
16,716
30,753
41,961
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Yemoja
18
1 / 3 / 9
10,699
594
6,129
22,314
27,567
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 3 / 5
13,225
735
27,124
21,510
10,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Rafelai
Izanami
17
2 / 6 / 8
11,058
614
15,181
20,897
9,967
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
59
25
Kills
16
16
Deaths
25
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
4
16
3
L
Chiron
Gorillex
Chiron
3
6
10
1.33
L
King Arthur
IDoBeJiggly
King Arthur
1
7
11
0.93
W
Tiamat
MCCLAN
Tiamat
4
2
16
6
L
Yemoja
1
3
9
1.83
L
9
3
5
3.83
L
Izanami
Rafelai
Izanami
2
6
8
1
W
Cabrakan
Studdle
Cabrakan
6
4
16
3.5
W
Vamana
Viixune
Vamana
6
4
13
3.13
W
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,842
Damage
81,448
104,457
Taken
118,604
104,436
Mitigated
105,877
50,006
Healing
49,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
32,328
3,500
2,668
4,188
18,961
10,191
2,376
3,446
15,515
51,988
0
L
Chiron
Gorillex
Chiron
16,298
7,966
4,635
3,969
23,130
15,498
922
15,540
7,539
0
29,135
L
King Arthur
IDoBeJiggly
King Arthur
16,716
1,144
1,417
2,081
30,753
41,961
0
23,118
7,635
0
34,241
W
Tiamat
MCCLAN
Tiamat
26,892
1,669
1,949
4,020
16,555
14,347
1,574
4,573
11,982
55,077
0
L
Yemoja
6,129
1,979
19,950
6,462
22,314
27,567
234
16,962
5,352
10,829
0
L
27,124
7,579
1,248
6,598
21,510
10,884
737
16,059
5,451
52,441
0
L
Izanami
Rafelai
Izanami
15,181
10,393
567
2,103
20,897
9,967
315
14,663
6,234
0
42,771
W
Cabrakan
Studdle
Cabrakan
11,834
1,365
1,521
2,993
26,302
48,454
450
11,258
15,044
19,888
0
W
Vamana
Viixune
Vamana
22,258
9,576
2,719
7,883
26,714
21,941
2,306
8,974
17,740
3,255
35,302
W
13,530
1,497
13,878
8,187
15,925
9,503
1,387
5,002
10,923
37,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,579
Gold Earned
56,271
190
Minions Killed
215
0
Camps Cleared
0
1,599,094
Distance Traveled
1,504,869
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,122
673
46
3
0
303,193
1
L
Chiron
10,919
607
39
2
0
305,865
3
L
King Arthur
10,370
576
26
1
0
315,096
1
W
Tiamat
12,734
707
62
3
0
298,902
0
L
Yemoja
10,699
594
10
1
0
281,393
0
L
Freya
13,225
735
63
4
0
316,123
1
L
Izanami
11,058
614
77
4
0
286,392
1
W
Cabrakan
12,143
675
10
1
0
303,648
0
W
Vamana
13,317
740
25
1
0
365,438
6
W
Hel
12,263
681
47
3
0
327,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role