Player Matchup

Hou Yi
Hou Yi
Dreamcollider
Hou Yi
Level 133
God Stats
0W - 1L
1,765 SR
Queue Stats
110W - 111L
1,468 Elo+
Solo
Nox
Nox
Dweedmann96
Nox
Level 148
God Stats
5W - 6L
1,535 SR
Queue Stats
518W - 539L
1,483 Elo+
Solo
Zeus
Zeus
Galaxy_Owls
Zeus
Level 116
God Stats
1W - 1L
1,723 SR
Queue Stats
50W - 44L
1,519 Elo+
Solo
Mulan
Mulan
Mikerosoft
Mulan
Level 118
God Stats
0W - 1L
1,211 SR
Queue Stats
33W - 26L
1,552 Elo+
Solo
Rama
Rama
MyK9Glock
Rama
Level 145
God Stats
3W - 4L
1,359 SR
Queue Stats
297W - 301L
1,536 Elo+
Solo
Team Averages
Level 132
1,519 SR
1,512 Elo+

VS

Team Averages
Level 118
1,385 SR
1,578 Elo+
Bacchus
Bacchus
BupDingBup
Bacchus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,680 Elo+
Party 1
Chronos
Chronos
GB Nicsik
Chronos
Level 129
God Stats
1W - 0L
1,262 SR
Queue Stats
12W - 9L
1,658 Elo+
Party 1
Medusa
Medusa
Gunguru
Medusa
Level 49
God Stats
1W - 3L
1,206 SR
Queue Stats
156W - 133L
1,536 Elo+
Party 2
Nox
Nox
ThePoofs
Nox
Level 158
God Stats
10W - 10L
1,434 SR
Queue Stats
653W - 673L
1,499 Elo+
Party 2
Sol
Sol
pivt
Sol
Level 129
God Stats
1W - 0L
1,523 SR
Queue Stats
33W - 31L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 6
6,254
893
5,761
6,165
2,717
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 3 / 3
6,806
972
3,571
5,153
2,130
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 2
7,067
1,010
9,374
5,145
2,178
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mulan
12
2 / 2 / 4
6,549
936
8,321
8,457
10,323
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Rama
5
0 / 1 / 1
4,900
700
805
1,152
463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BupDingBup
Bacchus
11
1 / 3 / 6
6,632
947
3,522
10,721
14,169
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
GB Nicsik
Chronos
13
2 / 1 / 7
6,921
989
3,637
5,048
2,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Gunguru
Medusa
13
2 / 0 / 8
6,891
984
5,459
6,201
3,093
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 0 / 10
6,691
956
2,734
5,239
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
pivt
Sol
13
6 / 3 / 4
7,474
1,068
8,297
7,112
3,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
7
Kills
12
12
Deaths
7
16
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Bacchus
BupDingBup
Bacchus
1
3
6
1.33
L
0
3
6
1
L
2
3
3
1.17
W
Chronos
GB Nicsik
Chronos
2
1
7
5.5
L
3
3
2
1.33
W
Medusa
Gunguru
Medusa
2
0
8
6
L
Mulan
2
2
4
2
L
Rama
0
1
1
0.5
W
1
0
10
6
W
Sol
pivt
Sol
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,832
Damage
23,649
26,072
Taken
34,321
17,811
Mitigated
25,334
5,753
Healing
14,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
BupDingBup
Bacchus
3,522
337
457
2,127
10,721
14,169
27
3,049
7,613
8,216
0
L
5,761
2,083
304
758
6,165
2,717
0
4,115
1,876
0
12,724
L
3,571
190
0
128
5,153
2,130
0
4,385
636
12,041
0
W
Chronos
GB Nicsik
Chronos
3,637
1,285
1,365
911
5,048
2,415
595
1,834
3,162
10,000
0
L
9,374
290
95
281
5,145
2,178
0
3,567
1,456
18,302
0
W
Medusa
Gunguru
Medusa
5,459
2,756
276
1,886
6,201
3,093
495
2,592
3,525
0
15,584
L
Mulan
8,321
786
1,320
2,867
8,457
10,323
0
4,410
3,914
0
10,976
L
Rama
805
238
0
0
1,152
463
40
1,112
0
0
1,063
W
2,734
71
1,316
2,157
5,239
2,594
259
2,880
2,323
6,188
0
W
Sol
pivt
Sol
8,297
1,933
1,957
2,376
7,112
3,063
375
2,287
4,753
15,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,576
Gold Earned
34,609
69
Minions Killed
82
0
Camps Cleared
0
581,248
Distance Traveled
744,207
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,632
947
8
1
0
147,673
1
L
Hou Yi
6,254
893
21
3
0
128,423
3
L
Nox
6,806
972
24
3
0
147,628
3
W
Chronos
6,921
989
20
3
0
141,200
0
L
Zeus
7,067
1,010
20
3
0
139,205
2
W
Medusa
6,891
984
23
3
0
165,641
0
L
Mulan
6,549
936
2
0
0
143,889
1
L
Rama
4,900
700
2
0
0
22,103
0
W
Nox
6,691
956
9
1
0
152,873
2
W
Sol
7,474
1,068
22
3
0
136,820
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role