Player Matchup

Skadi
Skadi
Platinum II
AlmightyFuse
Skadi
Platinum II
Level 149
God Stats
1W - 0L
1,657 SR
Queue Stats
147W - 153L
1,971 MMR
Solo
Merlin
Merlin
Masters
Justin350
Merlin
Masters
Level 147
God Stats
5W - 7L
1,628 SR
Queue Stats
184W - 188L
2,911 MMR
Solo
Achilles
Achilles
Masters
Welcxme Hxme
Achilles
Masters
Level 143
God Stats
28W - 29L
1,682 SR
Queue Stats
562W - 584L
2,095 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,656 SR
2,325 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,806 SR
2,417 MMR
Nox
Nox
Platinum V
 
Nox
Platinum V
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
Otaymaster
Maui
Masters
Level 160
God Stats
31W - 9L
1,921 SR
Queue Stats
128W - 52L
3,107 MMR
Party 1
Cernunnos
Cernunnos
Masters
SoundlessStormz
Cernunnos
Masters
Level 89
God Stats
9W - 1L
1,997 SR
Queue Stats
40W - 13L
2,646 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 0
11,890
743
9,377
13,177
6,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Justin350
Merlin
16
0 / 2 / 3
10,745
672
14,067
8,935
3,868
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Achilles
Welcxme Hxme
Achilles
16
2 / 2 / 0
10,641
665
11,469
18,697
20,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SobekHorusNe ZhaAo KuangAtlas

VS

Bans
VulcanGuan YuMulanShivaGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 1 / 0
8,125
508
1,477
4,420
1,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 1 / 4
11,300
706
7,136
17,593
21,652
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
SoundlessStormz
Cernunnos
19
6 / 1 / 2
12,322
770
17,393
19,086
9,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
8
8
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
W
1
4
0
0.25
W
Merlin
Justin350
Merlin
0
2
3
0.75
L
2
1
4
4
L
Cernunnos
SoundlessStormz
Cernunnos
6
1
2
7
W
Achilles
Welcxme Hxme
Achilles
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,913
Damage
26,006
40,809
Taken
41,099
30,743
Mitigated
33,127
9,642
Healing
8,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,477
314
0
656
4,420
1,736
0
1,737
2,490
14,953
0
W
9,377
3,345
0
1,339
13,177
6,131
324
3,793
9,384
0
67,384
W
Merlin
Justin350
Merlin
14,067
462
0
2,578
8,935
3,868
1,344
2,005
6,930
71,562
0
L
7,136
1,509
209
1,031
17,593
21,652
0
5,851
11,029
24,641
0
L
Cernunnos
SoundlessStormz
Cernunnos
17,393
7,020
0
6,270
19,086
9,739
0
6,913
11,855
0
83,806
W
Achilles
Welcxme Hxme
Achilles
11,469
1,873
0
5,725
18,697
20,744
1,579
2,901
15,796
453
34,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,276
Gold Earned
31,747
231
Minions Killed
203
0
Camps Cleared
0
904,190
Distance Traveled
752,859
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,125
508
31
2
0
123,151
2
W
Skadi
11,890
743
117
7
0
296,182
1
W
Merlin
10,745
672
85
5
0
279,809
2
L
Maui
11,300
706
30
2
0
309,116
2
L
Cernunnos
12,322
770
142
9
0
320,592
2
W
Achilles
10,641
665
29
2
0
328,199
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role