Player Matchup

Rama
Rama
Bloody Chum
Rama
Level 145
God Stats
2W - 6L
1,522 SR
Queue Stats
143W - 163L
1,459 Elo+
Solo
Aphrodite
Aphrodite
Bugsby21
Aphrodite
Level 86
God Stats
0W - 1L
1,315 SR
Queue Stats
0W - 2L
1,260 Elo+
Solo
Chaac
Chaac
Korsila
Chaac
Level 63
God Stats
0W - 3L
1,291 SR
Queue Stats
109W - 103L
1,473 Elo+
Party 1
Fenrir
Fenrir
Marluxia513
Fenrir
Level 89
God Stats
2W - 6L
1,168 SR
Queue Stats
90W - 99L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
TacobellNachos
Sun Wukong
Level 130
God Stats
2W - 1L
1,629 SR
Queue Stats
121W - 111L
1,476 Elo+
Party 1
Team Averages
Level 103
1,385 SR
1,413 Elo+

VS

Team Averages
Level 129
1,625 SR
1,456 Elo+
Hel
Hel
CPT Platano NYC
Hel
Level 142
God Stats
3W - 0L
1,814 SR
Queue Stats
596W - 615L
1,463 Elo+
Solo
Chernobog
Chernobog
ThunderShark21
Chernobog
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,388 Elo+
Party 2
Anhur
Anhur
Ujosu
Anhur
Level 160
God Stats
4W - 3L
1,742 SR
Queue Stats
277W - 312L
1,465 Elo+
Solo
Cu Chulainn
Cu Chulainn
YooosinYT
Cu Chulainn
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,448 Elo+
Party 2
Ganesha
Ganesha
xTheBigMuffinx
Ganesha
Level 138
God Stats
4W - 3L
1,571 SR
Queue Stats
292W - 198L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
7,485
499
3,120
3,919
1,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Bugsby21
Aphrodite
18
3 / 4 / 6
10,247
683
17,565
24,009
20,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Korsila
Chaac
19
1 / 3 / 13
10,377
692
23,715
21,001
28,775
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
17
7 / 4 / 5
10,367
691
17,213
21,014
11,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
TacobellNachos
Sun Wukong
17
3 / 4 / 9
9,919
661
25,105
26,082
25,949
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 8
11,606
774
14,936
15,198
9,458
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
ThunderShark21
Chernobog
18
1 / 3 / 11
10,318
688
18,770
17,688
11,404
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Ujosu
Anhur
18
7 / 3 / 5
11,057
737
22,278
18,683
10,810
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
YooosinYT
Cu Chulainn
15
1 / 5 / 10
10,090
673
16,828
25,334
35,770
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
0 / 2 / 14
9,893
660
10,724
27,514
37,651
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
63
14
Kills
15
16
Deaths
14
34
Assists
48
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Aphrodite
Bugsby21
Aphrodite
3
4
6
1.5
W
6
1
8
10
L
Chaac
Korsila
Chaac
1
3
13
2.5
L
Fenrir
7
4
5
2.38
L
Sun Wukong
TacobellNachos
Sun Wukong
3
4
9
1.88
W
Chernobog
ThunderShark21
Chernobog
1
3
11
2.17
W
Anhur
Ujosu
Anhur
7
3
5
3.17
W
Cu Chulainn
YooosinYT
Cu Chulainn
1
5
10
1.2
W
0
2
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,718
Damage
83,536
96,025
Taken
104,417
88,408
Mitigated
105,093
48,594
Healing
52,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,120
2,573
515
1,132
3,919
1,596
0
1,028
2,891
0
7,118
L
Aphrodite
Bugsby21
Aphrodite
17,565
4,294
12,101
12,848
24,009
20,132
398
5,985
18,024
37,385
0
W
14,936
1,751
21,256
8,513
15,198
9,458
1,625
2,533
12,665
30,551
0
L
Chaac
Korsila
Chaac
23,715
2,338
1,717
6,496
21,001
28,775
120
5,927
15,074
0
40,812
L
Fenrir
17,213
5,267
1,465
3,555
21,014
11,956
484
5,521
15,493
0
21,420
L
Sun Wukong
TacobellNachos
Sun Wukong
25,105
5,263
1,386
7,379
26,082
25,949
663
7,199
18,883
0
36,843
W
Chernobog
ThunderShark21
Chernobog
18,770
13,413
1,561
1,295
17,688
11,404
2,394
2,212
15,476
0
33,701
W
Anhur
Ujosu
Anhur
22,278
8,854
2,120
2,729
18,683
10,810
2,822
1,151
17,532
0
49,594
W
Cu Chulainn
YooosinYT
Cu Chulainn
16,828
3,023
2,953
3,471
25,334
35,770
362
5,541
19,793
0
30,678
W
10,724
1,020
2,869
6,220
27,514
37,651
743
6,128
21,386
17,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,395
Gold Earned
52,964
127
Minions Killed
138
0
Camps Cleared
0
1,166,582
Distance Traveled
1,362,618
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,485
499
9
1
0
74,189
2
L
Aphrodite
10,247
683
51
3
0
224,950
0
W
Hel
11,606
774
32
2
0
313,434
1
L
Chaac
10,377
692
36
2
0
310,844
3
L
Fenrir
10,367
691
11
1
0
271,205
0
L
Sun Wukong
9,919
661
20
1
0
285,394
0
W
Chernobog
10,318
688
41
3
0
250,341
0
W
Anhur
11,057
737
39
3
0
233,598
0
W
Cu Chulainn
10,090
673
26
2
0
305,412
0
W
Ganesha
9,893
660
0
0
0
259,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role