Player Matchup

Bakasura
Bakasura
LittleLac1
Bakasura
Level 86
God Stats
6W - 2L
1,741 SR
Queue Stats
83W - 69L
1,571 Elo+
Party 1
Raijin
Raijin
MisoHoniii
Raijin
Level 160
God Stats
4W - 1L
1,732 SR
Queue Stats
386W - 354L
1,570 Elo+
Party 1
Neith
Neith
Pepiopi5
Neith
Level 109
God Stats
155W - 160L
1,610 SR
Queue Stats
197W - 211L
1,588 Elo+
Party 1
Artemis
Artemis
QuickShooter500
Artemis
Level 113
God Stats
4W - 2L
1,732 SR
Queue Stats
168W - 145L
1,586 Elo+
Party 1
Maui
Maui
gimm3fac317
Maui
Level 151
God Stats
1W - 2L
1,500 SR
Queue Stats
397W - 344L
1,601 Elo+
Party 1
Team Averages
Level 124
1,663 SR
1,583 Elo+

VS

Team Averages
Level 147
1,488 SR
1,531 Elo+
Serqet
Serqet
 
Serqet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
LedZepp420SS
Chaac
Level 160
God Stats
114W - 79L
1,625 SR
Queue Stats
392W - 406L
1,557 Elo+
Solo
Janus
Janus
PedroDeLeon3
Janus
Level 147
God Stats
0W - 3L
1,196 SR
Queue Stats
522W - 530L
1,571 Elo+
Solo
Thor
Thor
Su King Kahk
Thor
Level 144
God Stats
13W - 8L
1,611 SR
Queue Stats
240W - 215L
1,495 Elo+
Solo
Olorun
Olorun
yonnnks
Olorun
Level 122
God Stats
1W - 4L
1,507 SR
Queue Stats
571W - 546L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
LittleLac1
Bakasura
6
0 / 0 / 0
3,700
740
407
2,794
1,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Raijin
MisoHoniii
Raijin
7
1 / 0 / 1
4,166
833
1,237
2,317
809
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Pepiopi5
Neith
7
2 / 0 / 0
4,239
848
2,008
2,724
673
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 2 / 1
3,288
658
2,570
3,771
1,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

5
0 / 0 / 2
3,490
698
844
3,678
1,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
6
1 / 1 / 0
3,564
713
515
4,058
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 2
3,366
673
1,985
3,754
2,165
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,607
721
1,382
2,359
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 1 / 0
3,066
613
909
3,309
912
Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
yonnnks
Olorun
6
1 / 0 / 1
3,675
735
2,853
2,532
758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
2
2
Deaths
3
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
1
0
1
L
0
1
2
1
W
Bakasura
LittleLac1
Bakasura
0
0
0
0
W
Raijin
MisoHoniii
Raijin
1
0
1
1.5
L
0
0
0
0
W
Neith
Pepiopi5
Neith
2
0
0
2
W
0
2
1
0.25
L
0
1
0
0
W
0
0
2
1
L
Olorun
yonnnks
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,066
Damage
7,644
15,284
Taken
16,012
5,257
Mitigated
5,746
7,455
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
515
112
0
2,231
4,058
1,217
0
191
3,867
0
13,648
L
1,985
127
0
1,824
3,754
2,165
0
423
3,331
0
11,865
W
Bakasura
LittleLac1
Bakasura
407
244
0
1,437
2,794
1,103
0
245
2,549
0
17,265
W
Raijin
MisoHoniii
Raijin
1,237
76
0
990
2,317
809
0
1,343
790
23,708
0
L
1,382
238
0
1,187
2,359
694
0
858
1,470
21,273
0
W
Neith
Pepiopi5
Neith
2,008
783
0
2,224
2,724
673
1,472
0
2,724
0
23,152
W
2,570
715
0
1,300
3,771
1,040
0
1,045
2,598
0
15,990
L
909
64
0
850
3,309
912
0
0
3,309
0
9,462
W
844
193
0
1,504
3,678
1,632
0
1,242
2,348
5,091
0
L
Olorun
yonnnks
Olorun
2,853
1,385
44
1,149
2,532
758
0
609
1,923
17,430
433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,883
Gold Earned
17,278
161
Minions Killed
159
0
Camps Cleared
0
525,579
Distance Traveled
512,423
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,564
713
41
8
0
125,621
2
L
Chaac
3,366
673
22
4
0
113,800
1
W
Bakasura
3,700
740
41
8
0
134,748
2
W
Raijin
4,166
833
48
10
0
119,064
2
L
Janus
3,607
721
43
9
0
110,479
2
W
Neith
4,239
848
38
8
0
83,733
1
W
Artemis
3,288
658
25
5
0
85,968
1
L
Thor
3,066
613
19
4
0
58,009
1
W
Maui
3,490
698
9
2
0
102,066
0
L
Olorun
3,675
735
34
7
0
104,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role