Player Matchup

Cu Chulainn
Cu Chulainn
AWSOMUS
Cu Chulainn
Level 148
God Stats
2W - 2L
1,640 SR
Queue Stats
276W - 261L
1,579 Elo+
Party 2
Fafnir
Fafnir
ArtGreatest
Fafnir
Level 160
God Stats
6W - 4L
1,786 SR
Queue Stats
288W - 282L
1,565 Elo+
Party 4
Susano
Susano
FX fearless
Susano
Level 144
God Stats
3W - 2L
1,686 SR
Queue Stats
165W - 155L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
IlRageslI
Nu Wa
Level 124
God Stats
3W - 1L
1,991 SR
Queue Stats
108W - 122L
1,618 Elo+
Solo
Izanami
Izanami
Sieg Bunny
Izanami
Level 98
God Stats
65W - 40L
1,663 SR
Queue Stats
154W - 114L
1,589 Elo+
Party 4
Team Averages
Level 135
1,753 SR
1,583 Elo+

VS

Team Averages
Level 118
1,577 SR
1,621 Elo+
Neith
Neith
BbyHotPocket
Neith
Level 148
God Stats
1W - 0L
1,294 SR
Queue Stats
50W - 49L
1,664 Elo+
Party 1
Vulcan
Vulcan
PieLoLoEater
Vulcan
Level 125
God Stats
6W - 3L
1,843 SR
Queue Stats
61W - 47L
1,596 Elo+
Party 1
Cliodhna
Cliodhna
RadicalStorm414
Cliodhna
Level 101
God Stats
17W - 13L
1,684 SR
Queue Stats
231W - 190L
1,646 Elo+
Party 3
Guan Yu
Guan Yu
galacticalTaco
Guan Yu
Level 108
God Stats
6W - 3L
1,417 SR
Queue Stats
295W - 278L
1,557 Elo+
Party 3
Cerberus
Cerberus
maverick james0
Cerberus
Level 109
God Stats
16W - 7L
1,648 SR
Queue Stats
348W - 303L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AWSOMUS
Cu Chulainn
17
2 / 4 / 0
10,785
490
6,891
12,245
8,404
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
15
2 / 3 / 4
9,667
439
7,168
20,951
27,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Susano
15
3 / 7 / 1
9,846
448
13,631
22,950
8,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
IlRageslI
Nu Wa
16
1 / 8 / 2
9,937
452
16,279
17,183
6,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Sieg Bunny
Izanami
17
1 / 3 / 2
10,674
485
11,305
17,519
7,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 6
12,243
557
13,368
14,525
6,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
19
6 / 2 / 8
12,526
569
16,717
13,187
6,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
20
9 / 1 / 9
13,235
602
20,095
24,732
10,427
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 2 / 9
10,107
459
4,545
18,379
20,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
19
5 / 2 / 6
12,759
580
8,833
16,958
14,948
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
63
9
Kills
25
25
Deaths
10
9
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AWSOMUS
Cu Chulainn
2
4
0
0.5
L
Fafnir
2
3
4
1.33
W
4
3
6
2.33
L
Susano
3
7
1
0.5
L
Nu Wa
IlRageslI
Nu Wa
1
8
2
0.25
W
Vulcan
6
2
8
5
W
Cliodhna
9
1
9
13.5
L
Izanami
Sieg Bunny
Izanami
1
3
2
0.67
W
1
2
9
2.75
W
Cerberus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,274
Damage
63,558
90,848
Taken
87,781
58,120
Mitigated
59,125
21,696
Healing
36,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AWSOMUS
Cu Chulainn
6,891
1,393
0
1,639
12,245
8,404
0
4,957
7,288
0
74,135
L
Fafnir
7,168
2,501
289
5,742
20,951
27,121
123
6,896
14,055
20,101
8,255
W
13,368
4,676
0
4,579
14,525
6,783
2,726
3,323
11,202
0
106,219
L
Susano
13,631
4,303
0
5,720
22,950
8,757
0
5,384
17,566
0
75,763
L
Nu Wa
IlRageslI
Nu Wa
16,279
4,011
0
1,788
17,183
6,791
88
6,772
10,411
91,695
0
W
Vulcan
16,717
4,290
0
4,097
13,187
6,513
82
4,285
8,902
130,012
0
W
Cliodhna
20,095
3,544
0
13,534
24,732
10,427
108
7,054
17,678
0
131,953
L
Izanami
Sieg Bunny
Izanami
11,305
7,163
0
6,518
17,519
7,047
891
1,683
15,836
0
131,555
W
4,545
636
3,828
6,486
18,379
20,454
174
5,981
12,347
0
20,471
W
Cerberus
8,833
806
0
4,378
16,958
14,948
263
2,408
13,874
94,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,909
Gold Earned
60,870
653
Minions Killed
758
0
Camps Cleared
0
1,935,746
Distance Traveled
2,277,035
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,785
490
150
7
0
318,697
0
L
Fafnir
9,667
439
30
1
0
451,192
6
W
Neith
12,243
557
165
8
0
403,840
5
L
Susano
9,846
448
101
5
0
407,780
3
L
Nu Wa
9,937
452
154
7
0
367,823
4
W
Vulcan
12,526
569
215
10
0
454,328
2
W
Cliodhna
13,235
602
170
8
0
556,288
8
L
Izanami
10,674
485
218
10
0
390,254
6
W
Guan Yu
10,107
459
17
1
0
451,423
2
W
Cerberus
12,759
580
191
9
0
411,156
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role