Player Matchup

Baron Samedi
Baron Samedi
DemonTimeDuck
Baron Samedi
Level 80
God Stats
1W - 1L
1,563 SR
Queue Stats
1W - 1L
1,270 Elo+
Party 2
Hel
Hel
HurtHunnidBands
Hel
Level 109
God Stats
7W - 12L
1,311 SR
Queue Stats
213W - 255L
1,447 Elo+
Solo
Danzaburou
Danzaburou
Phatdabbinsavage
Danzaburou
Level 127
God Stats
1W - 1L
1,300 SR
Queue Stats
29W - 35L
1,361 Elo+
Party 2
Sylvanus
Sylvanus
SnipersUp
Sylvanus
Level 158
God Stats
2W - 1L
1,661 SR
Queue Stats
5W - 1L
1,811 Elo+
Party 2
Susano
Susano
TheAdventOfEvil
Susano
Level 143
God Stats
1W - 0L
1,523 SR
Queue Stats
4W - 3L
1,460 Elo+
Party 2
Team Averages
Level 123
1,472 SR
1,470 Elo+

VS

Team Averages
Level 88
1,524 SR
1,424 Elo+
Ymir
Ymir
AnyaAxx
Ymir
Level 68
God Stats
111W - 78L
1,542 SR
Queue Stats
171W - 165L
1,454 Elo+
Party 1
Loki
Loki
CHIMEX15
Loki
Level 96
God Stats
18W - 18L
1,520 SR
Queue Stats
88W - 98L
1,430 Elo+
Party 3
Anubis
Anubis
CoCo_Thunder101
Anubis
Level 109
God Stats
21W - 25L
1,457 SR
Queue Stats
59W - 61L
1,414 Elo+
Party 3
Jing Wei
Jing Wei
Zhelsu
Jing Wei
Level 106
God Stats
1W - 1L
1,720 SR
Queue Stats
212W - 220L
1,442 Elo+
Party 1
Chang'e
Chang'e
mario1509
Chang'e
Level 60
God Stats
2W - 3L
1,379 SR
Queue Stats
15W - 25L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DemonTimeDuck
Baron Samedi
19
7 / 6 / 9
12,287
512
17,658
18,325
9,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 3 / 14
12,550
523
12,974
16,787
8,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Phatdabbinsavage
Danzaburou
20
14 / 4 / 13
15,221
634
32,536
23,077
12,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
SnipersUp
Sylvanus
19
5 / 1 / 19
13,166
549
14,482
26,681
39,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 17
12,774
532
17,223
23,017
14,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
AnyaAxx
Ymir
14
0 / 8 / 7
10,105
421
4,404
27,902
35,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
16
4 / 4 / 3
11,053
461
10,334
19,419
7,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
7 / 9 / 2
12,266
511
17,436
24,331
12,822
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Zhelsu
Jing Wei
14
2 / 8 / 4
8,990
375
12,445
24,201
7,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
mario1509
Chang'e
17
2 / 9 / 2
10,888
454
8,621
25,170
10,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
38
Kills
15
15
Deaths
38
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
AnyaAxx
Ymir
0
8
7
0.44
L
Loki
4
4
3
1.38
L
7
9
2
0.89
W
Baron Samedi
DemonTimeDuck
Baron Samedi
7
6
9
1.92
W
3
3
14
3.33
W
Danzaburou
Phatdabbinsavage
Danzaburou
14
4
13
5.13
W
Sylvanus
SnipersUp
Sylvanus
5
1
19
14.5
W
9
1
17
17.5
L
Jing Wei
Zhelsu
Jing Wei
2
8
4
0.5
L
Chang'e
mario1509
Chang'e
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,873
Damage
53,240
107,887
Taken
121,023
84,595
Mitigated
73,575
55,089
Healing
37,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
AnyaAxx
Ymir
4,404
572
0
3,851
27,902
35,579
230
14,859
13,043
23,641
0
L
Loki
10,334
2,421
154
5,313
19,419
7,567
567
4,759
14,660
0
69,128
L
17,436
1,355
0
9,992
24,331
12,822
260
8,378
15,953
77,723
0
W
Baron Samedi
DemonTimeDuck
Baron Samedi
17,658
1,347
2,994
4,406
18,325
9,841
2,676
6,204
12,121
84,651
0
W
12,974
1,744
4,080
7,132
16,787
8,005
1,741
3,571
12,817
109,277
772
W
Danzaburou
Phatdabbinsavage
Danzaburou
32,536
14,766
0
5,486
23,077
12,885
5,536
6,114
16,963
0
147,923
W
Sylvanus
SnipersUp
Sylvanus
14,482
3,440
9,411
14,158
26,681
39,513
1,530
10,676
16,005
55,627
0
W
17,223
5,156
0
7,422
23,017
14,351
817
4,496
17,639
0
90,767
L
Jing Wei
Zhelsu
Jing Wei
12,445
9,520
594
7,017
24,201
7,307
1,184
9,012
15,189
0
54,907
L
Chang'e
mario1509
Chang'e
8,621
1,386
665
9,612
25,170
10,300
416
7,960
17,210
67,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,998
Gold Earned
53,302
629
Minions Killed
484
0
Camps Cleared
0
2,307,461
Distance Traveled
1,992,601
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,105
421
40
2
0
404,493
5
L
Loki
11,053
461
102
4
0
497,122
2
L
Anubis
12,266
511
122
5
0
302,932
0
W
Baron Samedi
12,287
512
101
4
0
439,802
1
W
Hel
12,550
523
161
7
0
469,148
3
W
Danzaburou
15,221
634
170
7
0
442,298
0
W
Sylvanus
13,166
549
96
4
0
425,287
0
W
Susano
12,774
532
101
4
0
530,926
2
L
Jing Wei
8,990
375
74
3
0
392,227
3
L
Chang'e
10,888
454
146
6
0
395,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role