Player Matchup

Shiva
Shiva
 
Shiva
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ymir
Ymir
El_Borunda
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Skadi
Skadi
JasonRey78
Skadi
Level 104
God Stats
1W - 2L
1,319 SR
Queue Stats
32W - 34L
1,457 Elo+
Party 1
Sol
Sol
RavenHeart21404
Sol
Level 105
God Stats
2W - 3L
1,413 SR
Queue Stats
58W - 74L
1,339 Elo+
Party 4
Odin
Odin
soccerpros3
Odin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,344 Elo+
Party 1
Team Averages
Level 58
1,446 SR
1,428 Elo+

VS

Team Averages
Level 97
1,569 SR
1,491 Elo+
Chronos
Chronos
Envious-Tryhard
Chronos
Level 143
God Stats
3W - 0L
1,615 SR
Queue Stats
64W - 65L
1,521 Elo+
Party 2
He Bo
He Bo
OBxMONEY
He Bo
Level 54
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 69L
1,467 Elo+
Party 3
Tyr
Tyr
Unrefineddd_TTG
Tyr
Level 156
God Stats
1W - 1L
1,656 SR
Queue Stats
58W - 63L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
man-made_chicken
Baron Samedi
Level 26
God Stats
2W - 2L
1,712 SR
Queue Stats
33W - 29L
1,514 Elo+
Party 2
Hades
Hades
xFreyjaChanx
Hades
Level 107
God Stats
3W - 4L
1,364 SR
Queue Stats
848W - 812L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
19
3 / 4 / 14
11,978
749
19,382
19,311
25,958
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 7 / 10
9,540
596
6,022
19,428
11,552
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Skadi
19
6 / 5 / 7
11,378
711
23,327
13,967
7,216
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
7 / 4 / 8
11,813
738
20,154
13,085
6,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 9
9,929
621
6,445
16,464
13,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 15
13,569
848
18,575
14,437
8,627
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

He Bo
OBxMONEY
He Bo
18
4 / 5 / 12
11,187
699
10,812
13,292
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

19
9 / 3 / 17
12,059
754
17,158
31,525
45,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
man-made_chicken
Baron Samedi
17
3 / 5 / 18
11,017
689
9,402
14,581
9,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
2 / 4 / 16
11,381
711
14,049
18,609
23,618
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
105
18
Kills
27
27
Deaths
19
48
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
3
4
14
2.5
L
1
7
10
0.86
W
9
2
15
8.25
L
Skadi
6
5
7
1.9
W
He Bo
OBxMONEY
He Bo
4
5
12
2
L
7
4
8
2.75
W
9
3
17
5.83
W
Baron Samedi
man-made_chicken
Baron Samedi
3
5
18
2.4
L
1
7
9
0.79
W
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,330
Damage
69,996
82,255
Taken
92,444
63,888
Mitigated
93,774
19,162
Healing
33,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
19,382
2,230
3,711
5,383
19,311
25,958
409
12,455
6,856
925
35,674
L
6,022
857
0
0
19,428
11,552
114
13,858
5,570
12,374
0
W
18,575
8,827
3,084
3,168
14,437
8,627
3,789
2,342
12,095
56,152
0
L
Skadi
23,327
10,595
1,309
727
13,967
7,216
401
6,469
7,498
0
51,581
W
He Bo
OBxMONEY
He Bo
10,812
1,737
1,948
1,629
13,292
6,821
969
2,521
10,771
21,090
0
L
20,154
7,172
2,428
3,305
13,085
6,150
3,521
6,412
6,673
38,925
0
W
17,158
2,750
1,633
10,422
31,525
45,432
44
10,611
20,914
0
28,963
W
Baron Samedi
man-made_chicken
Baron Samedi
9,402
1,493
1,847
1,233
14,581
9,276
972
4,319
10,262
17,546
0
L
6,445
821
1,501
798
16,464
13,012
111
13,644
2,820
0
9,669
W
14,049
1,914
3,010
5,597
18,609
23,618
1,054
6,777
11,832
34,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,638
Gold Earned
59,213
159
Minions Killed
186
0
Camps Cleared
0
1,371,073
Distance Traveled
1,362,360
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
11,978
749
23
1
0
325,594
0
L
Ymir
9,540
596
11
1
0
264,182
0
W
Chronos
13,569
848
90
6
0
270,161
0
L
Skadi
11,378
711
66
4
0
252,346
0
W
He Bo
11,187
699
24
2
0
255,109
0
L
Sol
11,813
738
42
3
0
273,710
2
W
Tyr
12,059
754
13
1
0
309,278
0
W
Baron Samedi
11,017
689
15
1
0
256,561
0
L
Odin
9,929
621
17
1
0
255,241
0
W
Hades
11,381
711
44
3
0
271,251
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role