Player Matchup

Janus
Janus
DoppelGanger102
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,471 Elo+
Party 1
Charybdis
Charybdis
LittleEzka
Charybdis
Level 67
God Stats
9W - 8L
1,510 SR
Queue Stats
22W - 19L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
WisdomCat21
Baron Samedi
Level 158
God Stats
2W - 1L
1,452 SR
Queue Stats
17W - 12L
1,581 Elo+
Solo
Team Averages
Level 110
1,487 SR
1,507 Elo+

VS

Team Averages
Level 86
1,510 SR
1,426 Elo+
Jormungandr
Jormungandr
Demonio24
Jormungandr
Level 84
God Stats
7W - 6L
1,403 SR
Queue Stats
102W - 157L
1,290 Elo+
Solo
Sobek
Sobek
FlavoredSnackems
Sobek
Level 88
God Stats
2W - 2L
1,486 SR
Queue Stats
165W - 173L
1,479 Elo+
Party 2
Atlas
Atlas
KilogramofSteel
Atlas
Level 86
God Stats
15W - 11L
1,640 SR
Queue Stats
189W - 181L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,849
681
14,497
8,854
3,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
LittleEzka
Charybdis
8
0 / 3 / 1
7,101
546
3,670
4,919
1,692
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
WisdomCat21
Baron Samedi
14
1 / 5 / 0
9,177
706
8,473
18,843
16,908
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Demonio24
Jormungandr
16
5 / 1 / 7
10,810
832
9,377
15,517
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 1 / 10
10,035
772
4,728
17,135
17,728
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
6 / 1 / 7
10,451
804
12,856
12,619
6,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
3
Kills
13
13
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Demonio24
Jormungandr
5
1
7
8.5
L
2
5
1
0.5
W
2
1
10
7
W
6
1
7
9.5
L
Charybdis
LittleEzka
Charybdis
0
3
1
0.17
L
Baron Samedi
WisdomCat21
Baron Samedi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,640
Damage
26,961
32,616
Taken
45,271
21,706
Mitigated
35,378
6,606
Healing
19,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Demonio24
Jormungandr
9,377
3,028
0
5,496
15,517
11,093
584
5,022
10,380
48,709
0
L
14,497
1,244
0
412
8,854
3,106
343
7,982
872
45,612
0
W
4,728
814
3,410
5,391
17,135
17,728
687
10,428
6,272
16,565
0
W
12,856
4,338
779
4,071
12,619
6,557
982
6,890
5,560
41,393
0
L
Charybdis
LittleEzka
Charybdis
3,670
2,250
0
248
4,919
1,692
93
2,546
2,373
0
7,277
L
Baron Samedi
WisdomCat21
Baron Samedi
8,473
268
523
5,423
18,843
16,908
44
16,437
2,406
24,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,127
Gold Earned
31,296
110
Minions Killed
145
0
Camps Cleared
0
508,483
Distance Traveled
756,294
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,810
832
79
6
0
249,725
2
L
Janus
8,849
681
67
5
0
181,690
4
W
Sobek
10,035
772
21
2
0
240,709
4
W
Atlas
10,451
804
45
3
0
265,860
2
L
Charybdis
7,101
546
8
1
0
115,204
1
L
Baron Samedi
9,177
706
35
3
0
211,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role