Player Matchup

Terra
Terra
Akelds
Terra
Level 145
God Stats
6W - 4L
1,702 SR
Queue Stats
336W - 319L
1,576 Elo+
Party 1
Cernunnos
Cernunnos
GuineaBallz420
Cernunnos
Level 156
God Stats
30W - 26L
1,596 SR
Queue Stats
781W - 759L
1,552 Elo+
Party 1
Thanatos
Thanatos
GuineaBee420
Thanatos
Level 160
God Stats
13W - 13L
1,472 SR
Queue Stats
836W - 807L
1,551 Elo+
Party 1
Zhong Kui
Zhong Kui
valintine19
Zhong Kui
Level 121
God Stats
2W - 2L
1,428 SR
Queue Stats
170W - 174L
1,406 Elo+
Solo
Hades
Hades
xZERO57x
Hades
Level 146
God Stats
18W - 3L
1,842 SR
Queue Stats
221W - 188L
1,556 Elo+
Party 1
Team Averages
Level 146
1,608 SR
1,528 Elo+

VS

Team Averages
Level 94
1,462 SR
1,465 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Geodezzy
Bastet
Level 59
God Stats
0W - 2L
1,239 SR
Queue Stats
37W - 55L
1,381 Elo+
Solo
Nu Wa
Nu Wa
JVotra
Nu Wa
Level 86
God Stats
3W - 4L
1,469 SR
Queue Stats
189W - 201L
1,458 Elo+
Solo
Horus
Horus
Miss KateB
Horus
Level 63
God Stats
0W - 2L
1,266 SR
Queue Stats
106W - 89L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
corday1134
Gilgamesh
Level 103
God Stats
3W - 1L
1,836 SR
Queue Stats
285W - 296L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Akelds
Terra
20
5 / 4 / 27
14,042
702
19,247
30,182
41,010
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
GuineaBallz420
Cernunnos
20
10 / 7 / 18
15,382
769
29,672
23,803
11,924
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
GuineaBee420
Thanatos
20
7 / 10 / 16
14,036
702
27,816
28,413
16,365
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
valintine19
Zhong Kui
12
4 / 3 / 5
10,594
530
5,488
11,202
6,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
xZERO57x
Hades
20
15 / 5 / 21
17,674
884
49,920
31,653
20,377
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
20
4 / 11 / 10
13,491
675
21,098
29,327
12,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
Geodezzy
Bastet
19
7 / 11 / 10
13,505
675
18,231
28,339
13,492
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Nu Wa
JVotra
Nu Wa
20
2 / 7 / 17
13,187
659
35,727
23,334
9,625
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
20
3 / 5 / 17
13,964
698
10,282
34,106
45,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gilgamesh
corday1134
Gilgamesh
20
12 / 7 / 12
15,433
772
18,973
35,847
46,783
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
94
41
Kills
28
29
Deaths
41
87
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
4
11
10
0.82
W
Terra
Akelds
Terra
5
4
27
4.63
L
Bastet
Geodezzy
Bastet
7
11
10
1.09
W
Cernunnos
GuineaBallz420
Cernunnos
10
7
18
2.71
W
Thanatos
GuineaBee420
Thanatos
7
10
16
1.5
L
Nu Wa
JVotra
Nu Wa
2
7
17
1.5
L
Horus
3
5
17
2.3
L
Gilgamesh
corday1134
Gilgamesh
12
7
12
2.57
W
Zhong Kui
valintine19
Zhong Kui
4
3
5
2.17
W
Hades
xZERO57x
Hades
15
5
21
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,143
Damage
104,311
125,253
Taken
150,953
96,450
Mitigated
127,255
66,515
Healing
45,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
21,098
13,522
625
4,678
29,327
12,298
1,532
14,690
14,637
0
41,677
W
Terra
Akelds
Terra
19,247
2,725
9,652
10,646
30,182
41,010
927
9,219
20,013
33,849
0
L
Bastet
Geodezzy
Bastet
18,231
5,094
1,149
3,754
28,339
13,492
0
12,583
15,756
0
26,109
W
Cernunnos
GuineaBallz420
Cernunnos
29,672
15,112
2,106
2,360
23,803
11,924
2,426
6,624
16,679
0
67,943
W
Thanatos
GuineaBee420
Thanatos
27,816
6,746
2,916
15,008
28,413
16,365
1,762
6,312
21,207
0
52,758
L
Nu Wa
JVotra
Nu Wa
35,727
10,446
3,036
3,186
23,334
9,625
2,876
12,437
10,897
63,370
0
L
Horus
10,282
3,600
6,559
12,848
34,106
45,057
143
17,688
16,418
0
16,276
L
Gilgamesh
corday1134
Gilgamesh
18,973
2,879
3,937
5,733
35,847
46,783
2,596
17,257
18,590
1,748
40,572
W
Zhong Kui
valintine19
Zhong Kui
5,488
595
453
1,797
11,202
6,774
153
4,558
6,270
14,905
0
W
Hades
xZERO57x
Hades
49,920
2,628
6,658
14,919
31,653
20,377
2,898
7,919
23,008
101,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,728
Gold Earned
69,580
249
Minions Killed
192
0
Camps Cleared
0
1,500,803
Distance Traveled
1,648,278
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,491
675
50
3
0
267,411
0
W
Terra
14,042
702
25
1
0
382,255
0
L
Bastet
13,505
675
17
1
0
344,377
0
W
Cernunnos
15,382
769
72
4
0
294,261
1
W
Thanatos
14,036
702
25
1
0
365,240
2
L
Nu Wa
13,187
659
70
4
0
299,550
6
L
Horus
13,964
698
19
1
0
368,663
3
L
Gilgamesh
15,433
772
36
2
0
368,277
0
W
Zhong Kui
10,594
530
23
1
0
113,762
2
W
Hades
17,674
884
104
5
0
345,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role