Player Matchup

Camazotz
Camazotz
Ataencsic
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,370 Elo+
Party 1
Sol
Sol
CAAAAAAPSLOCK
Sol
Level 147
God Stats
7W - 8L
1,535 SR
Queue Stats
314W - 349L
1,453 Elo+
Solo
Ah Puch
Ah Puch
Dogfish99
Ah Puch
Level 157
God Stats
7W - 5L
1,629 SR
Queue Stats
460W - 508L
1,386 Elo+
Solo
Tyr
Tyr
Morpheel
Tyr
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,423 Elo+
Party 1
Hel
Hel
frollobaggins
Hel
Level 48
God Stats
0W - 2L
1,462 SR
Queue Stats
3W - 14L
1,255 Elo+
Party 1
Team Averages
Level 113
1,525 SR
1,378 Elo+

VS

Team Averages
Level 123
1,565 SR
1,484 Elo+
Thor
Thor
Doki Natsuki292
Thor
Level 104
God Stats
3W - 2L
1,545 SR
Queue Stats
339W - 374L
1,512 Elo+
Solo
Aphrodite
Aphrodite
VanityJ9001
Aphrodite
Level 82
God Stats
1W - 4L
1,111 SR
Queue Stats
188W - 199L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
WanderWelly
Gilgamesh
Level 159
God Stats
2W - 2L
1,556 SR
Queue Stats
111W - 116L
1,454 Elo+
Solo
Kuzenbo
Kuzenbo
crobbins91
Kuzenbo
Level 125
God Stats
6W - 0L
1,972 SR
Queue Stats
215W - 256L
1,450 Elo+
Solo
Vulcan
Vulcan
vClumsyPrincev
Vulcan
Level 146
God Stats
1W - 0L
1,640 SR
Queue Stats
10W - 5L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ataencsic
Camazotz
20
6 / 7 / 10
12,594
663
21,166
28,957
14,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 9
12,479
657
23,755
23,880
13,378
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Dogfish99
Ah Puch
20
2 / 2 / 13
12,365
651
23,952
18,605
15,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
7 / 7 / 12
13,018
685
27,329
28,867
34,304
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 13
11,063
582
9,520
16,815
11,056
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 7 / 13
12,003
632
10,085
21,660
14,005
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
VanityJ9001
Aphrodite
20
3 / 1 / 18
12,600
663
15,653
22,292
23,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
WanderWelly
Gilgamesh
19
4 / 5 / 16
12,170
641
18,344
42,942
52,157
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
crobbins91
Kuzenbo
20
3 / 4 / 17
13,572
714
19,833
31,235
60,239
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
10 / 3 / 6
13,862
730
40,813
16,636
11,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
93
20
Kills
23
23
Deaths
20
57
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Ataencsic
Camazotz
6
7
10
1.57
L
4
4
9
2.13
L
Ah Puch
Dogfish99
Ah Puch
2
2
13
4.25
W
3
7
13
1.36
L
7
7
12
1.86
W
Aphrodite
VanityJ9001
Aphrodite
3
1
18
12
W
Gilgamesh
WanderWelly
Gilgamesh
4
5
16
2.4
W
Kuzenbo
crobbins91
Kuzenbo
3
4
17
2.88
L
1
3
13
2.5
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,722
Damage
104,728
117,124
Taken
134,765
88,981
Mitigated
161,675
56,453
Healing
63,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Ataencsic
Camazotz
21,166
4,357
2,555
9,673
28,957
14,813
1,239
19,229
9,728
0
33,631
L
23,755
6,156
1,864
8,623
23,880
13,378
3,571
15,365
8,515
58,619
0
L
Ah Puch
Dogfish99
Ah Puch
23,952
267
1,010
4,478
18,605
15,430
777
12,157
6,448
65,642
0
W
10,085
2,132
2,671
1,076
21,660
14,005
3,125
10,720
10,940
0
30,433
L
27,329
1,800
1,068
4,208
28,867
34,304
1,518
19,179
9,688
0
40,410
W
Aphrodite
VanityJ9001
Aphrodite
15,653
1,585
16,224
14,772
22,292
23,922
150
10,554
11,738
37,937
0
W
Gilgamesh
WanderWelly
Gilgamesh
18,344
2,857
1,574
13,626
42,942
52,157
1,944
18,072
24,870
535
33,486
W
Kuzenbo
crobbins91
Kuzenbo
19,833
5,693
1,519
5,632
31,235
60,239
432
10,884
20,351
33,317
0
L
9,520
1,932
14,987
7,987
16,815
11,056
793
10,643
6,172
20,031
0
W
40,813
11,524
2,433
3,850
16,636
11,352
2,180
6,997
9,639
75,237
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,519
Gold Earned
64,207
240
Minions Killed
208
0
Camps Cleared
0
1,699,966
Distance Traveled
1,798,256
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,594
663
13
1
0
344,795
1
L
Sol
12,479
657
93
5
0
320,759
1
L
Ah Puch
12,365
651
76
4
0
338,396
4
W
Thor
12,003
632
23
1
0
317,221
0
L
Tyr
13,018
685
33
2
0
324,582
2
W
Aphrodite
12,600
663
53
3
0
363,631
3
W
Gilgamesh
12,170
641
20
1
0
349,583
0
W
Kuzenbo
13,572
714
21
1
0
388,455
1
L
Hel
11,063
582
25
1
0
371,434
0
W
Vulcan
13,862
730
91
5
0
379,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role