Player Matchup

Rama
Rama
Beastpanda74
Rama
Level 126
God Stats
8W - 2L
1,822 SR
Queue Stats
309W - 257L
1,644 Elo+
Party 2
Maui
Maui
T3RM1N4T0R07
Maui
Level 125
God Stats
3W - 8L
1,306 SR
Queue Stats
353W - 303L
1,620 Elo+
Party 2
Bellona
Bellona
avm2727
Bellona
Level 83
God Stats
16W - 9L
1,639 SR
Queue Stats
77W - 51L
1,630 Elo+
Party 2
Team Averages
Level 111
1,589 SR
1,631 Elo+

VS

Team Averages
Level 76
1,771 SR
1,719 Elo+
Morgan Le Fay
Morgan Le Fay
DriedOutDreayth
Morgan Le Fay
Level 7
God Stats
9W - 2L
2,019 SR
Queue Stats
15W - 4L
1,786 Elo+
Party 1
Bastet
Bastet
HarleyChica
Bastet
Level 106
God Stats
51W - 20L
1,746 SR
Queue Stats
471W - 255L
1,687 Elo+
Party 1
Baron Samedi
Baron Samedi
Josephyyy
Baron Samedi
Level 115
God Stats
7W - 5L
1,548 SR
Queue Stats
428W - 228L
1,686 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 7
12,590
787
16,681
20,202
9,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 8
12,542
784
10,525
18,557
11,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bellona
avm2727
Bellona
17
4 / 4 / 8
12,623
789
14,595
24,764
25,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DriedOutDreayth
Morgan Le Fay
14
4 / 5 / 3
10,288
643
12,376
15,160
6,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
14
0 / 6 / 6
9,655
603
12,049
14,042
7,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
Josephyyy
Baron Samedi
17
6 / 4 / 4
11,794
737
21,643
18,849
19,165
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
11
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
Morgan Le Fay
DriedOutDreayth
Morgan Le Fay
4
5
3
1.1
L
Bastet
0
6
6
0.5
L
Baron Samedi
Josephyyy
Baron Samedi
6
4
4
2
W
5
6
8
1.5
W
Bellona
avm2727
Bellona
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,801
Damage
46,068
63,523
Taken
48,051
46,461
Mitigated
33,524
24,998
Healing
12,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,681
13,612
0
12,269
20,202
9,773
1,898
12,458
7,744
0
70,440
L
Morgan Le Fay
DriedOutDreayth
Morgan Le Fay
12,376
3,213
209
1,341
15,160
6,993
439
2,155
13,005
27,142
0
L
Bastet
12,049
3,231
0
2,007
14,042
7,366
0
3,016
11,026
0
33,275
L
Baron Samedi
Josephyyy
Baron Samedi
21,643
2,580
2,250
6,827
18,849
19,165
202
4,960
13,889
53,870
0
W
10,525
3,290
0
3,309
18,557
11,044
641
11,132
7,425
47,444
10,791
W
Bellona
avm2727
Bellona
14,595
3,532
3,332
6,088
24,764
25,644
846
10,504
14,260
0
35,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,755
Gold Earned
31,737
223
Minions Killed
140
0
Camps Cleared
0
896,160
Distance Traveled
872,877
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
12,590
787
96
6
0
302,095
3
L
Morgan Le Fay
10,288
643
31
2
0
256,992
3
L
Bastet
9,655
603
44
3
0
313,640
0
L
Baron Samedi
11,794
737
65
4
0
302,245
4
W
Maui
12,542
784
86
5
0
272,031
2
W
Bellona
12,623
789
41
3
0
322,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role