Player Matchup

Horus
Horus
 
Horus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Burgagle
Bakasura
Level 160
God Stats
4W - 3L
1,604 SR
Queue Stats
292W - 271L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
FIRELEGS
Danzaburou
Level 84
God Stats
74W - 84L
1,465 SR
Queue Stats
193W - 197L
1,485 Elo+
Party 2
Agni
Agni
StinkyWinkyXD
Agni
Level 143
God Stats
4W - 6L
1,552 SR
Queue Stats
252W - 247L
1,501 Elo+
Party 3
Mulan
Mulan
koi-Slayer-
Mulan
Level 128
God Stats
30W - 31L
1,564 SR
Queue Stats
184W - 178L
1,515 Elo+
Party 3
Team Averages
Level 122
1,537 SR
1,511 Elo+

VS

Team Averages
Level 111
1,506 SR
1,448 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
GloryToTyr
Hera
Level 67
God Stats
2W - 4L
1,546 SR
Queue Stats
164W - 190L
1,407 Elo+
Party 1
Loki
Loki
Killer0129
Loki
Level 108
God Stats
0W - 2L
1,687 SR
Queue Stats
17W - 18L
1,492 Elo+
Solo
Artio
Artio
PmpSlapALobster
Artio
Level 84
God Stats
6W - 10L
1,419 SR
Queue Stats
246W - 278L
1,386 Elo+
Party 1
Horus
Horus
ZenMartian
Horus
Level 160
God Stats
6W - 14L
1,377 SR
Queue Stats
535W - 564L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 1 / 10
6,405
534
4,041
6,368
4,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Burgagle
Bakasura
12
8 / 0 / 5
7,565
630
6,683
9,595
4,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FIRELEGS
Danzaburou
11
5 / 0 / 4
7,473
623
5,353
6,223
2,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
5 / 1 / 7
7,493
624
7,391
5,966
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 1 / 1
6,839
570
5,540
10,257
6,796
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 4 / 0
5,619
468
3,266
8,271
2,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 7 / 0
5,308
442
4,876
8,326
2,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 2
5,856
488
4,882
8,911
2,972
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 3 / 1
5,567
464
6,058
10,000
9,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Horus
8
0 / 4 / 0
4,622
385
3,058
9,224
4,954
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
20
Kills
3
3
Deaths
20
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
1
10
5
L
Heimdallr
 
Heimdallr
0
4
0
0
W
Bakasura
Burgagle
Bakasura
8
0
5
10.5
W
Danzaburou
FIRELEGS
Danzaburou
5
0
4
7
L
1
7
0
0.14
L
1
2
2
1
L
1
3
1
0.5
W
5
1
7
8.5
L
Horus
0
4
0
0
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,008
Damage
22,140
38,409
Taken
44,732
20,183
Mitigated
22,988
16,272
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,041
2,138
935
3,052
6,368
4,363
135
979
5,389
0
17,489
L
Heimdallr
 
Heimdallr
3,266
1,454
0
500
8,271
2,630
0
1,261
7,010
0
42,767
W
Bakasura
Burgagle
Bakasura
6,683
4,500
0
4,470
9,595
4,492
0
1,920
7,599
0
49,683
W
Danzaburou
FIRELEGS
Danzaburou
5,353
2,159
249
4,422
6,223
2,154
0
174
6,049
0
47,556
L
4,876
1,245
0
150
8,326
2,843
0
2,670
5,355
33,337
0
L
4,882
1,285
0
3,877
8,911
2,972
0
1,046
7,845
0
30,035
L
6,058
1,163
452
3,323
10,000
9,589
0
581
9,396
22,274
0
W
7,391
326
0
972
5,966
2,378
0
2,060
3,870
44,446
0
L
Horus
3,058
1,742
402
942
9,224
4,954
0
1,833
7,381
0
19,747
W
5,540
1,412
0
2,172
10,257
6,796
626
4,999
4,568
0
41,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,775
Gold Earned
26,972
348
Minions Killed
279
0
Camps Cleared
0
1,203,935
Distance Traveled
1,096,867
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,405
534
17
1
0
255,540
2
L
Heimdallr
5,619
468
76
6
0
193,495
3
W
Bakasura
7,565
630
88
7
0
294,775
4
W
Danzaburou
7,473
623
94
8
0
211,644
2
L
Hera
5,308
442
62
5
0
208,358
2
L
Loki
5,856
488
59
5
0
266,864
4
L
Artio
5,567
464
53
4
0
214,949
2
W
Agni
7,493
624
75
6
0
232,465
1
L
Horus
4,622
385
29
2
0
213,201
0
W
Mulan
6,839
570
74
6
0
209,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role