Player Matchup

Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nemesis
Nemesis
Confusin
Nemesis
Level 107
God Stats
1W - 1L
1,401 SR
Queue Stats
45W - 47L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
DauntlessShip9
Sylvanus
Level 108
God Stats
4W - 1L
1,933 SR
Queue Stats
368W - 353L
1,548 Elo+
Solo
Apollo
Apollo
GoodGreen7174
Apollo
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 48L
1,476 Elo+
Party 1
Team Averages
Level 125
1,567 SR
1,498 Elo+

VS

Team Averages
Level 105
1,565 SR
1,497 Elo+
Ra
Ra
FriendlyTurkey
Ra
Level 124
God Stats
2W - 2L
1,389 SR
Queue Stats
236W - 176L
1,547 Elo+
Party 2
Kukulkan
Kukulkan
Gallorith
Kukulkan
Level 90
God Stats
2W - 1L
1,531 SR
Queue Stats
271W - 266L
1,497 Elo+
Solo
King Arthur
King Arthur
KoticSituashun
King Arthur
Level 153
God Stats
4W - 0L
1,818 SR
Queue Stats
422W - 438L
1,477 Elo+
Solo
Ah Puch
Ah Puch
MensGSrings
Ah Puch
Level 99
God Stats
8W - 4L
1,578 SR
Queue Stats
102W - 87L
1,498 Elo+
Party 2
Baba Yaga
Baba Yaga
Vaythiam
Baba Yaga
Level 61
God Stats
4W - 1L
1,507 SR
Queue Stats
176W - 156L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
4 / 4 / 4
10,325
574
17,571
14,623
9,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
 
Ah Muzen Cab
17
3 / 3 / 4
10,157
564
7,768
13,111
8,612
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
Confusin
Nemesis
18
2 / 3 / 9
11,254
625
8,836
19,044
20,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
16
1 / 3 / 6
9,390
522
8,239
19,185
30,024
18
1 / 3 / 8
10,364
576
13,888
16,419
10,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 7
12,235
680
15,853
10,793
6,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Gallorith
Kukulkan
20
4 / 1 / 10
13,093
727
16,501
12,814
7,774
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
KoticSituashun
King Arthur
17
3 / 5 / 11
11,486
638
11,412
22,478
25,938
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
MensGSrings
Ah Puch
18
1 / 3 / 8
11,405
634
12,941
15,383
7,848
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Baba Yaga
Vaythiam
Baba Yaga
19
1 / 1 / 13
11,202
622
20,308
11,403
6,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
11
Kills
16
16
Deaths
12
31
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
4
4
4
1.5
L
Ah Muzen Cab
 
Ah Muzen Cab
3
3
4
1.67
L
Nemesis
Confusin
Nemesis
2
3
9
2.17
L
Sylvanus
1
3
6
1.33
W
7
2
7
5.25
W
Kukulkan
Gallorith
Kukulkan
4
1
10
9
L
1
3
8
1.67
W
King Arthur
KoticSituashun
King Arthur
3
5
11
1.7
W
Ah Puch
MensGSrings
Ah Puch
1
3
8
1.67
W
Baba Yaga
Vaythiam
Baba Yaga
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,302
Damage
77,015
82,382
Taken
72,871
79,283
Mitigated
54,299
37,783
Healing
38,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
17,571
455
1,034
1,572
14,623
9,632
0
13,065
1,558
40,955
0
L
Ah Muzen Cab
 
Ah Muzen Cab
7,768
1,322
1,797
2,903
13,111
8,612
408
9,956
3,155
0
34,412
L
Nemesis
Confusin
Nemesis
8,836
3,900
3,290
4,037
19,044
20,870
0
13,330
5,714
0
16,257
L
Sylvanus
8,239
991
11,085
5,873
19,185
30,024
193
14,776
4,409
12,733
0
W
15,853
1,952
13,668
4,560
10,793
6,138
1,406
4,311
6,482
38,521
0
W
Kukulkan
Gallorith
Kukulkan
16,501
2,888
1,673
1,661
12,814
7,774
2,708
5,169
7,645
50,154
0
L
13,888
6,453
2,947
3,245
16,419
10,145
348
14,476
1,943
0
37,460
W
King Arthur
KoticSituashun
King Arthur
11,412
2,423
894
2,060
22,478
25,938
572
6,199
16,279
0
15,684
W
Ah Puch
MensGSrings
Ah Puch
12,941
40
1,494
5,419
15,383
7,848
235
6,389
8,994
31,779
0
W
Baba Yaga
Vaythiam
Baba Yaga
20,308
1,088
2,877
3,834
11,403
6,601
1,240
3,742
7,661
31,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,490
Gold Earned
59,421
198
Minions Killed
248
0
Camps Cleared
0
1,494,571
Distance Traveled
1,634,754
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,325
574
58
3
0
210,799
2
L
Ah Muzen Cab
10,157
564
39
2
0
345,348
1
L
Nemesis
11,254
625
16
1
0
340,826
1
L
Sylvanus
9,390
522
8
0
0
299,400
5
W
Ra
12,235
680
66
4
0
344,218
0
W
Kukulkan
13,093
727
90
5
0
349,060
3
L
Apollo
10,364
576
77
4
0
298,198
0
W
King Arthur
11,486
638
18
1
0
269,398
0
W
Ah Puch
11,405
634
45
3
0
313,205
0
W
Baba Yaga
11,202
622
29
2
0
358,873
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role