Player Matchup

Sylvanus
Sylvanus
Fsinthechat
Sylvanus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 31L
1,688 Elo+
Solo
Odin
Odin
Luztopher
Odin
Level 156
God Stats
5W - 4L
1,676 SR
Queue Stats
169W - 125L
1,605 Elo+
Party 3
Kukulkan
Kukulkan
Monniix
Kukulkan
Level 64
God Stats
6W - 4L
1,675 SR
Queue Stats
110W - 85L
1,607 Elo+
Party 3
Cernunnos
Cernunnos
Ultra Spartan 5
Cernunnos
Level 58
God Stats
4W - 8L
1,419 SR
Queue Stats
58W - 58L
1,450 Elo+
Party 3
Bakasura
Bakasura
Zerriix
Bakasura
Level 57
God Stats
9W - 12L
1,654 SR
Queue Stats
46W - 43L
1,512 Elo+
Party 3
Team Averages
Level 76
1,585 SR
1,572 Elo+

VS

Team Averages
Level 99
1,586 SR
1,457 Elo+
Susano
Susano
CheesyCreations
Susano
Level 107
God Stats
4W - 5L
1,716 SR
Queue Stats
73W - 75L
1,589 Elo+
Party 2
Horus
Horus
D4rkS1ders847
Horus
Level 145
God Stats
3W - 2L
1,575 SR
Queue Stats
249W - 251L
1,496 Elo+
Party 1
Anubis
Anubis
ExtraRicePls-
Anubis
Level 124
God Stats
9W - 8L
1,536 SR
Queue Stats
320W - 302L
1,509 Elo+
Party 1
Izanami
Izanami
KicxzippinbuD
Izanami
Level 36
God Stats
3W - 7L
1,297 SR
Queue Stats
6W - 17L
1,158 Elo+
Solo
Cernunnos
Cernunnos
PATO71123
Cernunnos
Level 81
God Stats
13W - 6L
1,805 SR
Queue Stats
107W - 107L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fsinthechat
Sylvanus
14
2 / 2 / 6
10,048
457
11,142
19,346
20,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
19
5 / 4 / 4
12,167
553
12,460
13,010
14,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Monniix
Kukulkan
18
3 / 1 / 7
11,455
521
10,027
10,261
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
Ultra Spartan 5
Cernunnos
19
0 / 2 / 2
11,533
524
9,697
16,858
7,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
Zerriix
Bakasura
20
8 / 0 / 2
12,052
548
13,594
20,751
9,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 1
11,085
504
11,528
15,312
7,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 5 / 4
8,219
374
8,106
22,187
17,772
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
1 / 4 / 0
10,498
477
9,835
14,478
8,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
16
0 / 6 / 3
10,009
455
3,679
13,957
5,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
PATO71123
Cernunnos
18
1 / 0 / 1
11,139
506
9,520
13,447
5,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
18
Kills
7
9
Deaths
18
21
Assists
9
Player
Kills
Deaths
Assists
KDA
L
5
3
1
1.83
L
0
5
4
0.4
L
1
4
0
0.25
W
Sylvanus
Fsinthechat
Sylvanus
2
2
6
2.5
L
Izanami
0
6
3
0.25
W
Odin
5
4
4
1.75
W
Kukulkan
Monniix
Kukulkan
3
1
7
6.5
L
Cernunnos
PATO71123
Cernunnos
1
0
1
1.5
W
Cernunnos
Ultra Spartan 5
Cernunnos
0
2
2
0.5
W
Bakasura
Zerriix
Bakasura
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,920
Damage
42,668
80,226
Taken
79,381
55,858
Mitigated
44,539
38,259
Healing
35,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,528
5,063
0
6,715
15,312
7,792
0
2,914
11,753
0
98,438
L
8,106
3,992
2,280
8,471
22,187
17,772
0
9,667
11,334
0
25,722
L
9,835
0
0
6,621
14,478
8,193
96
4,385
9,014
114,197
0
W
Sylvanus
Fsinthechat
Sylvanus
11,142
2,123
3,383
8,837
19,346
20,066
0
3,633
15,713
34,041
2,585
L
Izanami
3,679
2,508
0
1,892
13,957
5,309
1,082
1,234
11,457
0
71,233
W
Odin
12,460
2,072
0
4,312
13,010
14,094
636
193
12,817
0
84,529
W
Kukulkan
Monniix
Kukulkan
10,027
919
0
845
10,261
4,875
689
2,801
7,460
81,659
0
L
Cernunnos
PATO71123
Cernunnos
9,520
4,279
0
9,727
13,447
5,473
0
2,308
11,084
0
120,164
W
Cernunnos
Ultra Spartan 5
Cernunnos
9,697
4,197
0
9,127
16,858
7,087
0
1,468
15,390
0
118,173
W
Bakasura
Zerriix
Bakasura
13,594
9,737
0
11,755
20,751
9,736
721
1,740
19,011
0
100,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,255
Gold Earned
50,950
676
Minions Killed
753
0
Camps Cleared
0
2,130,101
Distance Traveled
2,092,365
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,085
504
143
7
0
492,762
1
L
Horus
8,219
374
40
2
0
458,094
2
L
Anubis
10,498
477
218
10
0
381,202
3
W
Sylvanus
10,048
457
33
2
0
408,651
7
L
Izanami
10,009
455
136
6
0
348,213
1
W
Odin
12,167
553
144
7
0
381,111
1
W
Kukulkan
11,455
521
164
7
0
410,871
9
L
Cernunnos
11,139
506
216
10
0
412,094
3
W
Cernunnos
11,533
524
190
9
0
412,959
1
W
Bakasura
12,052
548
145
7
0
516,509
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role