Player Matchup

Loki
Loki
Crazymonkey50
Loki
Level 144
God Stats
3W - 1L
1,793 SR
Queue Stats
108W - 86L
1,547 Elo+
Party 2
Aphrodite
Aphrodite
SpummyDay
Aphrodite
Level 100
God Stats
3W - 0L
1,741 SR
Queue Stats
35W - 30L
1,544 Elo+
Party 2
Danzaburou
Danzaburou
frank beach
Danzaburou
Level 89
God Stats
1W - 2L
1,186 SR
Queue Stats
20W - 26L
1,484 Elo+
Party 2
Vamana
Vamana
gohanlovesu
Vamana
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,662 Elo+
Party 2
Sobek
Sobek
raykxge
Sobek
Level 126
God Stats
1W - 0L
1,640 SR
Queue Stats
50W - 40L
1,538 Elo+
Party 2
Team Averages
Level 113
1,572 SR
1,555 Elo+

VS

Team Averages
Level 112
1,442 SR
1,456 Elo+
Zeus
Zeus
FalIen AngeI666
Zeus
Level 72
God Stats
69W - 53L
1,658 SR
Queue Stats
200W - 284L
1,417 Elo+
Party 1
Scylla
Scylla
FlamingReaper45
Scylla
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 179L
1,416 Elo+
Party 1
Hercules
Hercules
Kaabii13
Hercules
Level 126
God Stats
1W - 8L
1,233 SR
Queue Stats
212W - 291L
1,411 Elo+
Party 1
Yemoja
Yemoja
jacobchins
Yemoja
Level 86
God Stats
5W - 6L
1,487 SR
Queue Stats
61W - 65L
1,530 Elo+
Solo
Chiron
Chiron
janky27
Chiron
Level 158
God Stats
0W - 2L
1,330 SR
Queue Stats
197W - 185L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 1 / 1
10,083
840
16,031
11,730
5,794
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SpummyDay
Aphrodite
15
2 / 1 / 10
8,416
701
4,903
12,019
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
frank beach
Danzaburou
14
0 / 0 / 5
7,937
661
5,109
9,316
4,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
15
2 / 1 / 9
8,961
747
12,712
15,985
11,455
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
raykxge
Sobek
14
0 / 0 / 10
8,694
725
6,098
19,148
21,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
8,347
696
12,523
8,204
3,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 4 / 1
8,430
703
13,124
10,876
4,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Kaabii13
Hercules
14
0 / 3 / 2
7,821
652
7,637
12,715
16,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
jacobchins
Yemoja
13
0 / 2 / 0
8,303
692
4,759
9,105
10,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

Chiron
janky27
Chiron
15
0 / 2 / 2
8,317
693
11,505
9,389
5,714
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
8
15
Kills
2
3
Deaths
15
35
Assists
6
Player
Kills
Deaths
Assists
KDA
W
11
1
1
11.5
L
0
4
1
0.13
L
2
4
1
0.63
L
Hercules
Kaabii13
Hercules
0
3
2
0.33
W
Aphrodite
SpummyDay
Aphrodite
2
1
10
7
W
Danzaburou
frank beach
Danzaburou
0
0
5
2.5
W
Vamana
2
1
9
6.5
L
Yemoja
jacobchins
Yemoja
0
2
0
0
L
Chiron
janky27
Chiron
0
2
2
0.5
W
Sobek
raykxge
Sobek
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,853
Damage
49,548
68,198
Taken
50,289
50,509
Mitigated
40,690
31,823
Healing
17,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,031
5,814
0
410
11,730
5,794
0
3,688
8,042
0
40,088
L
12,523
1,829
0
0
8,204
3,348
0
2,158
6,046
37,348
0
L
13,124
877
0
1,168
10,876
4,628
0
1,484
9,392
25,551
0
L
Hercules
Kaabii13
Hercules
7,637
2,479
532
2,586
12,715
16,983
108
2,721
9,994
0
15,588
W
Aphrodite
SpummyDay
Aphrodite
4,903
190
8,543
7,595
12,019
7,789
0
8,076
3,943
16,191
0
W
Danzaburou
frank beach
Danzaburou
5,109
1,752
0
2,593
9,316
4,409
474
4,297
5,019
0
21,979
W
Vamana
12,712
4,888
1,767
2,892
15,985
11,455
106
7,539
8,446
0
29,557
L
Yemoja
jacobchins
Yemoja
4,759
797
5,833
2,617
9,105
10,017
0
2,674
6,431
10,463
0
L
Chiron
janky27
Chiron
11,505
4,431
762
3,513
9,389
5,714
2,358
1,964
7,425
0
38,023
W
Sobek
raykxge
Sobek
6,098
399
542
7,481
19,148
21,062
0
6,806
12,342
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,091
Gold Earned
41,218
183
Minions Killed
193
0
Camps Cleared
0
1,344,177
Distance Traveled
1,179,464
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,083
840
47
4
0
268,812
0
L
Zeus
8,347
696
62
5
0
220,510
1
L
Scylla
8,430
703
41
3
0
236,581
1
L
Hercules
7,821
652
23
2
0
244,050
3
W
Aphrodite
8,416
701
43
4
0
273,239
0
W
Danzaburou
7,937
661
47
4
0
261,070
0
W
Vamana
8,961
747
40
3
0
269,589
0
L
Yemoja
8,303
692
11
1
0
256,999
0
L
Chiron
8,317
693
56
5
0
221,324
4
W
Sobek
8,694
725
6
1
0
271,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role