Player Matchup

Mercury
Mercury
FR0ST BL1TZ
Mercury
Level 160
God Stats
17W - 8L
1,677 SR
Queue Stats
684W - 623L
1,639 Elo+
Party 2
Hades
Hades
ITSOKDONTCRY666
Hades
Level 149
God Stats
1W - 1L
1,547 SR
Queue Stats
229W - 137L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
SoapKarma
Heimdallr
Level 28
God Stats
3W - 1L
1,700 SR
Queue Stats
42W - 7L
1,887 Elo+
Party 2
Atlas
Atlas
Walrus Sw3G
Atlas
Level 160
God Stats
11W - 12L
1,583 SR
Queue Stats
488W - 404L
1,605 Elo+
Party 2
Horus
Horus
flashgordo2
Horus
Level 160
God Stats
3W - 7L
1,475 SR
Queue Stats
444W - 424L
1,617 Elo+
Party 2
Team Averages
Level 131
1,597 SR
1,683 Elo+

VS

Team Averages
Level 77
1,436 SR
1,433 Elo+
Scylla
Scylla
 
Scylla
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Ldub914
Cernunnos
Level 46
God Stats
2W - 3L
1,594 SR
Queue Stats
92W - 104L
1,394 Elo+
Party 1
Chaac
Chaac
Shark1e__
Chaac
Level 125
God Stats
14W - 18L
1,463 SR
Queue Stats
420W - 448L
1,497 Elo+
Party 3
Ymir
Ymir
Urkozamanjezor
Ymir
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,395 Elo+
Party 3
Tyr
Tyr
X--GoDsKilleR--Z
Tyr
Level 70
God Stats
1W - 3L
1,121 SR
Queue Stats
246W - 255L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FR0ST BL1TZ
Mercury
14
5 / 1 / 7
8,581
660
9,598
11,417
4,486
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 1
7,690
592
5,097
5,837
4,835
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SoapKarma
Heimdallr
15
4 / 0 / 4
8,793
676
10,014
6,212
2,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 0 / 3
8,838
680
7,587
11,720
6,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 1 / 5
8,179
629
7,022
11,046
8,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 5 / 1
6,320
486
4,500
8,645
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Ldub914
Cernunnos
9
1 / 5 / 0
5,624
433
2,756
10,414
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Shark1e__
Chaac
10
0 / 4 / 1
5,990
461
6,179
12,426
6,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 3 / 1
6,045
465
1,245
9,834
6,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
1 / 2 / 0
6,689
515
4,251
11,686
7,869
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
19
Kills
2
2
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
5
1
0.1
W
Mercury
FR0ST BL1TZ
Mercury
5
1
7
8.5
W
0
0
1
0.5
L
Cernunnos
Ldub914
Cernunnos
1
5
0
0.2
L
Chaac
Shark1e__
Chaac
0
4
1
0.13
W
Heimdallr
SoapKarma
Heimdallr
4
0
4
6
L
0
3
1
0.17
W
5
0
3
6.5
L
1
2
0
0.5
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
18,931
46,232
Taken
53,005
27,679
Mitigated
25,605
20,965
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
4,500
486
0
500
8,645
2,978
0
4,567
3,816
47,944
0
W
Mercury
FR0ST BL1TZ
Mercury
9,598
6,208
0
2,644
11,417
4,486
0
1,329
10,088
0
76,597
W
5,097
425
173
3,421
5,837
4,835
30
669
5,168
50,478
0
L
Cernunnos
Ldub914
Cernunnos
2,756
947
0
2,439
10,414
1,862
0
0
10,414
0
29,943
L
Chaac
Shark1e__
Chaac
6,179
1,195
0
1,691
12,426
6,016
0
1,918
10,372
0
44,368
W
Heimdallr
SoapKarma
Heimdallr
10,014
3,880
0
3,116
6,212
2,973
972
196
6,016
0
70,785
L
1,245
262
0
1,669
9,834
6,880
0
1,120
8,687
15,383
0
W
7,587
2,848
0
6,094
11,720
6,479
1,068
2,415
9,305
66,632
0
L
4,251
536
0
4,688
11,686
7,869
0
4,594
7,032
79
42,566
W
7,022
2,187
763
4,754
11,046
8,906
98
1,215
9,831
0
21,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,081
Gold Earned
30,668
490
Minions Killed
341
0
Camps Cleared
0
1,380,790
Distance Traveled
1,305,962
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,320
486
94
7
0
237,751
1
W
Mercury
8,581
660
131
10
0
358,979
1
W
Hades
7,690
592
97
7
0
249,946
2
L
Cernunnos
5,624
433
45
3
0
275,112
0
L
Chaac
5,990
461
82
6
0
259,444
1
W
Heimdallr
8,793
676
118
9
0
233,599
5
L
Ymir
6,045
465
26
2
0
249,492
0
W
Atlas
8,838
680
122
9
0
265,862
2
L
Tyr
6,689
515
94
7
0
284,163
2
W
Horus
8,179
629
22
2
0
272,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role