Player Matchup

Ishtar
Ishtar
Blazedkayak
Ishtar
Level 115
God Stats
1W - 4L
1,193 SR
Queue Stats
31W - 33L
1,356 Elo+
Party 4
Medusa
Medusa
Enderps16
Medusa
Level 101
God Stats
2W - 1L
1,482 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 2
Ganesha
Ganesha
Jawntae
Ganesha
Level 108
God Stats
0W - 3L
1,269 SR
Queue Stats
32W - 37L
1,400 Elo+
Party 4
Sobek
Sobek
MorriganWitch
Sobek
Level 85
God Stats
0W - 1L
1,426 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 2
Ra
Ra
oHabits
Ra
Level 86
God Stats
0W - 2L
1,329 SR
Queue Stats
25W - 33L
1,216 Elo+
Party 4
Team Averages
Level 99
1,340 SR
1,329 Elo+

VS

Team Averages
Level 111
1,534 SR
1,451 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
IDONTGOPOSITIVE
Sylvanus
Level 127
God Stats
3W - 3L
1,346 SR
Queue Stats
153W - 149L
1,485 Elo+
Party 1
Ishtar
Ishtar
Yeezyyeezy23
Ishtar
Level 99
God Stats
18W - 17L
1,534 SR
Queue Stats
83W - 89L
1,423 Elo+
Solo
Nemesis
Nemesis
eggmanhead
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,471 Elo+
Party 1
Hera
Hera
kpl89
Hera
Level 157
God Stats
3W - 2L
1,788 SR
Queue Stats
233W - 253L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
14
2 / 4 / 0
8,039
473
10,296
20,386
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Enderps16
Medusa
16
2 / 3 / 1
9,464
557
10,755
13,152
5,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Jawntae
Ganesha
13
1 / 3 / 1
7,306
430
8,628
19,227
9,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

1
0 / 0 / 0
4,698
276
0
0
0
11
0 / 4 / 0
6,798
400
6,852
10,373
3,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
1 / 2 / 1
9,714
571
4,957
16,031
10,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
13
1 / 1 / 7
8,192
482
8,816
14,922
14,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ishtar
16
4 / 1 / 2
9,890
582
12,425
12,697
5,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
eggmanhead
Nemesis
17
6 / 0 / 2
10,079
593
10,525
15,417
7,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
kpl89
Hera
15
2 / 1 / 3
9,275
546
10,228
9,649
3,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
5
Kills
14
14
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
2
1
0.75
L
Ishtar
2
4
0
0.5
L
Medusa
Enderps16
Medusa
2
3
1
0.83
W
Sylvanus
1
1
7
4.5
L
Ganesha
Jawntae
Ganesha
1
3
1
0.5
L
0
0
0
0
W
Ishtar
4
1
2
5
W
Nemesis
eggmanhead
Nemesis
6
0
2
7
W
Hera
kpl89
Hera
2
1
3
3.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,531
Damage
46,951
63,138
Taken
68,716
26,990
Mitigated
41,426
16,270
Healing
23,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
4,957
1,294
0
4,969
16,031
10,944
571
706
15,325
0
76,017
L
Ishtar
10,296
6,664
0
6,925
20,386
8,481
0
3,548
16,838
0
63,875
L
Medusa
Enderps16
Medusa
10,755
5,064
0
2,124
13,152
5,170
0
3,158
9,874
0
78,686
W
Sylvanus
8,816
3,949
1,787
5,507
14,922
14,508
471
4,254
10,668
34,646
16,717
L
Ganesha
Jawntae
Ganesha
8,628
1,408
0
3,759
19,227
9,431
0
6,076
12,911
53,889
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
12,425
7,556
0
7,432
12,697
5,053
2,718
605
12,092
0
73,234
W
Nemesis
eggmanhead
Nemesis
10,525
5,429
0
2,468
15,417
7,108
0
4,837
10,580
0
89,041
W
Hera
kpl89
Hera
10,228
2,595
0
1,737
9,649
3,813
642
5,078
4,571
77,214
0
L
6,852
629
1,013
2,449
10,373
3,908
66
4,663
5,464
41,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,305
Gold Earned
47,150
366
Minions Killed
581
0
Camps Cleared
0
1,219,040
Distance Traveled
1,639,762
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,714
571
135
8
0
307,761
5
L
Ishtar
8,039
473
88
5
0
294,962
4
L
Medusa
9,464
557
137
8
0
278,813
5
W
Sylvanus
8,192
482
70
4
0
287,572
4
L
Ganesha
7,306
430
61
4
0
352,655
2
L
Sobek
4,698
276
0
0
0
0
0
W
Ishtar
9,890
582
113
7
0
301,607
1
W
Nemesis
10,079
593
135
8
0
393,440
2
W
Hera
9,275
546
128
8
0
349,382
4
L
Ra
6,798
400
80
5
0
292,610
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role