Player Matchup

Bellona
Bellona
FairlyAnnoyed
Bellona
Level 24
God Stats
14W - 13L
1,386 SR
Queue Stats
37W - 65L
1,247 Elo+
Party 3
Fenrir
Fenrir
Farukon
Fenrir
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
GanonCrespo
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,245 Elo+
Party 2
Sobek
Sobek
TempU-GammaBomb
Sobek
Level 95
God Stats
11W - 6L
1,572 SR
Queue Stats
94W - 121L
1,339 Elo+
Party 3
Sol
Sol
olrA
Sol
Level 64
God Stats
11W - 2L
1,671 SR
Queue Stats
85W - 108L
1,361 Elo+
Party 3
Team Averages
Level 47
1,526 SR
1,324 Elo+

VS

Team Averages
Level 50
1,456 SR
1,338 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
Anubis1020
Ah Puch
Level 32
God Stats
0W - 6L
1,109 SR
Queue Stats
20W - 33L
1,231 Elo+
Party 1
Medusa
Medusa
Bluemandoug
Medusa
Level 28
God Stats
0W - 3L
1,260 SR
Queue Stats
29W - 49L
1,270 Elo+
Party 4
Atlas
Atlas
Ethansc9
Atlas
Level 44
God Stats
3W - 1L
1,843 SR
Queue Stats
50W - 79L
1,249 Elo+
Party 1
Lancelot
Lancelot
MomsOnlyfans
Lancelot
Level 65
God Stats
10W - 10L
1,567 SR
Queue Stats
130W - 144L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
2 / 0 / 7
10,026
528
10,776
16,979
15,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
Farukon
Fenrir
14
2 / 0 / 7
9,034
475
7,021
17,547
8,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
GanonCrespo
Kukulkan
15
4 / 2 / 6
9,739
513
8,729
6,510
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 1 / 9
10,109
532
5,437
14,906
20,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
olrA
Sol
19
11 / 1 / 4
12,468
656
19,919
17,448
9,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
2 / 6 / 0
8,431
444
6,468
18,387
7,418
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
Anubis1020
Ah Puch
13
1 / 5 / 3
8,373
441
10,890
14,988
6,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
12
0 / 6 / 2
7,590
399
7,357
14,647
5,690
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
Ethansc9
Atlas
11
0 / 2 / 2
7,312
385
5,755
9,787
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
MomsOnlyfans
Lancelot
15
1 / 4 / 0
9,160
482
12,308
17,428
12,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
11
23
Kills
4
4
Deaths
23
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
6
0
0.33
L
Ah Puch
Anubis1020
Ah Puch
1
5
3
0.5
L
Medusa
0
6
2
0.17
L
Atlas
Ethansc9
Atlas
0
2
2
0.5
W
Bellona
2
0
7
5.5
W
Fenrir
Farukon
Fenrir
2
0
7
5.5
W
Kukulkan
GanonCrespo
Kukulkan
4
2
6
3.5
L
Lancelot
MomsOnlyfans
Lancelot
1
4
0
0.25
W
4
1
9
8.5
W
Sol
olrA
Sol
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,882
Damage
42,778
73,390
Taken
75,237
56,538
Mitigated
40,285
28,818
Healing
16,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
6,468
3,244
0
756
18,387
7,418
0
5,269
13,118
0
67,126
L
Ah Puch
Anubis1020
Ah Puch
10,890
943
0
6,226
14,988
6,368
0
8,161
6,827
63,706
0
L
Medusa
7,357
2,979
0
1,581
14,647
5,690
0
10,519
4,128
0
47,407
L
Atlas
Ethansc9
Atlas
5,755
2,526
228
1,433
9,787
8,539
0
5,732
4,055
23,625
0
W
Bellona
10,776
3,823
0
7,073
16,979
15,571
982
1,093
14,699
0
66,140
W
Fenrir
Farukon
Fenrir
7,021
1,928
0
4,448
17,547
8,026
0
4,187
13,313
20
68,772
W
Kukulkan
GanonCrespo
Kukulkan
8,729
1,191
0
250
6,510
3,216
395
3,313
3,161
50,558
0
L
Lancelot
MomsOnlyfans
Lancelot
12,308
2,712
0
6,666
17,428
12,270
0
2,790
14,638
0
74,692
W
5,437
566
708
4,512
14,906
20,469
0
5,749
9,060
23,234
0
W
Sol
olrA
Sol
19,919
7,701
0
11,827
17,448
9,256
3,446
2,936
14,512
106,707
18,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,376
Gold Earned
40,866
529
Minions Killed
471
0
Camps Cleared
0
1,792,683
Distance Traveled
1,643,820
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
8,431
444
103
5
0
338,965
3
L
Ah Puch
8,373
441
110
6
0
297,737
1
L
Medusa
7,590
399
79
4
0
342,045
1
L
Atlas
7,312
385
30
2
0
317,565
2
W
Bellona
10,026
528
124
7
0
351,649
0
W
Fenrir
9,034
475
80
4
0
364,565
0
W
Kukulkan
9,739
513
101
5
0
361,044
3
L
Lancelot
9,160
482
149
8
0
347,508
1
W
Sobek
10,109
532
30
2
0
382,351
0
W
Sol
12,468
656
194
10
0
333,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role