Player Matchup

Eset
Eset
 
Eset
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Ghost_the_reader
King Arthur
Level 99
God Stats
0W - 1L
1,422 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 1
Vulcan
Vulcan
IiIuzivrt
Vulcan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,152 Elo+
Solo
Amaterasu
Amaterasu
ManikyunetoYT
Amaterasu
Level 85
God Stats
0W - 1L
1,316 SR
Queue Stats
0W - 3L
1,273 Elo+
Party 1
Gilgamesh
Gilgamesh
Nawakahi
Gilgamesh
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 203L
1,472 Elo+
Party 4
Team Averages
Level 96
1,448 SR
1,317 Elo+

VS

Team Averages
Level 122
1,435 SR
1,409 Elo+
Athena
Athena
DreadKitten
Athena
Level 154
God Stats
2W - 1L
1,311 SR
Queue Stats
141W - 198L
1,369 Elo+
Party 3
He Bo
He Bo
DreadLoris
He Bo
Level 128
God Stats
1W - 1L
1,316 SR
Queue Stats
97W - 135L
1,377 Elo+
Party 3
Cthulhu
Cthulhu
DreadOkapi
Cthulhu
Level 88
God Stats
11W - 4L
1,636 SR
Queue Stats
169W - 204L
1,414 Elo+
Party 3
Janus
Janus
ScumbagSociety
Janus
Level 155
God Stats
16W - 18L
1,465 SR
Queue Stats
461W - 523L
1,476 Elo+
Party 2
Hachiman
Hachiman
YourMurderotica
Hachiman
Level 86
God Stats
4W - 4L
1,447 SR
Queue Stats
224W - 272L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
0 / 7 / 0
7,983
665
6,271
10,389
4,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Ghost_the_reader
King Arthur
12
0 / 7 / 4
7,671
639
9,278
16,334
8,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
IiIuzivrt
Vulcan
17
4 / 4 / 4
9,270
773
12,170
9,825
4,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Amaterasu
ManikyunetoYT
Amaterasu
15
5 / 7 / 4
9,712
809
9,173
20,939
19,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Nawakahi
Gilgamesh
16
5 / 7 / 4
10,193
849
15,109
18,742
13,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 2 / 18
9,514
793
7,345
16,002
16,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

He Bo
16
7 / 1 / 14
9,792
816
11,027
9,307
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
DreadOkapi
Cthulhu
17
4 / 4 / 24
10,665
889
12,214
23,194
20,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
12 / 2 / 17
11,221
935
27,325
6,647
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
16
5 / 5 / 19
9,850
821
10,535
15,028
7,663
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
124
14
Kills
32
32
Deaths
14
16
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
7
0
0
W
Athena
4
2
18
6.5
W
He Bo
7
1
14
14
W
Cthulhu
DreadOkapi
Cthulhu
4
4
24
4
L
King Arthur
Ghost_the_reader
King Arthur
0
7
4
0.29
L
Vulcan
IiIuzivrt
Vulcan
4
4
4
1.5
L
Amaterasu
ManikyunetoYT
Amaterasu
5
7
4
1
L
Gilgamesh
Nawakahi
Gilgamesh
5
7
4
1
W
12
2
17
10.25
W
Hachiman
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,001
Damage
68,446
76,229
Taken
70,178
50,382
Mitigated
52,692
15,898
Healing
26,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,271
878
2,256
761
10,389
4,400
196
8,437
1,952
11,718
0
W
Athena
7,345
1,784
1,443
3,757
16,002
16,329
996
4,173
11,643
12,132
0
W
He Bo
11,027
1,425
1,827
1,552
9,307
4,566
1,401
2,715
6,542
16,234
0
W
Cthulhu
DreadOkapi
Cthulhu
12,214
547
2,074
7,468
23,194
20,942
144
7,655
15,215
26,875
0
L
King Arthur
Ghost_the_reader
King Arthur
9,278
797
0
935
16,334
8,759
0
12,542
3,792
4,207
11,015
L
Vulcan
IiIuzivrt
Vulcan
12,170
3,536
857
1,073
9,825
4,169
713
7,571
2,254
37,134
0
L
Amaterasu
ManikyunetoYT
Amaterasu
9,173
3,995
1,956
4,069
20,939
19,825
360
15,179
5,760
0
11,652
L
Gilgamesh
Nawakahi
Gilgamesh
15,109
3,490
1,568
2,423
18,742
13,229
565
14,182
4,560
0
24,296
W
27,325
902
3,793
1,144
6,647
3,192
2,071
374
6,273
52,147
0
W
Hachiman
10,535
5,441
928
2,647
15,028
7,663
672
5,100
9,792
0
21,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,829
Gold Earned
51,042
105
Minions Killed
137
0
Camps Cleared
0
1,061,497
Distance Traveled
1,124,232
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,983
665
25
2
0
171,815
0
W
Athena
9,514
793
11
1
0
198,695
0
W
He Bo
9,792
816
16
1
0
251,347
0
W
Cthulhu
10,665
889
24
2
0
226,679
1
L
King Arthur
7,671
639
11
1
0
214,578
0
L
Vulcan
9,270
773
48
4
0
243,046
1
L
Amaterasu
9,712
809
6
1
0
209,272
0
L
Gilgamesh
10,193
849
15
1
0
222,786
0
W
Janus
11,221
935
61
5
0
233,740
4
W
Hachiman
9,850
821
25
2
0
213,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role