Player Matchup

Skadi
Skadi
 
Skadi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
EditPanda
Achilles
Level 158
God Stats
3W - 7L
1,288 SR
Queue Stats
164W - 155L
1,504 Elo+
Party 2
Da Ji
Da Ji
RK Erebus
Da Ji
Level 125
God Stats
3W - 1L
1,736 SR
Queue Stats
40W - 43L
1,479 Elo+
Party 2
Gilgamesh
Gilgamesh
SaxxyOverlord
Gilgamesh
Level 108
God Stats
5W - 3L
1,598 SR
Queue Stats
244W - 235L
1,504 Elo+
Solo
Baba Yaga
Baba Yaga
lts Gmoney
Baba Yaga
Level 84
God Stats
1W - 1L
1,586 SR
Queue Stats
58W - 35L
1,399 Elo+
Party 2
Team Averages
Level 127
1,542 SR
1,477 Elo+

VS

Team Averages
Level 108
1,577 SR
1,486 Elo+
Sun Wukong
Sun Wukong
ImmaMinority
Sun Wukong
Level 109
God Stats
7W - 6L
1,558 SR
Queue Stats
42W - 47L
1,518 Elo+
Party 1
Chronos
Chronos
JumpierBison297
Chronos
Level 126
God Stats
4W - 3L
1,493 SR
Queue Stats
37W - 47L
1,493 Elo+
Party 1
Thor
Thor
ThIs is 2 YEEZY
Thor
Level 87
God Stats
6W - 3L
1,515 SR
Queue Stats
35W - 40L
1,493 Elo+
Party 1
Achilles
Achilles
YEE B0
Achilles
Level 98
God Stats
5W - 2L
1,589 SR
Queue Stats
25W - 28L
1,483 Elo+
Party 1
Ra
Ra
carlos030901
Ra
Level 122
God Stats
7W - 1L
1,731 SR
Queue Stats
54W - 52L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
1 / 7 / 2
12,067
431
15,406
20,081
7,288
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
EditPanda
Achilles
19
3 / 5 / 2
12,809
457
22,153
27,096
27,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
RK Erebus
Da Ji
18
3 / 9 / 3
12,286
439
9,095
28,400
13,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
SaxxyOverlord
Gilgamesh
15
1 / 7 / 3
10,923
390
8,095
21,838
24,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Baba Yaga
lts Gmoney
Baba Yaga
16
1 / 2 / 5
11,089
396
19,405
16,425
7,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImmaMinority
Sun Wukong
20
3 / 3 / 11
14,734
526
15,322
27,766
29,549
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
4 / 3 / 9
16,333
583
17,178
25,274
12,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
11 / 2 / 9
15,498
554
15,681
22,704
11,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
YEE B0
Achilles
19
4 / 0 / 13
14,120
504
13,762
26,359
39,592
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 1 / 11
15,165
542
21,638
14,382
7,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
9
Kills
30
30
Deaths
9
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
7
2
0.29
L
Achilles
EditPanda
Achilles
3
5
2
0.8
W
Sun Wukong
ImmaMinority
Sun Wukong
3
3
11
2.83
W
4
3
9
2.83
L
Da Ji
RK Erebus
Da Ji
3
9
3
0.5
L
Gilgamesh
SaxxyOverlord
Gilgamesh
1
7
3
0.36
W
11
2
9
7.75
W
Achilles
YEE B0
Achilles
4
0
13
10.5
W
8
1
11
13.5
L
Baba Yaga
lts Gmoney
Baba Yaga
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,154
Damage
83,581
113,840
Taken
116,485
80,472
Mitigated
101,045
29,070
Healing
46,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
15,406
5,261
0
2,361
20,081
7,288
330
9,896
10,185
0
104,791
L
Achilles
EditPanda
Achilles
22,153
7,011
0
10,963
27,096
27,197
0
7,240
19,856
0
101,879
W
Sun Wukong
ImmaMinority
Sun Wukong
15,322
4,330
0
8,795
27,766
29,549
3,100
3,433
23,170
0
101,382
W
17,178
6,927
0
11,138
25,274
12,536
6,908
3,112
22,104
168,909
7,845
L
Da Ji
RK Erebus
Da Ji
9,095
1,822
0
8,954
28,400
13,321
0
6,987
21,413
0
93,996
L
Gilgamesh
SaxxyOverlord
Gilgamesh
8,095
2,327
0
2,219
21,838
24,791
0
9,711
12,127
0
38,163
W
15,681
3,091
0
1,909
22,704
11,938
1,658
3,247
19,176
0
123,019
W
Achilles
YEE B0
Achilles
13,762
3,579
3,094
8,309
26,359
39,592
1,559
5,868
20,226
8,520
52,339
W
21,638
1,066
6,381
6,743
14,382
7,430
1,636
7,217
7,109
159,801
0
L
Baba Yaga
lts Gmoney
Baba Yaga
19,405
1,185
0
4,573
16,425
7,875
328
6,602
9,823
99,375
522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,174
Gold Earned
75,850
685
Minions Killed
803
0
Camps Cleared
0
2,489,243
Distance Traveled
2,839,183
32
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,067
431
179
6
0
447,546
3
L
Achilles
12,809
457
184
7
0
496,462
10
W
Sun Wukong
14,734
526
184
7
0
556,593
3
W
Chronos
16,333
583
220
8
0
526,942
2
L
Da Ji
12,286
439
127
5
0
504,892
10
L
Gilgamesh
10,923
390
50
2
0
467,424
6
W
Thor
15,498
554
145
5
0
592,796
0
W
Achilles
14,120
504
53
2
0
587,315
10
W
Ra
15,165
542
201
7
0
575,537
7
L
Baba Yaga
11,089
396
145
5
0
572,919
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role