Player Matchup

Ares
Ares
Glaak2
Ares
Level 130
God Stats
5W - 2L
1,612 SR
Queue Stats
1,144W - 1,252L
1,472 Elo+
Party 1
Zhong Kui
Zhong Kui
ItsDampman
Zhong Kui
Level 143
God Stats
4W - 7L
1,306 SR
Queue Stats
176W - 178L
1,459 Elo+
Solo
Tyr
Tyr
Tillavek
Tyr
Level 126
God Stats
7W - 10L
1,420 SR
Queue Stats
469W - 479L
1,443 Elo+
Solo
Zeus
Zeus
lmmune Crown
Zeus
Level 91
God Stats
4W - 2L
1,580 SR
Queue Stats
244W - 250L
1,435 Elo+
Solo
Aphrodite
Aphrodite
thirax
Aphrodite
Level 159
God Stats
11W - 3L
1,780 SR
Queue Stats
912W - 954L
1,402 Elo+
Party 1
Team Averages
Level 130
1,540 SR
1,443 Elo+

VS

Team Averages
Level 120
1,598 SR
1,432 Elo+
Hachiman
Hachiman
DiegoGa03
Hachiman
Level 118
God Stats
1W - 3L
1,364 SR
Queue Stats
55W - 73L
1,450 Elo+
Solo
Neith
Neith
Dogfish99
Neith
Level 157
God Stats
4W - 7L
1,585 SR
Queue Stats
460W - 508L
1,403 Elo+
Solo
Yemoja
Yemoja
PsicoCM06
Yemoja
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
20W - 40L
1,402 Elo+
Solo
Cabrakan
Cabrakan
haole5740
Cabrakan
Level 108
God Stats
2W - 4L
1,432 SR
Queue Stats
116W - 120L
1,472 Elo+
Solo
Hun Batz
Hun Batz
winterwolf1325
Hun Batz
Level 156
God Stats
4W - 1L
1,895 SR
Queue Stats
234W - 243L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Glaak2
Ares
20
2 / 6 / 16
13,721
597
12,118
42,195
79,669
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
ItsDampman
Zhong Kui
20
8 / 4 / 11
15,050
654
24,005
31,467
34,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
4 / 5 / 12
13,624
592
22,001
37,916
60,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
7 / 3 / 12
15,455
672
43,276
21,527
14,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Aphrodite
thirax
Aphrodite
20
9 / 3 / 12
15,966
694
24,811
31,427
25,693
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DiegoGa03
Hachiman
20
4 / 6 / 8
12,801
557
34,147
25,304
13,500
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Dogfish99
Neith
20
5 / 6 / 6
13,404
583
29,415
26,080
27,681
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yemoja
PsicoCM06
Yemoja
20
4 / 4 / 10
14,467
629
10,859
24,751
30,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
haole5740
Cabrakan
20
1 / 8 / 10
12,846
559
16,116
35,485
71,084
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
20
4 / 6 / 13
13,295
578
31,043
22,732
13,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
65
30
Kills
18
21
Deaths
30
63
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DiegoGa03
Hachiman
4
6
8
1.33
L
Neith
Dogfish99
Neith
5
6
6
1.33
W
Ares
Glaak2
Ares
2
6
16
1.67
W
Zhong Kui
ItsDampman
Zhong Kui
8
4
11
3.38
L
Yemoja
PsicoCM06
Yemoja
4
4
10
2.25
W
4
5
12
2
L
Cabrakan
haole5740
Cabrakan
1
8
10
0.75
W
7
3
12
4.33
W
Aphrodite
thirax
Aphrodite
9
3
12
5
L
Hun Batz
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,211
Damage
121,580
164,532
Taken
134,352
215,449
Mitigated
156,025
82,816
Healing
48,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DiegoGa03
Hachiman
34,147
12,292
1,838
3,356
25,304
13,500
1,080
20,579
3,903
0
70,057
L
Neith
Dogfish99
Neith
29,415
6,578
320
8,065
26,080
27,681
0
20,923
4,762
0
59,123
W
Ares
Glaak2
Ares
12,118
1,126
3,196
2,364
42,195
79,669
259
7,021
35,174
19,927
0
W
Zhong Kui
ItsDampman
Zhong Kui
24,005
1,055
1,820
6,230
31,467
34,929
2,813
5,928
25,539
56,762
0
L
Yemoja
PsicoCM06
Yemoja
10,859
3,231
15,467
6,624
24,751
30,656
365
18,760
4,962
26,318
0
W
22,001
4,021
1,703
11,000
37,916
60,331
292
4,864
33,052
1,275
37,419
L
Cabrakan
haole5740
Cabrakan
16,116
1,427
2,798
3,648
35,485
71,084
400
26,287
8,339
28,743
0
W
43,276
3,903
4,501
3,862
21,527
14,827
4,322
4,820
16,707
89,519
0
W
Aphrodite
thirax
Aphrodite
24,811
1,208
27,481
20,659
31,427
25,693
629
4,342
27,085
49,071
0
L
Hun Batz
31,043
2,056
3,975
1,928
22,732
13,104
945
18,769
3,848
0
50,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,816
Gold Earned
66,813
239
Minions Killed
217
0
Camps Cleared
0
1,937,891
Distance Traveled
1,776,142
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,801
557
71
3
0
329,601
1
L
Neith
13,404
583
51
2
0
383,059
4
W
Ares
13,721
597
12
1
0
406,874
0
W
Zhong Kui
15,050
654
65
3
0
366,494
1
L
Yemoja
14,467
629
34
1
0
348,327
7
W
Tyr
13,624
592
38
2
0
359,747
1
L
Cabrakan
12,846
559
17
1
0
345,806
0
W
Zeus
15,455
672
71
3
0
370,432
4
W
Aphrodite
15,966
694
53
2
0
434,344
1
L
Hun Batz
13,295
578
44
2
0
369,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role