Player Matchup

Agni
Agni
Bryanterra456
Agni
Level 113
God Stats
3W - 1L
1,534 SR
Queue Stats
151W - 160L
1,479 Elo+
Party 1
Amaterasu
Amaterasu
WhyNotHero
Amaterasu
Level 141
God Stats
14W - 11L
1,570 SR
Queue Stats
378W - 366L
1,482 Elo+
Party 1
Sol
Sol
WhyNotIso
Sol
Level 125
God Stats
6W - 1L
1,853 SR
Queue Stats
321W - 327L
1,460 Elo+
Party 1
Thor
Thor
WhyNotOminous
Thor
Level 5
God Stats
5W - 2L
1,520 SR
Queue Stats
7W - 6L
1,591 Elo+
Party 1
Sylvanus
Sylvanus
killerwolf845
Sylvanus
Level 136
God Stats
8W - 5L
1,560 SR
Queue Stats
184W - 194L
1,467 Elo+
Party 1
Team Averages
Level 104
1,607 SR
1,496 Elo+

VS

Team Averages
Level 75
1,597 SR
1,534 Elo+
Charybdis
Charybdis
AmusedHermit
Charybdis
Level 31
God Stats
2W - 7L
1,482 SR
Queue Stats
4W - 12L
1,487 Elo+
Solo
Guan Yu
Guan Yu
FatDaddyChowder
Guan Yu
Level 160
God Stats
4W - 6L
1,730 SR
Queue Stats
194W - 174L
1,687 Elo+
Party 2
Horus
Horus
PoarchMonkey
Horus
Level 29
God Stats
13W - 8L
1,693 SR
Queue Stats
98W - 42L
1,654 Elo+
Party 2
Shiva
Shiva
Saitoshien
Shiva
Level 31
God Stats
0W - 2L
1,439 SR
Queue Stats
0W - 5L
1,166 Elo+
Solo
Sol
Sol
xLilxShiro
Sol
Level 126
God Stats
0W - 2L
1,641 SR
Queue Stats
123W - 107L
1,677 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,445
689
416
2,005
459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
WhyNotHero
Amaterasu
6
0 / 1 / 0
3,209
642
577
3,669
1,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 0
3,309
662
409
2,064
752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 1
3,267
653
1,186
2,884
781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
killerwolf845
Sylvanus
5
1 / 0 / 0
3,308
662
1,769
3,757
1,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AmusedHermit
Charybdis
6
0 / 0 / 0
3,583
717
517
1,938
487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
3,446
689
1,594
4,144
1,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 0 / 0
4,079
816
3,908
3,579
1,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shiva
1
0 / 0 / 0
1,023
205
0
0
0
7
0 / 0 / 0
3,675
735
2,162
2,520
766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
3
1
Kills
2
2
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AmusedHermit
Charybdis
0
0
0
0
W
0
1
0
0
L
0
1
1
0.5
L
2
0
0
2
L
Shiva
0
0
0
0
W
Amaterasu
WhyNotHero
Amaterasu
0
1
0
0
W
0
0
0
0
W
0
0
1
0.5
W
Sylvanus
killerwolf845
Sylvanus
1
0
0
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,357
Damage
8,181
14,379
Taken
12,181
4,906
Mitigated
4,408
6,002
Healing
5,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AmusedHermit
Charybdis
517
364
0
1,531
1,938
487
0
41
1,897
0
17,790
W
416
195
0
175
2,005
459
0
0
1,927
15,348
0
L
1,594
335
85
636
4,144
1,575
0
770
3,374
0
14,615
L
3,908
1,921
75
1,974
3,579
1,580
0
374
3,205
0
17,752
L
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Amaterasu
WhyNotHero
Amaterasu
577
262
0
2,075
3,669
1,177
0
0
3,391
0
11,479
W
409
168
0
411
2,064
752
0
1,199
865
13,694
2,391
W
1,186
679
0
1,633
2,884
781
0
0
2,845
0
10,791
W
Sylvanus
killerwolf845
Sylvanus
1,769
614
342
1,366
3,757
1,737
135
835
2,922
7,693
5,052
L
2,162
886
0
1,613
2,520
766
100
1,061
1,459
17,527
2,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,538
Gold Earned
15,806
135
Minions Killed
136
0
Camps Cleared
0
497,261
Distance Traveled
438,471
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,583
717
39
8
0
97,836
0
W
Agni
3,445
689
26
5
0
90,974
0
L
Guan Yu
3,446
689
31
6
0
120,105
0
L
Horus
4,079
816
25
5
0
115,386
0
L
Shiva
1,023
205
0
0
0
0
0
W
Amaterasu
3,209
642
25
5
0
99,564
2
W
Sol
3,309
662
29
6
0
97,810
2
W
Thor
3,267
653
34
7
0
114,207
1
W
Sylvanus
3,308
662
21
4
0
94,706
0
L
Sol
3,675
735
41
8
0
105,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role