Player Matchup

Danzaburou
Danzaburou
KeikoBlue
Danzaburou
Level 16
God Stats
3W - 16L
1,206 SR
Queue Stats
6W - 68L
923 Elo+
Party 2
Thor
Thor
LaraYama17
Thor
Level 28
God Stats
2W - 15L
1,154 SR
Queue Stats
14W - 89L
1,011 Elo+
Party 2
Kuzenbo
Kuzenbo
darskull20
Kuzenbo
Level 47
God Stats
2W - 5L
1,194 SR
Queue Stats
61W - 175L
1,198 Elo+
Party 2
Team Averages
Level 30
1,185 SR
1,044 Elo+

VS

Team Averages
Level 72
1,357 SR
1,279 Elo+
Ymir
Ymir
QuickOnThaDraw
Ymir
Level 64
God Stats
1W - 0L
1,398 SR
Queue Stats
3W - 5L
1,235 Elo+
Party 1
Charybdis
Charybdis
dope_cod1738
Charybdis
Level 25
God Stats
1W - 0L
1,329 SR
Queue Stats
2W - 3L
1,144 Elo+
Party 1
Sol
Sol
needalight_
Sol
Level 127
God Stats
4W - 5L
1,344 SR
Queue Stats
126W - 130L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KeikoBlue
Danzaburou
15
1 / 4 / 2
8,961
640
10,464
15,826
7,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 2
9,016
644
4,564
14,269
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
darskull20
Kuzenbo
15
2 / 3 / 3
9,034
645
11,593
18,508
26,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
10,253
732
9,284
12,127
11,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
dope_cod1738
Charybdis
14
1 / 3 / 10
9,830
702
6,426
12,591
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
8 / 0 / 3
11,814
844
22,532
10,972
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
12
12
Deaths
5
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KeikoBlue
Danzaburou
1
4
2
0.5
L
2
5
2
0.6
W
3
2
8
3.5
L
Kuzenbo
darskull20
Kuzenbo
2
3
3
1.17
W
Charybdis
dope_cod1738
Charybdis
1
3
10
2
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,621
Damage
38,242
48,603
Taken
35,690
40,729
Mitigated
21,392
6,650
Healing
12,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KeikoBlue
Danzaburou
10,464
3,186
0
2,461
15,826
7,890
308
11,618
3,759
0
43,846
L
4,564
1,000
0
813
14,269
6,554
210
8,787
5,208
0
29,487
W
9,284
1,066
0
644
12,127
11,479
141
4,421
7,201
30,000
0
L
Kuzenbo
darskull20
Kuzenbo
11,593
3,929
0
3,376
18,508
26,285
0
9,354
8,907
23,023
0
W
Charybdis
dope_cod1738
Charybdis
6,426
3,705
37
3,846
12,591
5,020
705
3,118
9,145
0
24,016
W
22,532
9,132
0
7,917
10,972
4,893
2,187
2,659
7,664
67,624
5,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,011
Gold Earned
31,897
121
Minions Killed
177
0
Camps Cleared
0
747,065
Distance Traveled
650,751
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,961
640
60
4
0
230,269
0
L
Thor
9,016
644
46
3
0
241,685
0
W
Ymir
10,253
732
34
2
0
190,450
1
L
Kuzenbo
9,034
645
15
1
0
275,111
0
W
Charybdis
9,830
702
34
2
0
221,295
0
W
Sol
11,814
844
109
8
0
239,006
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role