Player Matchup

Medusa
Medusa
A Golden Glock
Medusa
Level 157
God Stats
2W - 1L
1,733 SR
Queue Stats
82W - 84L
1,551 Elo+
Party 3
Ao Kuang
Ao Kuang
Deimos1998
Ao Kuang
Level 131
God Stats
2W - 2L
1,361 SR
Queue Stats
72W - 61L
1,559 Elo+
Party 3
Chang'e
Chang'e
Gamefreek9498
Chang'e
Level 145
God Stats
6W - 6L
1,456 SR
Queue Stats
83W - 75L
1,542 Elo+
Party 3
Bellona
Bellona
JF THE ZOMBIE
Bellona
Level 146
God Stats
33W - 26L
1,548 SR
Queue Stats
411W - 406L
1,427 Elo+
Solo
Jormungandr
Jormungandr
xSlendyy
Jormungandr
Level 83
God Stats
6W - 4L
1,543 SR
Queue Stats
9W - 7L
1,535 Elo+
Party 3
Team Averages
Level 132
1,528 SR
1,523 Elo+

VS

Team Averages
Level 104
1,603 SR
1,509 Elo+
Ah Muzen Cab
Ah Muzen Cab
OSB Bear Paw
Ah Muzen Cab
Level 106
God Stats
0W - 1L
1,708 SR
Queue Stats
1W - 3L
1,676 Elo+
Party 1
Ares
Ares
OSB Lonsalot
Ares
Level 64
God Stats
3W - 6L
1,445 SR
Queue Stats
5W - 7L
1,457 Elo+
Party 1
Thor
Thor
SpacetoAlter
Thor
Level 125
God Stats
4W - 3L
1,767 SR
Queue Stats
18W - 26L
1,443 Elo+
Party 1
Hel
Hel
Sugar_Seduction
Hel
Level 126
God Stats
8W - 16L
1,497 SR
Queue Stats
371W - 398L
1,486 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sugar_Tempation
Cu Chulainn
Level 98
God Stats
13W - 11L
1,600 SR
Queue Stats
231W - 241L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 9
13,122
596
16,535
11,460
5,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ao Kuang
Deimos1998
Ao Kuang
20
7 / 0 / 0
13,303
605
12,117
14,126
9,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
19
2 / 1 / 4
12,220
555
12,364
15,217
6,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
19
4 / 3 / 5
12,285
558
9,018
27,269
28,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
xSlendyy
Jormungandr
17
4 / 0 / 11
11,124
506
13,910
10,942
13,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
OSB Bear Paw
Ah Muzen Cab
13
0 / 5 / 0
7,807
355
3,254
13,159
5,073
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
0 / 6 / 0
8,510
387
2,401
18,185
18,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 2 / 0
10,251
466
6,983
17,954
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
0 / 3 / 2
11,696
532
12,831
17,723
8,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Sugar_Tempation
Cu Chulainn
17
1 / 7 / 1
10,855
493
15,230
23,453
16,176
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
23
Kills
4
4
Deaths
23
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
0
9
10.5
W
Ao Kuang
Deimos1998
Ao Kuang
7
0
0
7
W
Chang'e
2
1
4
4
W
Bellona
4
3
5
2.17
L
Ah Muzen Cab
OSB Bear Paw
Ah Muzen Cab
0
5
0
0
L
0
6
0
0
L
3
2
0
1.5
L
0
3
2
0.33
L
Cu Chulainn
Sugar_Tempation
Cu Chulainn
1
7
1
0.21
W
Jormungandr
xSlendyy
Jormungandr
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,944
Damage
40,699
79,014
Taken
90,474
63,567
Mitigated
54,679
27,754
Healing
16,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,535
8,365
0
1,342
11,460
5,411
7,307
2,616
8,844
0
121,794
W
Ao Kuang
Deimos1998
Ao Kuang
12,117
4,426
0
4,457
14,126
9,916
2,520
811
13,315
124,647
0
W
Chang'e
12,364
1,178
2,208
7,449
15,217
6,442
1,949
9,499
5,718
111,260
0
W
Bellona
9,018
4,164
0
12,038
27,269
28,066
1,093
2,863
24,406
0
81,505
L
Ah Muzen Cab
OSB Bear Paw
Ah Muzen Cab
3,254
887
0
1,740
13,159
5,073
0
4,685
8,474
0
51,886
L
2,401
85
0
954
18,185
18,053
0
4,418
13,767
38,580
0
L
6,983
1,201
0
6,242
17,954
7,263
396
7,042
10,912
0
83,463
L
12,831
902
47
6,613
17,723
8,114
0
11,673
6,050
131,211
0
L
Cu Chulainn
Sugar_Tempation
Cu Chulainn
15,230
2,724
0
737
23,453
16,176
324
10,038
13,415
14,417
72,378
W
Jormungandr
xSlendyy
Jormungandr
13,910
5,080
0
260
10,942
13,732
1,336
2,703
8,239
50,481
6,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,054
Gold Earned
49,119
776
Minions Killed
618
0
Camps Cleared
0
2,283,422
Distance Traveled
2,110,688
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,122
596
193
9
0
439,245
9
W
Ao Kuang
13,303
605
167
8
0
482,282
1
W
Chang'e
12,220
555
180
8
0
472,956
5
W
Bellona
12,285
558
132
6
0
433,609
0
L
Ah Muzen Cab
7,807
355
79
4
0
399,610
9
L
Ares
8,510
387
39
2
0
444,557
5
L
Thor
10,251
466
125
6
0
446,814
6
L
Hel
11,696
532
232
11
0
444,790
5
L
Cu Chulainn
10,855
493
143
7
0
374,917
1
W
Jormungandr
11,124
506
104
5
0
455,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role