Player Matchup

Ne Zha
Ne Zha
Doobs4Scoobs
Ne Zha
Level 129
God Stats
6W - 6L
1,383 SR
Queue Stats
198W - 200L
1,456 Elo+
Party 1
Achilles
Achilles
IVIaGnIfiCeNcE
Achilles
Level 80
God Stats
23W - 31L
1,522 SR
Queue Stats
189W - 217L
1,474 Elo+
Party 1
Neith
Neith
LX SPID3Y
Neith
Level 159
God Stats
2W - 5L
1,682 SR
Queue Stats
88W - 58L
1,560 Elo+
Party 1
Ymir
Ymir
SIVIoKe TrAiL
Ymir
Level 28
God Stats
81W - 77L
1,507 SR
Queue Stats
140W - 160L
1,443 Elo+
Party 1
Merlin
Merlin
arianaheartscake
Merlin
Level 41
God Stats
6W - 12L
1,324 SR
Queue Stats
71W - 85L
1,424 Elo+
Solo
Team Averages
Level 87
1,483 SR
1,471 Elo+

VS

Team Averages
Level 87
1,402 SR
1,622 Elo+
Ratatoskr
Ratatoskr
Kuroi_Kenshi999
Ratatoskr
Level 14
God Stats
5W - 0L
1,636 SR
Queue Stats
5W - 0L
1,733 Elo+
Party 2
Pele
Pele
Soldier9029
Pele
Level 74
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 2L
1,662 Elo+
Party 2
Bacchus
Bacchus
Wolf-Rider-Storm
Bacchus
Level 154
God Stats
1W - 0L
1,271 SR
Queue Stats
14W - 10L
1,589 Elo+
Party 2
Horus
Horus
jfury83
Horus
Level 67
God Stats
6W - 5L
1,453 SR
Queue Stats
47W - 40L
1,453 Elo+
Solo
Merlin
Merlin
snakeeyes1221
Merlin
Level 125
God Stats
2W - 1L
1,377 SR
Queue Stats
15W - 5L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
0 / 11 / 3
9,660
966
8,423
18,244
7,910
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
2 / 8 / 2
9,865
987
9,478
19,622
23,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
LX SPID3Y
Neith
15
3 / 3 / 3
10,557
1,056
17,943
11,448
4,760
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 2
9,512
951
5,296
14,318
10,444
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 3 / 5
10,051
1,005
13,138
8,757
3,845
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Team 1 Tickets

131

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Kuroi_Kenshi999
Ratatoskr
18
13 / 1 / 11
13,075
1,308
14,611
9,784
5,373
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
10 / 0 / 15
12,132
1,213
17,922
11,783
6,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 0 / 22
11,170
1,117
11,014
12,634
23,838
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Horus
jfury83
Horus
17
2 / 4 / 17
10,235
1,024
5,716
16,543
20,049
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 1 / 16
10,719
1,072
17,503
7,840
4,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
110
6
Kills
29
29
Deaths
6
15
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
0
11
3
0.14
L
Achilles
2
8
2
0.38
W
Ratatoskr
Kuroi_Kenshi999
Ratatoskr
13
1
11
18.5
L
Neith
LX SPID3Y
Neith
3
3
3
1.5
L
1
4
2
0.5
W
10
0
15
17.5
W
3
0
22
14
L
0
3
5
0.83
W
Horus
jfury83
Horus
2
4
17
2.63
W
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,278
Damage
66,766
72,389
Taken
58,584
50,124
Mitigated
59,601
6,951
Healing
12,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
8,423
3,459
0
1,449
18,244
7,910
0
7,319
10,925
0
23,550
L
Achilles
9,478
1,425
0
1,858
19,622
23,165
0
5,650
13,972
0
14,540
W
Ratatoskr
Kuroi_Kenshi999
Ratatoskr
14,611
6,732
0
1,649
9,784
5,373
0
3,362
6,243
0
26,780
L
Neith
LX SPID3Y
Neith
17,943
4,465
0
2,860
11,448
4,760
0
6,515
4,933
32
45,845
L
5,296
749
0
314
14,318
10,444
0
4,804
9,514
12,444
0
W
17,922
3,948
0
2,817
11,783
6,160
0
3,657
8,090
0
34,576
W
11,014
1,406
0
0
12,634
23,838
0
4,073
8,242
19,007
0
L
13,138
558
114
356
8,757
3,845
0
4,229
4,528
46,337
0
W
Horus
jfury83
Horus
5,716
2,680
3,543
3,978
16,543
20,049
0
5,673
10,603
0
12,435
W
17,503
262
0
507
7,840
4,181
0
1,701
6,040
46,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,645
Gold Earned
57,331
192
Minions Killed
189
6
Camps Cleared
6
865,684
Distance Traveled
975,711
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,660
966
27
3
3
171,677
2
L
Achilles
9,865
987
12
1
1
186,142
0
W
Ratatoskr
13,075
1,308
34
3
3
220,009
0
L
Neith
10,557
1,056
68
7
2
187,627
2
L
Ymir
9,512
951
15
2
0
160,718
0
W
Pele
12,132
1,213
46
5
0
221,145
0
W
Bacchus
11,170
1,117
21
2
0
195,773
0
L
Merlin
10,051
1,005
70
7
0
159,520
0
W
Horus
10,235
1,024
8
1
1
165,294
0
W
Merlin
10,719
1,072
80
8
2
173,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role