Player Matchup

Bastet
Bastet
TheRealMilesMO51
Bastet
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
princekygo
Cliodhna
Level 128
God Stats
2W - 1L
1,621 SR
Queue Stats
98W - 123L
1,420 Elo+
Party 2
Ganesha
Ganesha
th_keeper_of_7
Ganesha
Level 85
God Stats
2W - 4L
1,451 SR
Queue Stats
85W - 120L
1,408 Elo+
Party 2
Team Averages
Level 72
1,524 SR
1,443 Elo+

VS

Team Averages
Level 109
1,483 SR
1,337 Elo+
Hou Yi
Hou Yi
DatBoyJDullz
Hou Yi
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,406 Elo+
Party 1
Zeus
Zeus
Latrell_wheelz
Zeus
Level 76
God Stats
28W - 43L
1,333 SR
Queue Stats
87W - 152L
1,244 Elo+
Solo
Jormungandr
Jormungandr
Never Rains
Jormungandr
Level 123
God Stats
5W - 2L
1,616 SR
Queue Stats
20W - 28L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,758
614
1,180
5,790
2,637
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
princekygo
Cliodhna
13
1 / 4 / 0
7,884
717
6,946
11,493
5,512
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
0 / 4 / 1
7,405
673
1,614
12,375
13,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
4 / 0 / 4
8,766
797
8,651
5,020
1,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 1 / 5
8,371
761
6,264
4,530
1,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Never Rains
Jormungandr
12
3 / 0 / 7
9,201
836
5,868
7,708
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
1
Kills
10
10
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
4
0
4
6
W
3
1
5
5.5
W
Jormungandr
Never Rains
Jormungandr
3
0
7
6.5
L
0
2
1
0.25
L
Cliodhna
princekygo
Cliodhna
1
4
0
0.25
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,740
Damage
20,783
29,658
Taken
17,258
22,011
Mitigated
10,736
1,623
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
8,651
4,077
0
1,829
5,020
1,895
769
249
4,771
0
39,317
W
6,264
371
0
981
4,530
1,194
1,159
796
3,734
20,107
0
W
Jormungandr
Never Rains
Jormungandr
5,868
2,145
0
2,549
7,708
7,647
208
819
6,889
21,915
0
L
1,180
209
0
220
5,790
2,637
0
2,887
2,903
0
7,939
L
Cliodhna
princekygo
Cliodhna
6,946
776
0
533
11,493
5,512
0
3,997
7,496
0
41,435
L
1,614
57
0
870
12,375
13,862
0
5,350
7,025
17,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,047
Gold Earned
26,338
94
Minions Killed
110
0
Camps Cleared
0
647,334
Distance Traveled
515,119
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,766
797
55
5
0
181,590
3
W
Zeus
8,371
761
29
3
0
183,625
3
W
Jormungandr
9,201
836
26
2
0
149,904
1
L
Bastet
6,758
614
16
1
0
222,607
0
L
Cliodhna
7,884
717
75
7
0
220,518
2
L
Ganesha
7,405
673
3
0
0
204,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role