Player Matchup

Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Chaperona23
Skadi
Level 109
God Stats
69W - 83L
1,451 SR
Queue Stats
617W - 730L
1,418 Elo+
Party 2
Chronos
Chronos
Granuja25
Chronos
Level 160
God Stats
5W - 7L
1,425 SR
Queue Stats
116W - 125L
1,384 Elo+
Solo
Fenrir
Fenrir
Radamanthys999
Fenrir
Level 148
God Stats
78W - 64L
1,482 SR
Queue Stats
1,235W - 1,354L
1,427 Elo+
Solo
Mulan
Mulan
Un Nefelibata
Mulan
Level 148
God Stats
6W - 11L
1,404 SR
Queue Stats
171W - 190L
1,435 Elo+
Solo
Team Averages
Level 145
1,453 SR
1,433 Elo+

VS

Team Averages
Level 117
1,527 SR
1,435 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Fearless-AoD-
Ishtar
Level 120
God Stats
2W - 0L
1,721 SR
Queue Stats
189W - 173L
1,414 Elo+
Solo
Atlas
Atlas
IgnoRAYmus
Atlas
Level 124
God Stats
113W - 98L
1,557 SR
Queue Stats
346W - 377L
1,451 Elo+
Solo
Arachne
Arachne
NoTimeChamp
Arachne
Level 100
God Stats
49W - 36L
1,551 SR
Queue Stats
108W - 104L
1,409 Elo+
Solo
Jormungandr
Jormungandr
liveedi
Jormungandr
Level 160
God Stats
1W - 5L
1,308 SR
Queue Stats
378W - 402L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
2 / 0 / 0
7,922
495
5,846
8,532
6,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 1 / 1
7,895
493
6,700
10,919
3,813
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
Granuja25
Chronos
14
1 / 1 / 0
8,075
505
5,671
10,542
5,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 1 / 0
6,538
409
6,226
14,264
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
0 / 4 / 0
7,594
475
5,587
13,749
8,298
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 0 / 2
7,151
447
4,715
9,091
3,861
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
1 / 2 / 0
7,737
484
6,015
12,174
4,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
12
0 / 0 / 2
7,244
453
6,968
9,540
6,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NoTimeChamp
Arachne
12
0 / 2 / 2
7,499
469
3,186
11,547
4,491
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
liveedi
Jormungandr
15
6 / 0 / 0
8,964
560
14,983
9,647
8,905
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
13
4
Kills
7
7
Deaths
4
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
2
0
0
2
W
Aphrodite
 
Aphrodite
0
0
2
1
L
0
1
1
0.5
W
1
2
0
0.5
L
Chronos
Granuja25
Chronos
1
1
0
1
W
Atlas
0
0
2
1
W
Arachne
NoTimeChamp
Arachne
0
2
2
0.5
L
1
1
0
1
L
0
4
0
0
W
Jormungandr
liveedi
Jormungandr
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,030
Damage
35,867
58,006
Taken
51,999
29,793
Mitigated
28,006
16,609
Healing
25,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
5,846
2,014
492
2,818
8,532
6,672
0
5,914
2,618
27,720
4,362
W
Aphrodite
 
Aphrodite
4,715
967
2,175
6,609
9,091
3,861
0
4,057
5,034
55,260
0
L
6,700
3,564
0
1,772
10,919
3,813
50
932
9,987
0
76,797
W
6,015
3,567
0
6,899
12,174
4,556
0
1,047
11,127
0
61,506
L
Chronos
Granuja25
Chronos
5,671
2,241
0
3,441
10,542
5,197
642
5,493
5,049
69,418
8,681
W
Atlas
6,968
3,223
0
3,293
9,540
6,193
0
4,033
5,507
29,294
0
W
Arachne
NoTimeChamp
Arachne
3,186
2,172
0
3,174
11,547
4,491
0
1,147
10,400
0
57,394
L
6,226
1,675
0
3,743
14,264
5,813
0
5,838
8,426
0
44,428
L
5,587
1,590
0
4,343
13,749
8,298
0
8,489
5,260
0
63,413
W
Jormungandr
liveedi
Jormungandr
14,983
4,652
0
3,365
9,647
8,905
266
697
8,950
72,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,024
Gold Earned
38,595
519
Minions Killed
472
0
Camps Cleared
0
1,478,477
Distance Traveled
1,509,497
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,922
495
45
3
0
311,265
7
W
Aphrodite
7,151
447
100
6
0
298,972
1
L
Skadi
7,895
493
125
8
0
295,048
3
W
Ishtar
7,737
484
112
7
0
273,517
6
L
Chronos
8,075
505
160
10
0
270,275
5
W
Atlas
7,244
453
40
3
0
320,655
4
W
Arachne
7,499
469
93
6
0
345,737
4
L
Fenrir
6,538
409
66
4
0
318,003
3
L
Mulan
7,594
475
123
8
0
283,886
2
W
Jormungandr
8,964
560
127
8
0
270,616
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role