Player Matchup

Pele
Pele
IamOzne
Pele
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,506 Elo+
Solo
Merlin
Merlin
Sebt21
Merlin
Level 109
God Stats
2W - 1L
1,473 SR
Queue Stats
19W - 12L
1,594 Elo+
Party 1
Chaac
Chaac
ShadowIordd
Chaac
Level 24
God Stats
1W - 1L
1,302 SR
Queue Stats
71W - 83L
1,464 Elo+
Solo
Cupid
Cupid
SpursHarryKane
Cupid
Level 101
God Stats
1W - 0L
1,175 SR
Queue Stats
18W - 12L
1,577 Elo+
Party 1
Maui
Maui
winner579864321
Maui
Level 102
God Stats
1W - 0L
1,791 SR
Queue Stats
11W - 5L
1,654 Elo+
Party 1
Team Averages
Level 98
1,448 SR
1,559 Elo+

VS

Team Averages
Level 96
1,537 SR
1,460 Elo+
Nox
Nox
HugoKami
Nox
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
138W - 154L
1,469 Elo+
Solo
Mercury
Mercury
Inobnoxious
Mercury
Level 125
God Stats
0W - 1L
1,326 SR
Queue Stats
59W - 58L
1,438 Elo+
Party 2
Sylvanus
Sylvanus
Mzork
Sylvanus
Level 129
God Stats
0W - 1L
1,805 SR
Queue Stats
23W - 26L
1,478 Elo+
Solo
Chiron
Chiron
Wake For 3
Chiron
Level 106
God Stats
6W - 2L
1,648 SR
Queue Stats
196W - 205L
1,504 Elo+
Solo
Loki
Loki
Wyatt Has Candy
Loki
Level 21
God Stats
2W - 5L
1,408 SR
Queue Stats
6W - 9L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
IamOzne
Pele
16
3 / 1 / 2
9,103
759
15,778
14,517
9,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Sebt21
Merlin
15
1 / 2 / 4
8,470
706
7,488
4,811
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
1 / 1 / 3
8,011
668
10,321
15,031
10,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
1 / 1 / 2
9,096
758
3,706
6,096
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 4 / 5
8,260
688
3,590
12,275
12,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
8,692
724
7,253
9,178
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
Inobnoxious
Mercury
14
2 / 1 / 3
8,815
735
4,860
10,524
7,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
Mzork
Sylvanus
15
0 / 0 / 6
8,991
749
7,515
13,399
15,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
Wake For 3
Chiron
15
4 / 0 / 3
8,907
742
8,861
4,069
1,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 4 / 3
8,000
667
8,455
14,442
7,252
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
7
Kills
9
9
Deaths
7
16
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Pele
IamOzne
Pele
3
1
2
4
L
Mercury
Inobnoxious
Mercury
2
1
3
3.5
L
Sylvanus
Mzork
Sylvanus
0
0
6
3
W
Merlin
Sebt21
Merlin
1
2
4
1.5
W
1
1
3
2.5
W
1
1
2
2
L
Chiron
Wake For 3
Chiron
4
0
3
5.5
L
1
4
3
0.63
W
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,883
Damage
36,944
52,730
Taken
51,612
36,758
Mitigated
38,194
17,337
Healing
17,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,253
330
0
250
9,178
5,408
658
2,237
6,845
32,121
0
W
Pele
IamOzne
Pele
15,778
3,364
0
6,976
14,517
9,107
1,066
3,462
11,055
0
46,654
L
Mercury
Inobnoxious
Mercury
4,860
3,037
1,547
1,968
10,524
7,825
668
2,990
7,233
0
9,547
L
Sylvanus
Mzork
Sylvanus
7,515
2,593
4,293
5,941
13,399
15,847
90
3,233
9,696
22,239
0
W
Merlin
Sebt21
Merlin
7,488
497
0
170
4,811
2,044
213
1,127
3,684
30,199
0
W
10,321
1,837
0
5,595
15,031
10,752
149
4,738
10,293
0
23,609
W
3,706
2,233
723
2,508
6,096
2,807
2,537
1,052
5,044
0
39,329
L
Chiron
Wake For 3
Chiron
8,861
2,814
1,812
874
4,069
1,862
1,788
468
3,514
0
28,251
L
8,455
1,430
0
1,180
14,442
7,252
0
2,150
12,028
0
27,674
W
3,590
355
0
1,365
12,275
12,048
0
4,389
7,886
9,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,940
Gold Earned
43,405
259
Minions Killed
190
0
Camps Cleared
0
1,248,881
Distance Traveled
1,187,485
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,692
724
57
5
0
243,878
0
W
Pele
9,103
759
71
6
0
270,454
1
L
Mercury
8,815
735
11
1
0
275,349
1
L
Sylvanus
8,991
749
35
3
0
230,241
3
W
Merlin
8,470
706
51
4
0
230,454
1
W
Chaac
8,011
668
33
3
0
271,949
0
W
Cupid
9,096
758
91
8
0
233,537
4
L
Chiron
8,907
742
56
5
0
182,066
2
L
Loki
8,000
667
31
3
0
255,951
3
W
Maui
8,260
688
13
1
0
242,487
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role