Player Matchup

Cu Chulainn
Cu Chulainn
Platinum I
Askeladdddd
Cu Chulainn
Platinum I
Level 143
God Stats
11W - 9L
1,620 SR
Queue Stats
133W - 90L
1,915 MMR
Party 1
Agni
Agni
Platinum II
MINATOT112
Agni
Platinum II
Level 143
God Stats
16W - 5L
1,761 SR
Queue Stats
132W - 89L
1,889 MMR
Party 1
Chaac
Chaac
Platinum III
desconocido141b
Chaac
Platinum III
Level 128
God Stats
26W - 14L
1,708 SR
Queue Stats
132W - 87L
1,886 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 138
1,696 SR
1,897 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 78
1,517 SR
1,389 MMR
Morgan Le Fay
Morgan Le Fay
Bronze V
Metazoanbugle79
Morgan Le Fay
Bronze V
Level 128
God Stats
0W - 1L
1,664 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Maui
Maui
Bronze IV
RAMPAGE805BRO
Maui
Bronze IV
Level 43
God Stats
0W - 2L
1,560 SR
Queue Stats
1W - 5L
1,309 MMR
Party 2
Achilles
Achilles
Bronze IV
rubadubub
Achilles
Bronze IV
Level 62
God Stats
0W - 3L
1,328 SR
Queue Stats
1W - 5L
1,358 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Askeladdddd
Cu Chulainn
15
5 / 0 / 5
9,284
774
10,096
10,548
9,930
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 0 / 7
9,092
758
12,931
7,343
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 5
8,825
735
9,733
13,802
10,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
Ah Muzen CabThorThothHerculesGuan Yu

VS

Bans
CthulhuIshtarSkadiBellonaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Metazoanbugle79
Morgan Le Fay
13
0 / 4 / 1
7,562
630
8,029
10,674
5,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 2 / 1
7,422
619
3,167
15,227
10,330
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Achilles
rubadubub
Achilles
13
1 / 4 / 1
7,455
621
9,872
12,910
13,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
5
10
Kills
2
2
Deaths
10
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Askeladdddd
Cu Chulainn
5
0
5
7.5
W
2
0
7
5.5
L
Morgan Le Fay
Metazoanbugle79
Morgan Le Fay
0
4
1
0.13
L
1
2
1
0.75
W
3
2
5
2.75
L
Achilles
rubadubub
Achilles
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,760
Damage
21,068
31,693
Taken
38,811
23,362
Mitigated
29,011
7,503
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Askeladdddd
Cu Chulainn
10,096
963
0
655
10,548
9,930
841
4,189
6,140
0
33,892
W
12,931
1,544
385
1,972
7,343
3,390
1,577
2,392
4,780
53,543
0
L
Morgan Le Fay
Metazoanbugle79
Morgan Le Fay
8,029
1,004
0
1,397
10,674
5,074
0
2,667
7,751
41,246
0
L
3,167
524
0
4,101
15,227
10,330
0
5,539
9,414
9,289
0
W
9,733
1,277
0
4,491
13,802
10,042
298
4,644
8,688
35
28,766
L
Achilles
rubadubub
Achilles
9,872
2,074
0
2,568
12,910
13,607
0
4,791
7,661
0
26,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
22,439
176
Minions Killed
120
0
Camps Cleared
0
751,121
Distance Traveled
628,414
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,284
774
44
4
0
252,932
2
W
Agni
9,092
758
110
9
0
245,691
2
L
Morgan Le Fay
7,562
630
81
7
0
203,485
2
L
Maui
7,422
619
7
1
0
198,527
0
W
Chaac
8,825
735
22
2
0
252,498
3
L
Achilles
7,455
621
32
3
0
226,402
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role