Player Matchup

Janus
Janus
Aunday
Janus
Level 101
God Stats
11W - 13L
1,590 SR
Queue Stats
43W - 41L
1,505 Elo+
Party 2
Horus
Horus
BabSquatch
Horus
Level 126
God Stats
8W - 3L
1,782 SR
Queue Stats
94W - 70L
1,601 Elo+
Party 2
Artemis
Artemis
CubsChamps2k16
Artemis
Level 66
God Stats
1W - 0L
1,735 SR
Queue Stats
2W - 7L
1,229 Elo+
Party 2
Chang'e
Chang'e
Moosens
Chang'e
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 52L
1,548 Elo+
Solo
Kumbhakarna
Kumbhakarna
SkyxXSaito
Kumbhakarna
Level 141
God Stats
1W - 1L
1,790 SR
Queue Stats
88W - 68L
1,577 Elo+
Party 2
Team Averages
Level 108
1,679 SR
1,492 Elo+

VS

Team Averages
Level 33
1,520 SR
1,425 Elo+
Lancelot
Lancelot
ColdishRamen
Lancelot
Level 21
God Stats
0W - 1L
1,710 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Ao Kuang
Ao Kuang
SenArmstrong
Ao Kuang
Level 5
God Stats
0W - 1L
1,279 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
SplicerOfUne
Hera
Level 29
God Stats
0W - 1L
1,614 SR
Queue Stats
1W - 2L
1,465 Elo+
Party 1
Hachiman
Hachiman
boggotheclown
Hachiman
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,303 Elo+
Party 1
Kumbhakarna
Kumbhakarna
demonomancer
Kumbhakarna
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Aunday
Janus
15
6 / 0 / 6
8,749
875
9,502
2,712
1,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
14
3 / 1 / 6
7,727
773
9,431
9,013
6,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 0 / 6
7,644
764
6,943
1,988
1,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
Moosens
Chang'e
16
1 / 1 / 6
8,577
858
10,581
8,442
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
SkyxXSaito
Kumbhakarna
14
3 / 2 / 6
8,171
817
4,934
12,202
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ColdishRamen
Lancelot
13
2 / 2 / 0
7,124
712
6,948
10,000
4,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ao Kuang
SenArmstrong
Ao Kuang
13
2 / 2 / 0
7,280
728
2,363
7,796
3,628
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 3 / 2
6,974
697
6,060
7,359
3,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
boggotheclown
Hachiman
12
0 / 5 / 3
6,862
686
3,494
10,192
3,461
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
demonomancer
Kumbhakarna
13
0 / 3 / 2
7,093
709
3,653
13,769
11,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
15
Kills
4
4
Deaths
15
30
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Aunday
Janus
6
0
6
9
W
Horus
3
1
6
6
L
Lancelot
ColdishRamen
Lancelot
2
2
0
1
W
2
0
6
5
W
Chang'e
Moosens
Chang'e
1
1
6
4
L
Ao Kuang
SenArmstrong
Ao Kuang
2
2
0
1
W
Kumbhakarna
SkyxXSaito
Kumbhakarna
3
2
6
3
L
0
3
2
0.33
L
Hachiman
boggotheclown
Hachiman
0
5
3
0.3
L
Kumbhakarna
demonomancer
Kumbhakarna
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,391
Damage
22,518
34,357
Taken
49,116
25,914
Mitigated
26,396
13,858
Healing
4,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Aunday
Janus
9,502
531
0
1,190
2,712
1,217
655
583
2,129
37,414
0
W
Horus
9,431
2,706
1,053
2,626
9,013
6,540
629
2,509
6,504
0
14,383
L
Lancelot
ColdishRamen
Lancelot
6,948
386
0
977
10,000
4,426
0
5,550
4,235
0
17,452
W
6,943
1,507
231
171
1,988
1,022
612
704
1,284
0
18,955
W
Chang'e
Moosens
Chang'e
10,581
422
2,401
4,726
8,442
4,266
64
3,522
4,920
44,781
0
L
Ao Kuang
SenArmstrong
Ao Kuang
2,363
359
0
1,460
7,796
3,628
0
4,455
3,041
8,679
0
W
Kumbhakarna
SkyxXSaito
Kumbhakarna
4,934
502
0
1,460
12,202
12,869
61
4,787
7,415
15,848
0
L
6,060
1,796
0
230
7,359
3,373
0
4,718
2,504
24,542
0
L
Hachiman
boggotheclown
Hachiman
3,494
2,735
0
646
10,192
3,461
0
4,460
5,346
29
12,071
L
Kumbhakarna
demonomancer
Kumbhakarna
3,653
578
0
1,048
13,769
11,508
0
5,234
8,148
10,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
35,333
205
Minions Killed
105
0
Camps Cleared
0
1,116,953
Distance Traveled
1,035,658
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,749
875
69
7
0
204,706
1
W
Horus
7,727
773
10
1
0
235,957
0
L
Lancelot
7,124
712
25
3
0
224,086
2
W
Artemis
7,644
764
25
3
0
210,439
0
W
Chang'e
8,577
858
83
8
0
247,877
1
L
Ao Kuang
7,280
728
16
2
0
206,705
0
W
Kumbhakarna
8,171
817
18
2
0
217,974
2
L
Hera
6,974
697
36
4
0
191,987
2
L
Hachiman
6,862
686
18
2
0
194,109
0
L
Kumbhakarna
7,093
709
10
1
0
218,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role