Player Matchup

Tyr
Tyr
Moldypop
Tyr
Level 158
God Stats
45W - 53L
1,434 SR
Queue Stats
441W - 491L
1,415 Elo+
Solo
Sobek
Sobek
Psychokiwi9088
Sobek
Level 55
God Stats
0W - 2L
1,538 SR
Queue Stats
22W - 34L
1,322 Elo+
Solo
Skadi
Skadi
TheTruePatchuti
Skadi
Level 84
God Stats
11W - 21L
1,279 SR
Queue Stats
75W - 82L
1,399 Elo+
Solo
Lancelot
Lancelot
sekratzer
Lancelot
Level 125
God Stats
2W - 1L
1,689 SR
Queue Stats
104W - 128L
1,397 Elo+
Solo
Poseidon
Poseidon
trethekillercrok
Poseidon
Level 100
God Stats
6W - 9L
1,450 SR
Queue Stats
252W - 271L
1,324 Elo+
Solo
Team Averages
Level 104
1,478 SR
1,371 Elo+

VS

Team Averages
Level 81
1,479 SR
1,418 Elo+
Bakasura
Bakasura
CorruptedCat945
Bakasura
Level 106
God Stats
6W - 3L
1,447 SR
Queue Stats
82W - 76L
1,509 Elo+
Solo
Danzaburou
Danzaburou
RHECN_
Danzaburou
Level 54
God Stats
42W - 43L
1,484 SR
Queue Stats
73W - 99L
1,321 Elo+
Party 1
Amaterasu
Amaterasu
Skoroca
Amaterasu
Level 85
God Stats
30W - 21L
1,528 SR
Queue Stats
67W - 48L
1,434 Elo+
Solo
Vulcan
Vulcan
aaaaaajjjjjj1998
Vulcan
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 155L
1,395 Elo+
Party 1
Nike
Nike
tsuki_no_majo
Nike
Level 69
God Stats
4W - 4L
1,436 SR
Queue Stats
161W - 179L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,569
571
9,324
13,345
11,623
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
1 / 4 / 2
6,747
450
2,798
16,315
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

7
0 / 4 / 2
5,657
377
2,444
6,015
1,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Lancelot
sekratzer
Lancelot
13
5 / 6 / 1
8,366
558
10,938
14,353
5,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 5 / 2
8,113
541
7,080
9,782
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
7 / 2 / 5
9,238
616
9,481
13,393
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
RHECN_
Danzaburou
13
7 / 0 / 3
8,640
576
8,289
10,107
3,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Skoroca
Amaterasu
15
2 / 1 / 1
9,034
602
6,051
12,096
10,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 3 / 5
7,702
513
7,641
9,176
3,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
5 / 2 / 1
9,504
634
7,872
14,163
9,830
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
22
22
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bakasura
7
2
5
4.75
L
1
3
0
0.33
L
1
4
2
0.5
W
Danzaburou
RHECN_
Danzaburou
7
0
3
8.5
W
Amaterasu
Skoroca
Amaterasu
2
1
1
2.5
L
0
4
2
0.25
W
1
3
5
1.17
L
Lancelot
sekratzer
Lancelot
5
6
1
0.92
L
1
5
2
0.4
W
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,584
Damage
39,334
59,810
Taken
58,935
36,372
Mitigated
31,705
14,311
Healing
19,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,481
6,298
0
2,614
13,393
5,184
1,032
1,428
11,965
0
44,185
L
9,324
3,409
0
5,232
13,345
11,623
1,037
0
12,039
0
65,684
L
2,798
311
277
5,405
16,315
14,170
0
4,602
11,603
25,547
0
W
Danzaburou
RHECN_
Danzaburou
8,289
3,937
185
5,707
10,107
3,419
62
1,336
8,309
0
55,537
W
Amaterasu
Skoroca
Amaterasu
6,051
2,645
0
4,416
12,096
10,093
630
0
12,096
0
59,322
L
2,444
1,593
0
820
6,015
1,605
0
2,194
3,601
0
18,472
W
7,641
2,633
94
2,613
9,176
3,179
304
1,671
7,505
46,297
830
L
Lancelot
sekratzer
Lancelot
10,938
2,990
72
1,175
14,353
5,714
0
673
13,079
0
75,340
L
7,080
1,536
0
1,330
9,782
3,260
1,056
0
9,491
63,039
0
W
7,872
1,088
0
3,816
14,163
9,830
637
6,392
7,771
0
66,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,452
Gold Earned
44,118
407
Minions Killed
487
0
Camps Cleared
0
1,265,107
Distance Traveled
1,541,616
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,238
616
78
5
0
374,734
1
L
Tyr
8,569
571
118
8
0
278,320
1
L
Sobek
6,747
450
30
2
0
252,516
2
W
Danzaburou
8,640
576
95
6
0
282,574
3
W
Amaterasu
9,034
602
115
8
0
304,373
1
L
Skadi
5,657
377
34
2
0
165,603
0
W
Vulcan
7,702
513
76
5
0
268,836
1
L
Lancelot
8,366
558
114
8
0
307,404
0
L
Poseidon
8,113
541
111
7
0
261,264
5
W
Nike
9,504
634
123
8
0
311,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role