Player Matchup

Sun Wukong
Sun Wukong
BigolJewGuy
Sun Wukong
Level 149
God Stats
8W - 2L
1,715 SR
Queue Stats
158W - 53L
1,765 Elo+
Party 2
Xbalanque
Xbalanque
LilHebrewBoi
Xbalanque
Level 158
God Stats
3W - 0L
1,987 SR
Queue Stats
141W - 45L
1,764 Elo+
Party 2
Ra
Ra
The J Mungo
Ra
Level 28
God Stats
54W - 6L
1,861 SR
Queue Stats
81W - 9L
1,813 Elo+
Party 2
Team Averages
Level 112
1,854 SR
1,780 Elo+

VS

Team Averages
Level 83
1,664 SR
1,577 Elo+
Atlas
Atlas
Khun_Pi
Atlas
Level 67
God Stats
5W - 1L
1,728 SR
Queue Stats
28W - 21L
1,587 Elo+
Party 1
Ishtar
Ishtar
redwolf-34_12
Ishtar
Level 23
God Stats
1W - 1L
1,744 SR
Queue Stats
11W - 5L
1,635 Elo+
Party 1
Vulcan
Vulcan
tryandkillme304
Vulcan
Level 158
God Stats
11W - 13L
1,519 SR
Queue Stats
119W - 120L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigolJewGuy
Sun Wukong
14
3 / 0 / 5
9,090
758
10,179
13,300
11,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
LilHebrewBoi
Xbalanque
15
4 / 0 / 5
9,603
800
14,108
9,627
4,315
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
2 / 0 / 6
8,945
745
5,143
8,352
3,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Khun_Pi
Atlas
12
0 / 4 / 0
7,455
621
5,445
16,258
15,303
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 3 / 0
7,148
596
4,155
10,342
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 2 / 0
7,379
615
7,720
8,388
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigolJewGuy
Sun Wukong
3
0
5
5.5
L
Atlas
Khun_Pi
Atlas
0
4
0
0
W
Xbalanque
LilHebrewBoi
Xbalanque
4
0
5
6.5
W
2
0
6
5
L
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,430
Damage
17,320
31,279
Taken
34,988
19,369
Mitigated
23,333
7,497
Healing
4,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigolJewGuy
Sun Wukong
10,179
1,554
0
2,252
13,300
11,286
385
4,582
8,718
0
36,119
L
Atlas
Khun_Pi
Atlas
5,445
2,029
590
997
16,258
15,303
0
2,295
13,505
15,943
0
W
Xbalanque
LilHebrewBoi
Xbalanque
14,108
3,661
0
250
9,627
4,315
1,729
3,252
6,375
0
55,998
W
5,143
60
1,464
3,531
8,352
3,768
586
5,385
2,967
29,710
0
L
4,155
1,926
0
816
10,342
4,538
0
1,039
9,129
0
18,530
L
7,720
2,656
0
1,944
8,388
3,492
0
1,121
7,143
36,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,638
Gold Earned
21,982
180
Minions Killed
111
0
Camps Cleared
0
730,591
Distance Traveled
683,962
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,090
758
34
3
0
248,044
1
L
Atlas
7,455
621
16
1
0
236,078
3
W
Xbalanque
9,603
800
88
7
0
238,289
3
W
Ra
8,945
745
58
5
0
244,258
1
L
Ishtar
7,148
596
44
4
0
191,848
1
L
Vulcan
7,379
615
51
4
0
256,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role