Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
King of Erebor
Xbalanque
Level 149
God Stats
109W - 31L
1,861 SR
Queue Stats
656W - 305L
1,765 Elo+
Party 2
Cerberus
Cerberus
LoneAnunnaki
Cerberus
Level 129
God Stats
10W - 5L
1,736 SR
Queue Stats
656W - 305L
1,765 Elo+
Party 2
Team Averages
Level 142
1,699 SR
1,677 Elo+

VS

Team Averages
Level 116
1,677 SR
1,600 Elo+
Chiron
Chiron
Kaleator
Chiron
Level 159
God Stats
0W - 2L
1,517 SR
Queue Stats
79W - 57L
1,603 Elo+
Party 1
Horus
Horus
Seanjohn1135
Horus
Level 99
God Stats
1W - 1L
1,796 SR
Queue Stats
83W - 57L
1,562 Elo+
Party 1
Sol
Sol
oc fishes
Sol
Level 90
God Stats
4W - 3L
1,719 SR
Queue Stats
50W - 27L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 1 / 6
10,377
741
19,849
8,143
4,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
King of Erebor
Xbalanque
16
2 / 1 / 7
10,235
731
17,237
12,548
5,778
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
LoneAnunnaki
Cerberus
15
4 / 2 / 5
10,805
772
6,663
19,123
23,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Kaleator
Chiron
14
2 / 5 / 0
9,010
644
8,356
16,209
6,225
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 2 / 2
9,719
694
7,922
18,755
17,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 2 / 2
8,802
629
11,268
11,865
4,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
9
Kills
4
4
Deaths
9
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
3
1
6
6
L
Chiron
Kaleator
Chiron
2
5
0
0.4
W
Xbalanque
King of Erebor
Xbalanque
2
1
7
5.5
W
Cerberus
LoneAnunnaki
Cerberus
4
2
5
3.25
L
1
2
2
1
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,749
Damage
27,546
39,814
Taken
46,829
34,466
Mitigated
28,385
12,178
Healing
14,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
19,849
874
0
3,582
8,143
4,702
838
2,781
5,362
73,770
0
L
Chiron
Kaleator
Chiron
8,356
3,007
499
2,693
16,209
6,225
56
9,273
6,936
0
38,846
W
Xbalanque
King of Erebor
Xbalanque
17,237
2,337
0
3,258
12,548
5,778
2,001
2,958
9,590
0
50,722
W
Cerberus
LoneAnunnaki
Cerberus
6,663
576
0
5,338
19,123
23,986
269
5,291
13,832
13,194
0
L
7,922
3,653
1,525
5,741
18,755
17,449
0
12,099
6,656
0
24,870
L
11,268
2,709
0
3,753
11,865
4,711
0
5,197
6,668
37,768
1,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,417
Gold Earned
27,531
189
Minions Killed
153
0
Camps Cleared
0
825,394
Distance Traveled
762,993
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,377
741
106
8
0
282,248
3
L
Chiron
9,010
644
76
5
0
223,526
2
W
Xbalanque
10,235
731
69
5
0
271,574
5
W
Cerberus
10,805
772
14
1
0
271,572
0
L
Horus
9,719
694
36
3
0
277,657
1
L
Sol
8,802
629
41
3
0
261,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role