Player Matchup

Hera
Hera
 
Hera
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Cheshirekass
Baron Samedi
Level 158
God Stats
3W - 3L
1,640 SR
Queue Stats
124W - 163L
1,474 Elo+
Party 1
Bakasura
Bakasura
KingTrill4065
Bakasura
Level 105
God Stats
0W - 1L
1,639 SR
Queue Stats
53W - 59L
1,468 Elo+
Party 1
Odin
Odin
SirLudociel
Odin
Level 124
God Stats
1W - 2L
1,441 SR
Queue Stats
155W - 149L
1,460 Elo+
Party 1
Heimdallr
Heimdallr
YellowFlash2447
Heimdallr
Level 24
God Stats
2W - 2L
1,831 SR
Queue Stats
4W - 6L
1,465 Elo+
Party 1
Team Averages
Level 109
1,610 SR
1,473 Elo+

VS

Team Averages
Level 71
1,600 SR
1,518 Elo+
Charybdis
Charybdis
 
Charybdis
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Conn2277
Mulan
Level 86
God Stats
2W - 0L
1,673 SR
Queue Stats
96W - 81L
1,577 Elo+
Party 2
Bacchus
Bacchus
Kenster2000
Bacchus
Level 7
God Stats
2W - 1L
1,486 SR
Queue Stats
3W - 6L
1,349 Elo+
Party 2
Eset
Eset
Norsemen2014
Eset
Level 88
God Stats
8W - 4L
1,731 SR
Queue Stats
117W - 97L
1,578 Elo+
Party 2
Osiris
Osiris
zBabyHank
Osiris
Level 104
God Stats
21W - 15L
1,608 SR
Queue Stats
176W - 165L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 6 / 1
9,852
493
8,949
13,205
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Baron Samedi
Cheshirekass
Baron Samedi
13
0 / 1 / 2
8,460
423
8,288
11,925
8,576
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bakasura
KingTrill4065
Bakasura
14
3 / 8 / 1
8,857
443
7,611
20,885
10,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

15
0 / 3 / 0
8,934
447
9,732
16,959
18,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
YellowFlash2447
Heimdallr
13
1 / 4 / 4
8,406
420
9,431
13,698
5,020
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
1 / 3 / 4
9,035
452
6,975
16,533
6,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
Conn2277
Mulan
17
8 / 2 / 6
10,924
546
10,946
17,957
9,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Kenster2000
Bacchus
14
1 / 1 / 4
9,136
457
5,964
15,271
20,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
9 / 0 / 5
12,057
603
20,638
12,733
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
zBabyHank
Osiris
18
3 / 1 / 1
11,644
582
10,597
18,284
20,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
7
Kills
22
22
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
6
1
0.58
W
Charybdis
 
Charybdis
1
3
4
1
L
Baron Samedi
Cheshirekass
Baron Samedi
0
1
2
1
W
Mulan
Conn2277
Mulan
8
2
6
5.5
W
Bacchus
Kenster2000
Bacchus
1
1
4
3
L
Bakasura
KingTrill4065
Bakasura
3
8
1
0.44
W
9
0
5
11.5
L
0
3
0
0
L
Heimdallr
YellowFlash2447
Heimdallr
1
4
4
0.75
W
Osiris
zBabyHank
Osiris
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,011
Damage
55,120
76,672
Taken
80,778
47,491
Mitigated
64,077
19,207
Healing
35,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,949
1,230
40
1,569
13,205
4,724
360
6,894
6,311
66,680
0
W
Charybdis
 
Charybdis
6,975
4,657
313
7,106
16,533
6,652
1,870
4,459
11,824
0
66,026
L
Baron Samedi
Cheshirekass
Baron Samedi
8,288
1,240
1,248
5,020
11,925
8,576
789
4,027
7,898
48,680
0
W
Mulan
Conn2277
Mulan
10,946
1,934
0
10,859
17,957
9,355
0
3,567
14,167
0
75,525
W
Bacchus
Kenster2000
Bacchus
5,964
454
0
1,689
15,271
20,722
206
4,593
10,581
27,654
4,641
L
Bakasura
KingTrill4065
Bakasura
7,611
5,228
0
7,356
20,885
10,546
622
5,584
15,301
0
40,508
W
20,638
941
314
4,662
12,733
6,627
1,045
4,575
7,802
118,604
0
L
9,732
1,658
53
3,921
16,959
18,625
0
4,653
12,306
0
63,026
L
Heimdallr
YellowFlash2447
Heimdallr
9,431
4,184
0
0
13,698
5,020
154
5,165
8,533
0
55,852
W
Osiris
zBabyHank
Osiris
10,597
3,694
0
10,576
18,284
20,721
550
987
15,333
0
90,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,509
Gold Earned
52,796
458
Minions Killed
629
0
Camps Cleared
0
1,727,195
Distance Traveled
1,969,074
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,852
493
97
5
0
350,460
3
W
Charybdis
9,035
452
108
5
0
313,522
0
L
Baron Samedi
8,460
423
74
4
0
319,311
0
W
Mulan
10,924
546
128
6
0
440,799
0
W
Bacchus
9,136
457
35
2
0
455,267
0
L
Bakasura
8,857
443
86
4
0
396,018
0
W
Eset
12,057
603
187
9
0
408,297
7
L
Odin
8,934
447
118
6
0
363,751
1
L
Heimdallr
8,406
420
83
4
0
297,655
0
W
Osiris
11,644
582
171
9
0
351,189
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role