Player Matchup

Chaac
Chaac
 
Chaac
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cupid
Cupid
 
Cupid
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
BPxDIZZYx888
Erlang Shen
Level 150
God Stats
1W - 1L
1,503 SR
Queue Stats
115W - 114L
1,572 Elo+
Party 1
Agni
Agni
Joester33x24
Agni
Level 76
God Stats
2W - 5L
1,480 SR
Queue Stats
100W - 93L
1,573 Elo+
Party 1
Cerberus
Cerberus
giantfuzzypanda
Cerberus
Level 60
God Stats
1W - 1L
1,764 SR
Queue Stats
1W - 1L
1,735 Elo+
Party 3
Team Averages
Level 111
1,550 SR
1,576 Elo+

VS

Team Averages
Level 137
1,524 SR
1,473 Elo+
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
JupitersReign
Anubis
Level 158
God Stats
14W - 10L
1,699 SR
Queue Stats
310W - 285L
1,521 Elo+
Solo
Horus
Horus
Thewildestboy
Horus
Level 142
God Stats
1W - 2L
1,351 SR
Queue Stats
29W - 28L
1,475 Elo+
Party 2
King Arthur
King Arthur
elliottbetrayer
King Arthur
Level 120
God Stats
3W - 9L
1,529 SR
Queue Stats
12W - 18L
1,366 Elo+
Party 2
Baron Samedi
Baron Samedi
zachxcv
Baron Samedi
Level 108
God Stats
18W - 16L
1,541 SR
Queue Stats
18W - 16L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
0 / 5 / 1
6,776
678
12,419
13,520
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
 
Cupid
12
1 / 1 / 0
6,542
654
5,496
8,487
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
BPxDIZZYx888
Erlang Shen
12
0 / 2 / 1
6,437
644
6,904
13,622
11,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 4 / 1
6,545
655
6,361
7,972
2,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
12
0 / 1 / 1
6,919
692
5,290
15,106
12,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
5 / 0 / 2
9,138
914
12,378
11,052
5,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 8
7,386
739
11,858
4,687
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 1 / 10
6,873
687
7,498
13,301
9,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

King Arthur
elliottbetrayer
King Arthur
12
0 / 0 / 7
6,681
668
9,160
10,287
7,480
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Baron Samedi
zachxcv
Baron Samedi
14
6 / 0 / 3
7,925
793
12,020
8,415
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
43
1
Kills
13
13
Deaths
1
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
1
0.1
L
Cupid
 
Cupid
1
1
0
1
W
Ishtar
 
Ishtar
5
0
2
6
L
Erlang Shen
BPxDIZZYx888
Erlang Shen
0
2
1
0.25
L
0
4
1
0.13
W
1
0
8
5
W
1
1
10
6
W
King Arthur
elliottbetrayer
King Arthur
0
0
7
3.5
L
Cerberus
0
1
1
0.5
W
Baron Samedi
zachxcv
Baron Samedi
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,470
Damage
52,914
58,707
Taken
47,742
39,730
Mitigated
28,177
19,217
Healing
24,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,419
2,514
0
4,013
13,520
10,059
0
2,820
10,312
0
29,733
L
Cupid
 
Cupid
5,496
2,923
1,750
3,365
8,487
3,079
0
4,374
3,728
0
16,364
W
Ishtar
 
Ishtar
12,378
8,113
0
6,663
11,052
5,182
1,046
987
9,470
0
51,497
L
Erlang Shen
BPxDIZZYx888
Erlang Shen
6,904
1,989
0
2,996
13,622
11,765
0
4,584
8,663
0
17,446
L
6,361
507
64
842
7,972
2,579
0
5,115
2,508
18,355
0
W
11,858
548
0
2,447
4,687
2,290
372
791
3,606
27,692
0
W
7,498
2,990
2,703
5,364
13,301
9,315
279
4,210
8,258
0
10,224
W
King Arthur
elliottbetrayer
King Arthur
9,160
1,893
0
1,177
10,287
7,480
156
1,716
8,105
0
19,364
L
Cerberus
5,290
168
0
6,187
15,106
12,248
0
5,835
8,730
9,106
0
W
Baron Samedi
zachxcv
Baron Samedi
12,020
1,153
2,634
3,268
8,415
3,910
570
2,975
4,826
27,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,219
Gold Earned
38,003
145
Minions Killed
221
0
Camps Cleared
0
970,195
Distance Traveled
1,024,923
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,776
678
41
4
0
191,456
0
L
Cupid
6,542
654
28
3
0
180,169
3
W
Ishtar
9,138
914
99
10
0
188,209
2
L
Erlang Shen
6,437
644
19
2
0
204,582
1
L
Agni
6,545
655
41
4
0
193,333
2
W
Anubis
7,386
739
51
5
0
188,499
1
W
Horus
6,873
687
8
1
0
218,176
1
W
King Arthur
6,681
668
22
2
0
230,748
4
L
Cerberus
6,919
692
16
2
0
200,655
0
W
Baron Samedi
7,925
793
41
4
0
199,291
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role