Player Matchup

Neith
Neith
 
Neith
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
GrimmReapss
Anubis
Level 100
God Stats
19W - 16L
1,573 SR
Queue Stats
28W - 26L
1,573 Elo+
Party 2
Hercules
Hercules
ivSavii
Hercules
Level 106
God Stats
21W - 10L
1,629 SR
Queue Stats
116W - 99L
1,565 Elo+
Party 2
Team Averages
Level 112
1,567 SR
1,546 Elo+

VS

Team Averages
Level 142
1,675 SR
1,719 Elo+
King Arthur
King Arthur
Iamchump101
King Arthur
Level 148
God Stats
3W - 5L
1,471 SR
Queue Stats
58W - 48L
1,594 Elo+
Party 1
Sol
Sol
Siffee
Sol
Level 133
God Stats
4W - 1L
1,825 SR
Queue Stats
46W - 21L
1,837 Elo+
Party 1
Susano
Susano
TackierWriter28
Susano
Level 144
God Stats
95W - 40L
1,727 SR
Queue Stats
255W - 133L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
2 / 2 / 7
11,799
694
15,053
10,354
4,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
19
7 / 4 / 2
12,989
764
9,484
11,655
5,567
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
ivSavii
Hercules
17
2 / 3 / 8
11,365
669
17,488
20,589
25,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iamchump101
King Arthur
17
1 / 4 / 8
11,835
696
12,674
19,732
24,289
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Siffee
Sol
17
4 / 4 / 4
11,830
696
12,358
18,609
7,499
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 3 / 3
11,443
673
11,665
14,075
7,917
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
24
11
Kills
9
9
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
7
2.75
W
Anubis
7
4
2
2
L
King Arthur
Iamchump101
King Arthur
1
4
8
1.25
L
Sol
Siffee
Sol
4
4
4
1.5
L
4
3
3
1.83
W
Hercules
ivSavii
Hercules
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,025
Damage
36,697
42,598
Taken
52,416
36,159
Mitigated
39,705
12,162
Healing
11,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
15,053
4,799
0
2,853
10,354
4,646
1,284
3,090
7,264
0
61,911
W
Anubis
9,484
145
0
4,725
11,655
5,567
1,426
3,579
8,076
67,185
0
L
King Arthur
Iamchump101
King Arthur
12,674
1,504
0
1,114
19,732
24,289
221
3,512
15,699
0
47,715
L
Sol
Siffee
Sol
12,358
3,765
0
8,958
18,609
7,499
1,461
3,117
15,081
70,130
0
L
11,665
2,360
0
1,874
14,075
7,917
78
3,207
10,475
0
32,714
W
Hercules
ivSavii
Hercules
17,488
8,629
0
4,584
20,589
25,946
459
5,725
14,864
0
28,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,153
Gold Earned
35,108
227
Minions Killed
201
0
Camps Cleared
0
905,615
Distance Traveled
892,873
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,799
694
104
6
0
290,578
3
W
Anubis
12,989
764
97
6
0
283,719
5
L
King Arthur
11,835
696
77
5
0
313,704
2
L
Sol
11,830
696
89
5
0
261,527
1
L
Susano
11,443
673
35
2
0
317,642
3
W
Hercules
11,365
669
26
2
0
331,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role