Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
ConverseRhyme60
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 147L
1,451 Elo+
Solo
Danzaburou
Danzaburou
FIRELEGS
Danzaburou
Level 84
God Stats
74W - 84L
1,453 SR
Queue Stats
193W - 197L
1,502 Elo+
Party 1
Hades
Hades
Inraged Inferno
Hades
Level 122
God Stats
16W - 11L
1,562 SR
Queue Stats
150W - 146L
1,503 Elo+
Solo
Loki
Loki
KadeW-
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 155L
1,455 Elo+
Solo
Team Averages
Level 106
1,503 SR
1,482 Elo+

VS

Team Averages
Level 116
1,504 SR
1,461 Elo+
Ullr
Ullr
 
Ullr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DirtyMuffin710
Mulan
Level 94
God Stats
14W - 16L
1,455 SR
Queue Stats
109W - 118L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Ragnar_-502-_
Ah Puch
Level 129
God Stats
9W - 11L
1,543 SR
Queue Stats
511W - 544L
1,458 Elo+
Solo
Freya
Freya
Setuk14
Freya
Level 127
God Stats
18W - 14L
1,616 SR
Queue Stats
468W - 496L
1,504 Elo+
Solo
Kumbhakarna
Kumbhakarna
crankmyplank
Kumbhakarna
Level 107
God Stats
10W - 14L
1,404 SR
Queue Stats
159W - 161L
1,427 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
8 / 2 / 6
11,005
579
15,282
22,108
18,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 5 / 3
9,798
516
5,160
14,572
6,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
FIRELEGS
Danzaburou
16
4 / 4 / 6
10,201
537
9,148
13,837
5,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 1 / 6
11,883
625
15,007
20,512
13,151
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
KadeW-
Loki
19
9 / 1 / 5
11,853
624
8,594
13,371
5,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
6 / 7 / 0
9,044
476
12,962
14,170
6,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
4 / 5 / 0
8,488
447
3,792
12,131
5,288
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
3 / 3 / 3
9,588
505
19,295
12,711
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Setuk14
Freya
12
0 / 6 / 0
7,710
406
7,420
13,729
7,442
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
crankmyplank
Kumbhakarna
13
0 / 7 / 7
8,281
436
8,665
20,318
20,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
23
28
Kills
13
13
Deaths
28
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
8
2
6
5.5
L
Ullr
 
Ullr
6
7
0
0.86
W
1
5
3
0.5
L
4
5
0
0.8
W
Danzaburou
FIRELEGS
Danzaburou
4
4
6
1.75
W
6
1
6
9
W
Loki
KadeW-
Loki
9
1
5
11.5
L
Ah Puch
3
3
3
1.5
L
Freya
Setuk14
Freya
0
6
0
0
L
Kumbhakarna
crankmyplank
Kumbhakarna
0
7
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
52,134
84,400
Taken
73,059
49,724
Mitigated
44,819
38,071
Healing
16,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
15,282
5,178
386
8,488
22,108
18,297
375
7,394
14,714
62,763
0
L
Ullr
 
Ullr
12,962
5,804
0
1,478
14,170
6,396
0
5,851
8,319
0
44,801
W
5,160
310
1,035
5,714
14,572
6,946
1,067
8,690
5,882
75,994
0
L
3,792
686
0
2,422
12,131
5,288
0
3,469
8,662
0
35,198
W
Danzaburou
FIRELEGS
Danzaburou
9,148
3,912
174
4,357
13,837
5,988
2,460
5,480
8,357
0
50,230
W
15,007
1,785
136
11,145
20,512
13,151
675
9,120
11,392
103,988
0
W
Loki
KadeW-
Loki
8,594
2,057
0
6,636
13,371
5,342
240
4,696
8,675
0
86,786
L
Ah Puch
19,295
368
0
2,769
12,711
5,430
828
7,286
5,425
81,056
0
L
Freya
Setuk14
Freya
7,420
2,521
0
5,800
13,729
7,442
0
8,834
4,895
55,650
0
L
Kumbhakarna
crankmyplank
Kumbhakarna
8,665
725
230
4,257
20,318
20,263
0
10,009
10,309
26,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
43,111
641
Minions Killed
367
0
Camps Cleared
0
1,737,834
Distance Traveled
1,432,741
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,005
579
66
3
0
320,100
3
L
Ullr
9,044
476
59
3
0
309,460
1
W
Hel
9,798
516
143
8
0
328,374
4
L
Mulan
8,488
447
63
3
0
225,071
4
W
Danzaburou
10,201
537
101
5
0
340,771
2
W
Hades
11,883
625
192
10
0
333,123
4
W
Loki
11,853
624
139
7
0
415,466
8
L
Ah Puch
9,588
505
134
7
0
344,652
5
L
Freya
7,710
406
80
4
0
209,191
2
L
Kumbhakarna
8,281
436
31
2
0
344,367
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role