Player Matchup

Achilles
Achilles
 
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Darlamhue
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 39L
1,486 Elo+
Party 3
Rama
Rama
ILostMyLastNick
Rama
Level 157
God Stats
1W - 2L
1,576 SR
Queue Stats
50W - 44L
1,545 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PENNSSATUCKY
Morgan Le Fay
Level 121
God Stats
2W - 1L
1,451 SR
Queue Stats
71W - 75L
1,508 Elo+
Party 3
Amaterasu
Amaterasu
Tamaito
Amaterasu
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 76L
1,534 Elo+
Party 2
Team Averages
Level 128
1,505 SR
1,515 Elo+

VS

Team Averages
Level 109
1,500 SR
1,493 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Blackkertes
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,454 Elo+
Party 4
Fafnir
Fafnir
Dariusan
Fafnir
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,512 Elo+
Party 4
Arachne
Arachne
iLiikeZ
Arachne
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
4 / 1 / 13
9,635
964
13,556
16,033
17,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
Darlamhue
Chang'e
15
4 / 1 / 11
8,717
872
8,338
8,956
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 0 / 13
8,735
874
13,976
10,912
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
PENNSSATUCKY
Morgan Le Fay
15
5 / 2 / 9
8,944
894
17,962
8,593
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Amaterasu
Tamaito
Amaterasu
14
2 / 2 / 9
8,264
826
5,546
13,042
12,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
2 / 2 / 4
7,977
798
11,034
11,487
6,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
 
Sylvanus
16
1 / 2 / 4
7,519
752
9,468
15,512
15,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Blackkertes
Heimdallr
12
1 / 5 / 2
6,875
688
10,622
13,311
7,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
Dariusan
Fafnir
12
1 / 3 / 4
7,714
771
5,262
11,269
15,078
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
iLiikeZ
Arachne
11
1 / 5 / 3
6,777
678
4,354
11,586
7,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
23
17
Kills
6
6
Deaths
17
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
13
10.5
L
Anhur
 
Anhur
2
2
4
2
L
Sylvanus
 
Sylvanus
1
2
4
1.5
L
Heimdallr
Blackkertes
Heimdallr
1
5
2
0.4
L
Fafnir
Dariusan
Fafnir
1
3
4
1
W
Chang'e
Darlamhue
Chang'e
4
1
11
9.5
W
2
0
13
8.5
W
Morgan Le Fay
PENNSSATUCKY
Morgan Le Fay
5
2
9
4.75
W
Amaterasu
Tamaito
Amaterasu
2
2
9
3.25
L
Arachne
iLiikeZ
Arachne
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,378
Damage
40,740
57,536
Taken
63,165
42,776
Mitigated
51,708
32,143
Healing
29,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,556
1,659
1,490
4,026
16,033
17,250
697
3,537
12,496
0
20,948
L
Anhur
 
Anhur
11,034
4,379
1,115
1,044
11,487
6,182
0
4,466
6,935
0
29,750
L
Sylvanus
 
Sylvanus
9,468
2,663
10,006
7,871
15,512
15,640
0
5,482
9,889
20,060
0
L
Heimdallr
Blackkertes
Heimdallr
10,622
4,878
626
1,509
13,311
7,287
0
6,452
6,734
0
24,815
L
Fafnir
Dariusan
Fafnir
5,262
401
2,098
3,740
11,269
15,078
0
5,416
5,606
6,453
0
W
Chang'e
Darlamhue
Chang'e
8,338
521
12,238
3,904
8,956
3,918
834
2,261
6,695
19,087
0
W
13,976
6,778
232
3,052
10,912
5,030
1,322
3,038
7,874
0
28,533
W
Morgan Le Fay
PENNSSATUCKY
Morgan Le Fay
17,962
1,604
2,321
1,336
8,593
3,854
917
2,541
6,052
34,035
0
W
Amaterasu
Tamaito
Amaterasu
5,546
1,068
251
3,293
13,042
12,724
43
3,353
9,680
0
7,584
L
Arachne
iLiikeZ
Arachne
4,354
2,017
347
1,270
11,586
7,521
0
4,484
7,060
0
5,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,295
Gold Earned
36,862
161
Minions Killed
98
0
Camps Cleared
0
1,064,985
Distance Traveled
867,431
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,635
964
11
1
0
237,859
1
L
Anhur
7,977
798
41
4
0
179,982
0
L
Sylvanus
7,519
752
27
3
0
177,631
1
L
Heimdallr
6,875
688
26
3
0
157,187
0
L
Fafnir
7,714
771
2
0
0
185,537
4
W
Chang'e
8,717
872
41
4
0
218,243
2
W
Rama
8,735
874
47
5
0
197,540
1
W
Morgan Le Fay
8,944
894
47
5
0
189,171
0
W
Amaterasu
8,264
826
15
2
0
222,172
2
L
Arachne
6,777
678
2
0
0
167,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role