Player Matchup

Chang'e
Chang'e
GooDgUyThaTgUy
Chang'e
Level 87
God Stats
17W - 24L
1,450 SR
Queue Stats
50W - 68L
1,460 Elo+
Solo
Neith
Neith
MaruzuTaku
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 2
Ares
Ares
Vellyx
Ares
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,180 Elo+
Party 2
Team Averages
Level 65
1,483 SR
1,380 Elo+

VS

Team Averages
Level 75
1,620 SR
1,403 Elo+
Chang'e
Chang'e
Homietaur
Chang'e
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 23L
1,241 Elo+
Party 1
Osiris
Osiris
Terranova360
Osiris
Level 127
God Stats
2W - 0L
1,860 SR
Queue Stats
41W - 31L
1,684 Elo+
Solo
Ishtar
Ishtar
rattycris
Ishtar
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 27L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 0
8,900
636
8,119
11,761
9,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
14
0 / 5 / 2
8,488
606
15,697
13,617
5,969
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
Vellyx
Ares
11
0 / 3 / 1
8,525
609
8,280
17,210
17,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Homietaur
Chang'e
14
2 / 2 / 8
9,371
669
8,472
12,396
5,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
16
4 / 0 / 6
9,728
695
13,598
17,708
20,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ishtar
rattycris
Ishtar
17
4 / 0 / 5
10,797
771
13,921
12,759
6,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
10
10
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
W
Chang'e
Homietaur
Chang'e
2
2
8
3
L
Neith
0
5
2
0.2
W
Osiris
4
0
6
7
L
Ares
Vellyx
Ares
0
3
1
0.17
W
Ishtar
rattycris
Ishtar
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,096
Damage
35,991
42,588
Taken
42,863
33,815
Mitigated
33,683
9,849
Healing
18,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,119
98
3,360
3,515
11,761
9,891
205
2,411
9,350
33,928
0
W
Chang'e
Homietaur
Chang'e
8,472
574
3,648
4,157
12,396
5,903
372
4,721
7,675
30,777
0
L
Neith
15,697
5,863
0
1,358
13,617
5,969
385
1,601
12,016
0
44,497
W
Osiris
13,598
4,793
0
3,868
17,708
20,870
469
6,955
10,753
0
40,868
L
Ares
Vellyx
Ares
8,280
414
0
1,616
17,210
17,955
0
4,466
12,744
16,211
0
W
Ishtar
rattycris
Ishtar
13,921
8,061
0
7,264
12,759
6,910
1,894
4,809
7,950
0
70,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,913
Gold Earned
29,896
129
Minions Killed
203
0
Camps Cleared
0
726,548
Distance Traveled
778,154
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,900
636
50
4
0
257,277
0
W
Chang'e
9,371
669
48
3
0
259,974
0
L
Neith
8,488
606
68
5
0
234,169
0
W
Osiris
9,728
695
33
2
0
277,327
1
L
Ares
8,525
609
11
1
0
235,102
2
W
Ishtar
10,797
771
122
9
0
240,853
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role