Player Matchup

Chaac
Chaac
CarryMyBag
Chaac
Level 61
God Stats
4W - 0L
1,841 SR
Queue Stats
65W - 48L
1,580 Elo+
Party 1
Hades
Hades
IAmMrMeeses
Hades
Level 153
God Stats
1W - 1L
1,164 SR
Queue Stats
134W - 125L
1,560 Elo+
Party 1
Bellona
Bellona
Opoponax
Bellona
Level 160
God Stats
8W - 2L
1,767 SR
Queue Stats
326W - 256L
1,594 Elo+
Party 1
Cthulhu
Cthulhu
ReturnofBudCheeg
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,818 Elo+
Party 1
Horus
Horus
Supportapotty
Horus
Level 42
God Stats
6W - 3L
1,635 SR
Queue Stats
72W - 26L
1,747 Elo+
Party 1
Team Averages
Level 85
1,582 SR
1,660 Elo+

VS

Team Averages
Level 73
1,547 SR
1,525 Elo+
Poseidon
Poseidon
 
Poseidon
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ElsewhereHere
Baron Samedi
Level 78
God Stats
53W - 61L
1,506 SR
Queue Stats
246W - 242L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
HugeManOnARocket
Jing Wei
Level 18
God Stats
29W - 12L
1,823 SR
Queue Stats
36W - 18L
1,680 Elo+
Party 2
Lancelot
Lancelot
Jmoney1137
Lancelot
Level 58
God Stats
17W - 16L
1,463 SR
Queue Stats
148W - 148L
1,482 Elo+
Party 2
Cu Chulainn
Cu Chulainn
donimique
Cu Chulainn
Level 83
God Stats
49W - 52L
1,443 SR
Queue Stats
341W - 336L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
3 / 1 / 2
7,478
575
5,426
8,838
4,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 1 / 0
7,702
592
6,905
9,708
4,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
Opoponax
Bellona
13
1 / 0 / 2
7,591
584
8,046
11,583
9,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 0
7,309
562
5,323
11,519
9,074
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
1 / 0 / 5
7,212
555
4,464
7,704
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
1 / 6 / 1
6,198
477
5,598
7,939
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
ElsewhereHere
Baron Samedi
9
0 / 1 / 1
5,941
457
5,048
7,111
6,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
0 / 2 / 0
5,541
426
3,940
9,804
2,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Jmoney1137
Lancelot
11
2 / 2 / 0
6,645
511
4,074
8,802
3,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
donimique
Cu Chulainn
12
2 / 1 / 1
7,139
549
7,393
10,247
7,023
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
11
Kills
5
5
Deaths
12
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
6
1
0.25
W
Chaac
3
1
2
4
L
Baron Samedi
ElsewhereHere
Baron Samedi
0
1
1
0.5
L
0
2
0
0
W
5
1
0
5
L
Lancelot
Jmoney1137
Lancelot
2
2
0
1
W
Bellona
Opoponax
Bellona
1
0
2
2
W
1
3
0
0.33
W
1
0
5
3.5
L
Cu Chulainn
donimique
Cu Chulainn
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,164
Damage
26,053
49,352
Taken
43,903
34,199
Mitigated
21,213
24,429
Healing
12,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,598
1,112
0
840
7,939
2,262
0
2,645
5,294
39,793
0
W
Chaac
5,426
1,415
0
4,979
8,838
4,860
0
3,112
5,726
0
62,792
L
Baron Samedi
ElsewhereHere
Baron Samedi
5,048
479
474
2,754
7,111
6,321
0
1,366
5,745
19,868
0
L
3,940
3,069
0
2,934
9,804
2,313
0
891
8,913
0
32,431
W
6,905
1,009
233
4,260
9,708
4,890
368
3,696
6,012
55,075
0
L
Lancelot
Jmoney1137
Lancelot
4,074
885
0
2,905
8,802
3,294
0
3,163
5,639
0
36,669
W
Bellona
Opoponax
Bellona
8,046
2,470
0
5,971
11,583
9,939
0
2,708
8,875
0
68,838
W
5,323
1,015
0
3,593
11,519
9,074
0
0
11,519
41,895
0
W
4,464
1,529
1,719
3,674
7,704
5,436
22
2,196
4,974
0
16,603
L
Cu Chulainn
donimique
Cu Chulainn
7,393
1,082
0
2,609
10,247
7,023
316
4,163
6,084
0
52,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
31,464
434
Minions Killed
308
0
Camps Cleared
0
1,379,168
Distance Traveled
1,315,021
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,198
477
68
5
0
243,927
0
W
Chaac
7,478
575
110
8
0
306,575
1
L
Baron Samedi
5,941
457
24
2
0
242,768
6
L
Jing Wei
5,541
426
66
5
0
273,700
4
W
Hades
7,702
592
104
8
0
239,021
1
L
Lancelot
6,645
511
67
5
0
312,593
0
W
Bellona
7,591
584
114
9
0
297,060
1
W
Cthulhu
7,309
562
78
6
0
231,566
2
W
Horus
7,212
555
28
2
0
304,946
3
L
Cu Chulainn
7,139
549
83
6
0
242,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role