Player Matchup

Ymir
Ymir
Boudreau 1000
Ymir
Level 34
God Stats
10W - 15L
1,440 SR
Queue Stats
91W - 109L
1,429 Elo+
Party 3
Neith
Neith
Master0fDemize
Neith
Level 129
God Stats
3W - 5L
1,260 SR
Queue Stats
231W - 259L
1,459 Elo+
Party 3
Sun Wukong
Sun Wukong
TopWardsPlaced
Sun Wukong
Level 86
God Stats
1W - 0L
1,732 SR
Queue Stats
176W - 158L
1,580 Elo+
Party 1
Discordia
Discordia
ll--W3irD0--ll
Discordia
Level 160
God Stats
6W - 5L
1,579 SR
Queue Stats
162W - 129L
1,648 Elo+
Party 1
Da Ji
Da Ji
muahxxo
Da Ji
Level 15
God Stats
3W - 3L
1,431 SR
Queue Stats
19W - 12L
1,628 Elo+
Party 1
Team Averages
Level 85
1,489 SR
1,549 Elo+

VS

Team Averages
Level 84
1,504 SR
1,427 Elo+
Chaac
Chaac
ANav117
Chaac
Level 88
God Stats
0W - 2L
1,577 SR
Queue Stats
10W - 13L
1,356 Elo+
Party 2
Neith
Neith
BoozyBain
Neith
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 22L
1,482 Elo+
Party 2
Khepri
Khepri
Commander7107
Khepri
Level 63
God Stats
6W - 5L
1,560 SR
Queue Stats
17W - 20L
1,438 Elo+
Party 2
Fenrir
Fenrir
PrimalMouse
Fenrir
Level 114
God Stats
4W - 2L
1,350 SR
Queue Stats
24W - 25L
1,520 Elo+
Party 2
Ah Puch
Ah Puch
k1000osilva
Ah Puch
Level 109
God Stats
10W - 12L
1,534 SR
Queue Stats
554W - 641L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
6,551
546
2,084
5,155
4,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
1 / 1 / 0
5,698
475
9,217
7,417
2,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TopWardsPlaced
Sun Wukong
12
1 / 0 / 2
7,412
618
3,947
8,543
6,566
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
ll--W3irD0--ll
Discordia
13
1 / 0 / 3
7,382
615
5,588
5,079
1,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Da Ji
muahxxo
Da Ji
12
6 / 0 / 1
7,530
628
6,351
7,896
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ANav117
Chaac
11
0 / 3 / 0
6,406
534
4,245
9,514
5,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
BoozyBain
Neith
9
0 / 0 / 0
5,075
423
3,495
5,509
1,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 2 / 0
5,318
443
2,057
7,935
5,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
9
0 / 2 / 0
5,328
444
2,141
8,259
2,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
k1000osilva
Ah Puch
11
1 / 3 / 0
6,464
539
7,014
9,869
3,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
10
Kills
1
1
Deaths
10
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
ANav117
Chaac
0
3
0
0
L
Neith
BoozyBain
Neith
0
0
0
0
W
1
0
1
1.5
L
0
2
0
0
W
1
1
0
1
L
Fenrir
0
2
0
0
W
Sun Wukong
TopWardsPlaced
Sun Wukong
1
0
2
2
L
Ah Puch
k1000osilva
Ah Puch
1
3
0
0.33
W
Discordia
ll--W3irD0--ll
Discordia
1
0
3
2.5
W
Da Ji
muahxxo
Da Ji
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,187
Damage
18,952
34,090
Taken
41,086
18,778
Mitigated
19,050
13,801
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ANav117
Chaac
4,245
1,187
0
2,172
9,514
5,232
825
0
9,514
0
47,218
L
Neith
BoozyBain
Neith
3,495
1,011
0
2,255
5,509
1,734
572
659
4,850
0
35,253
W
2,084
59
213
2,485
5,155
4,328
118
1,928
3,227
20,395
0
L
2,057
27
0
1,831
7,935
5,298
0
2,242
5,653
13,337
0
W
9,217
5,552
0
3,553
7,417
2,612
1,892
2,247
5,170
0
49,972
L
Fenrir
2,141
406
0
2,740
8,259
2,883
0
938
7,235
0
28,702
W
Sun Wukong
TopWardsPlaced
Sun Wukong
3,947
1,099
0
3,023
8,543
6,566
0
1,776
6,767
0
48,249
L
Ah Puch
k1000osilva
Ah Puch
7,014
356
0
4,508
9,869
3,903
0
3,345
6,162
46,090
0
W
Discordia
ll--W3irD0--ll
Discordia
5,588
130
0
518
5,079
1,982
0
2,140
2,939
51,874
0
W
Da Ji
muahxxo
Da Ji
6,351
1,473
0
4,009
7,896
3,290
0
980
6,916
0
48,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,573
Gold Earned
28,591
407
Minions Killed
316
0
Camps Cleared
0
1,227,454
Distance Traveled
1,143,569
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,406
534
93
8
0
239,929
2
L
Neith
5,075
423
55
5
0
209,239
1
W
Ymir
6,551
546
36
3
0
222,153
0
L
Khepri
5,318
443
22
2
0
214,602
0
W
Neith
5,698
475
71
6
0
189,151
2
L
Fenrir
5,328
444
63
5
0
253,285
2
W
Sun Wukong
7,412
618
89
7
0
262,223
4
L
Ah Puch
6,464
539
83
7
0
226,514
4
W
Discordia
7,382
615
119
10
0
248,438
1
W
Da Ji
7,530
628
92
8
0
305,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role